Jump to content

This Week Russ Is Asking What We'd Like To See For Clan Wave 4 Pack Omnis Circa 3053


829 replies to this topic

#281 Dagorlad13

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 516 posts
  • LocationClan Ghost Bear Occupation Zone.

Posted 12 January 2016 - 01:53 PM

View PostWintersdark, on 12 January 2016 - 12:30 PM, said:


Because a tremendous number of suggested mechs have standard engines. The current game design ensures that this totally breaks the clan mechs, because why in gods name would you take a Clan Standard engine over a ClanXL?


You would have the advantage of additional crit slots and the advantage of no movement or hear penalties when you get a side torso blown off.

#282 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,102 posts
  • LocationKansas City, MO

Posted 12 January 2016 - 01:55 PM

View PostIronClaws, on 12 January 2016 - 01:53 PM, said:

You would have the advantage of additional crit slots and the advantage of no movement or hear penalties when you get a side torso blown off.

At the disadvantage of extra firepower and extra DHS to compensate for heat penalties and still go faster than you would with a standard.....

#283 Dagorlad13

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 516 posts
  • LocationClan Ghost Bear Occupation Zone.

Posted 12 January 2016 - 01:55 PM

Seriously guys, Black Lanner for medium, it is like a cross between the Shadowcat and the Stormcrow.

#284 Dagorlad13

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 516 posts
  • LocationClan Ghost Bear Occupation Zone.

Posted 12 January 2016 - 02:00 PM

View PostQuicksilver Kalasa, on 12 January 2016 - 01:55 PM, said:

At the disadvantage of extra firepower and extra DHS to compensate for heat penalties and still go faster than you would with a standard.....


Either you did not realize that I was talking about the advantages of using a standard engine on an OmniMech, or you just are not making sense.

#285 Damocles

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,527 posts
  • LocationOakland, CA

Posted 12 January 2016 - 02:02 PM

I don't want the Turkina but if we had it...make it with the arms tucked in instead of XL-chikenwing style.

partial example: better would be to think more of the Timberwolf vertical armpods.
Posted Image

#286 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,102 posts
  • LocationKansas City, MO

Posted 12 January 2016 - 02:03 PM

View PostIronClaws, on 12 January 2016 - 02:00 PM, said:

Either you did not realize that I was talking about the advantages of using a standard engine on an OmniMech, or you just are not making sense.

There are no advantages, that is the point everyone is trying to get across to you, yet you keep coming up with bogus excuses.

Zombie mechs haven't been useful since 2013 and speed/heat penalties from missing a side torso don't outweigh the advantages you gain from the lighter engine (like better speed/heat dissipation or maybe more firepower). Criticals aren't a serious concern either since dropping ferro or worst case dropping endo is generally the better option than taking a standard engine, or making your build not so bad since this shouldn't be a concern for any good optimized build.

Edited by Quicksilver Kalasa, 12 January 2016 - 02:06 PM.


#287 Kali Rinpoche

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 639 posts
  • LocationCrossing, Draconis March

Posted 12 January 2016 - 02:06 PM

Fire Falcon
Black Lanner
Linebacker
Supernova

#288 Navid A1

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2022 Gold Champ
  • CS 2022 Gold Champ
  • 4,965 posts

Posted 12 January 2016 - 02:07 PM

View PostIronClaws, on 12 January 2016 - 01:53 PM, said:

You would have the advantage of additional crit slots and the advantage of no movement or hear penalties when you get a side torso blown off.


Additional crit slot to do what?

pack foam into those free'd up pod space?... because that is what you can pack with the minimal weight you'll have with a massive STD engine.


Kingfisher... is THE embodiment of the word DOA.
STD 360? seriously?

#289 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 12 January 2016 - 02:10 PM

View PostNavid A1, on 12 January 2016 - 02:07 PM, said:


Additional crit slot to do what?

pack foam into those free'd up pod space?... because that is what you can pack with the minimal weight you'll have with a massive STD engine.


Kingfisher... is THE embodiment of the word DOA.
STD 360? seriously?


Nonsense it's not that bad. I like that it has somewhat higher hardpoints than a lot of mechs, and it seems like you can concentrate them better so you only have to show part of your mech.

#290 Damocles

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,527 posts
  • LocationOakland, CA

Posted 12 January 2016 - 02:11 PM

View PostNavid A1, on 12 January 2016 - 02:07 PM, said:

Kingfisher... is THE embodiment of the word DOA.
STD 360? seriously?

What ifs....they allowed clan mechs with standard engines to change size while staying std?

#291 Dagorlad13

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 516 posts
  • LocationClan Ghost Bear Occupation Zone.

Posted 12 January 2016 - 02:16 PM

View PostQuicksilver Kalasa, on 12 January 2016 - 02:03 PM, said:

There are no advantages, that is the point everyone is trying to get across to you, yet you keep coming up with bogus excuses.

Zombie mechs haven't been useful since 2013 and speed/heat penalties from missing a side torso don't outweigh the advantages you gain from the lighter engine (like better speed/heat dissipation or maybe more firepower). Criticals aren't a serious concern either since dropping ferro or worst case dropping endo is generally the better option than taking a standard engine, or making your build not so bad since this shouldn't be a concern for any good optimized build.


Nothing I said is "bogus" dude and I never said that a standard engine would be better than a Clan XL, I just said that there are some advantages to using a standard engine.

#292 pbiggz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,873 posts
  • LocationOutreach

Posted 12 January 2016 - 02:24 PM

View PostIronClaws, on 12 January 2016 - 02:16 PM, said:

Nothing I said is "bogus" dude and I never said that a standard engine would be better than a Clan XL, I just said that there are some advantages to using a standard engine.


They're trivial compared to the advantages of using a clan XL

#293 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 12 January 2016 - 02:25 PM

Get this, the Kingfisher could likely out-corner poke a Warhawk (and a HGN-IIC for that matter) due to hardpoint layout.

It also won't have a left torso completely composed of locked crits.

It also won't have side torsos the size of a greyhound bus.

The Warhawk has quirks, why wouldn't the Kingfisher? A locked STD engine Omni is a license to quirk its structure like crazy.

Small chance of ECM omnipod at some point.


Would an XL 360 make it a lot better? Yeah. Will it be useless? Definitely not.

Edited by Gas Guzzler, 12 January 2016 - 02:32 PM.


#294 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,102 posts
  • LocationKansas City, MO

Posted 12 January 2016 - 02:29 PM

View PostIronClaws, on 12 January 2016 - 02:16 PM, said:

I just said that there are some advantages to using a standard engine.

And I'm telling you those aren't really advantages. If it had some advantages, it would be used on some mechs, but it isn't because it has no advantages, the Clan XL is just a better investment for pretty much every mech (except maybe a mech with an extremely low engine cap which we don't have).

Edited by Quicksilver Kalasa, 12 January 2016 - 02:29 PM.


#295 Alakan

    Member

  • PipPipPipPipPip
  • The Hungry
  • The Hungry
  • 114 posts

Posted 12 January 2016 - 02:33 PM

Firemoth.
Firemoth.
Firemoth.
And uhhhhhhhhhhh, oh yeh! Firemoth.

#296 Flutterguy

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 472 posts

Posted 12 January 2016 - 02:33 PM

View PostGas Guzzler, on 12 January 2016 - 02:25 PM, said:

Get this, the Kingfisher could likely out-corner poke a Warhawk due to hardpoint layout.

It also won't have a left torso completely composed of locked crits.

It also won't have side torsos the size of a greyhound bus.

The Warhawk has quirks, why wouldn't the Kingfisher? A locked STD engine Omni is a license to quirk its structure like crazy.

Small chance of ECM omnipod at some point.


Would an XL 360 make it a lot better? Yeah. Will it be useless? Definitely not.

The argument that it sucks so bad they'll quirk it and maybe give it ECM isn't very convincing...

#297 Dagorlad13

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 516 posts
  • LocationClan Ghost Bear Occupation Zone.

Posted 12 January 2016 - 02:36 PM

View PostQuicksilver Kalasa, on 12 January 2016 - 02:29 PM, said:

And I'm telling you those aren't really advantages. If it had some advantages, it would be used on some mechs, but it isn't because it has no advantages, the Clan XL is just a better investment for pretty much every mech (except maybe a mech with an extremely low engine cap which we don't have).


Well, I guess the big question is if the engine is hard-mounted or swappable.

Edited by IronClaws, 12 January 2016 - 02:36 PM.


#298 YakkSlapper

    Member

  • PipPipPipPipPip
  • Overlord
  • Overlord
  • 175 posts
  • Locationoregon city

Posted 12 January 2016 - 02:36 PM

"what I would like to see"?

ok, next 'set' = a little less pricey (or hay, less locked slots/equipments on them)

*wonders if we will ever get elementals (as a consumable)

#299 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 12,102 posts
  • LocationKansas City, MO

Posted 12 January 2016 - 02:38 PM

View PostIronClaws, on 12 January 2016 - 02:36 PM, said:

Well, I guess the big question is if the engine is hard-mounted or swappable.

It's an Omnimech, so it is hard-mounted otherwise why would be arguing about suggestions with standard engines?

#300 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 12 January 2016 - 02:38 PM

View PostFlutterguy, on 12 January 2016 - 02:33 PM, said:

The argument that it sucks so bad they'll quirk it and maybe give it ECM isn't very convincing...


I'm 100% sure I could pull 1000 damage games in this thing without quirks or ECM. So its not going to suck that badly, but it will have some downsides, and if I feel pretty good about saying this is a prime candidate for structure quirks, so Clanners can have a tank too. The ECM F variant is out of timeline, but could easily be modified and added (just changing one weapon basically), and again, a STD engine Omnimech is the perfect candidate for becoming the ECM assault that the Clans need. It all makes perfect sense to me, and while I don't know those things for sure, even without them, this mech can still laser vomit, and has good energy hardpoint layouts, and the arms don't go down to the groin like other humanoid Clan Omnimechs.

All my wishful thinking aside, don't be afraid, 54-61 damage of laser fire is nothing to scoff at!





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users