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Cone Of Fire Proposal (With Pictures!) [Update: Examples]


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#921 wanderer

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Posted 12 February 2016 - 03:01 PM

Quote

The only thing I can offer you as a reply on this is a facepalm.


The only thing I can offer you for thinking a targeting system is nothing but a computer handwaving adjustments is my condolences for the death of reason.

The ability to converge your weapons dynamically requires constant, mechanical intervention. No matter how much you handwave at it, the game universe says "We require really, really good upgrades to even -try- to hit something as small as a single hit location on a 'Mech repeatedly, over and over again- even with one gun, never mind multiples."

In fact, the game is pretty much built around NOT being hit in the same place by all your opponent's weapons, as that can literally OSK people easily in TT. Even with doubled armor and quirks, it's still a massive TTK reduction in MWO.

But hey, keep on trying to say it works or that it even SHOULD work in MWO. The constant sandbagging of ever larger armor and structure quirkage should point towards the problem.

And it's perfect convergence + pinpoint damage. Perfectly converging LB-X's don't break the game, after all.

#922 Mystere

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Posted 12 February 2016 - 03:09 PM

View Postwanderer, on 12 February 2016 - 03:01 PM, said:

The only thing I can offer you for thinking a targeting system is nothing but a computer handwaving adjustments is my condolences for the death of reason.

The ability to converge your weapons dynamically requires constant, mechanical intervention. No matter how much you handwave at it, the game universe says "We require really, really good upgrades to even -try- to hit something as small as a single hit location on a 'Mech repeatedly, over and over again- even with one gun, never mind multiples."

In fact, the game is pretty much built around NOT being hit in the same place by all your opponent's weapons, as that can literally OSK people easily in TT. Even with doubled armor and quirks, it's still a massive TTK reduction in MWO.

But hey, keep on trying to say it works or that it even SHOULD work in MWO. The constant sandbagging of ever larger armor and structure quirkage should point towards the problem.

And it's perfect convergence + pinpoint damage. Perfectly converging LB-X's don't break the game, after all.


Just to clarify, its "The ability to converge your multi-ton weapons dynamically ...".

We're not talking here about tiny mirrors that weigh in grams. Posted Image

<Kuritaclan - Yes, I dared to invoke this.>

Edited by Mystere, 12 February 2016 - 03:12 PM.


#923 wanderer

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Posted 12 February 2016 - 03:51 PM

Careful, use that and people will think ML/SL boats are excluded, because 1 ton or less. :)

#924 Kuritaclan

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Posted 12 February 2016 - 04:09 PM

View Postpyrocomp, on 12 February 2016 - 02:36 PM, said:

This part I get, I don't get how you draw that conclusion from that screeshot.

Can't help you. You need to figure it out yourself. It is obvious - if you can not see it well not my problem.

View Postwanderer, on 12 February 2016 - 03:01 PM, said:

The only thing I can offer you for thinking a targeting system is nothing but a computer handwaving adjustments is my condolences for the death of reason.

Öhm nopp. But i guess we do have diffrent point of views.

View Postwanderer, on 12 February 2016 - 03:01 PM, said:

In fact, the game is pretty much built around NOT being hit in the same place by all your opponent's weapons, as that can literally OSK people easily in TT. Even with doubled armor and quirks, it's still a massive TTK reduction in MWO.

TT rules do not convert 1:1 into MWO. A 2 ERLL and a Gauss round is enough to core out a ct of a 90t mech in the novels. I'm glad that this not the case in MWO either. How much do you wann have the chance that this happens 1:10, 1:100, 1:1000, 1:10000?

View PostMystere, on 12 February 2016 - 03:09 PM, said:

Just to clarify, its "The ability to converge your multi-ton weapons dynamically ...".

We're not talking here about tiny mirrors that weigh in grams. Posted Image

Yeah dynamically making multi ton legs on battle mechs go up and down with not falling over is as much amazing.

Edited by Kuritaclan, 12 February 2016 - 04:10 PM.


#925 pyrocomp

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Posted 12 February 2016 - 04:18 PM

View PostKuritaclan, on 12 February 2016 - 04:09 PM, said:

Can't help you. You need to figure it out yourself. It is obvious - if you can not see it well not my problem.

Nope, all I see from that screenshot that you fired at stationary Atlas at best, thus missing the whole point behind correlated shots.

#926 Mystere

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Posted 12 February 2016 - 06:00 PM

View PostKuritaclan, on 12 February 2016 - 04:09 PM, said:

Yeah dynamically making multi ton legs on battle mechs go up and down with not falling over is as much amazing.


Don't be silly. That's what gyros are for. Posted Image

#927 Mystere

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Posted 12 February 2016 - 07:11 PM

View Postgeodeath, on 12 February 2016 - 07:06 PM, said:

no


That was such an eloquent and informative reply. Posted Image

#928 Jolly Llama

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Posted 12 February 2016 - 07:13 PM

It is all that needs to be said.

#929 Hotthedd

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Posted 12 February 2016 - 07:17 PM

View Postgeodeath, on 12 February 2016 - 07:13 PM, said:

It is all that needs to be said.

I'll say it.
Some people cannot live without their crutches.

#930 Mystere

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Posted 12 February 2016 - 07:20 PM

View Postgeodeath, on 12 February 2016 - 07:13 PM, said:

It is all that needs to be said.


And yet you quoted the entire OP. Posted Image


View PostHotthedd, on 12 February 2016 - 07:17 PM, said:

I'll say it.
Some people cannot live without their crutches.


It's actually pretty obvious at this point.

#931 Jolly Llama

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Posted 12 February 2016 - 07:49 PM

I run a light. Cone of fire is death to lights. We could not target individual armor points on the run. so, no. The nerfing has already diluted this game to not much more than a shadow of what it should be. Weak weapons like MGs and IS Streaks should be buffed to be on par with other weapons in their respective classes. People should learn how to move and shoot. And for the love of God, stop putting more than two weapon groups on your mechs. You get killed and then cry that people have weapons that are too powerful. It is ruining the game, and has been slowly degrading the overall player skill level for over a year now.

#932 Hotthedd

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Posted 12 February 2016 - 08:14 PM

View Postgeodeath, on 12 February 2016 - 07:49 PM, said:

I run a light. Cone of fire is death to lights. We could not target individual armor points on the run. so, no. The nerfing has already diluted this game to not much more than a shadow of what it should be. Weak weapons like MGs and IS Streaks should be buffed to be on par with other weapons in their respective classes. People should learn how to move and shoot. And for the love of God, stop putting more than two weapon groups on your mechs. You get killed and then cry that people have weapons that are too powerful. It is ruining the game, and has been slowly degrading the overall player skill level for over a year now.

You realize of course that the COF cuts both ways, lights would enjoy a higher TTK. Sure, firing 6 SPLs would stop you from coring rear CTs in 2 shots, but chain fire would still let you keep precision.

#933 Joshua Obrien

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Posted 12 February 2016 - 08:18 PM

View PostHotthedd, on 12 February 2016 - 08:14 PM, said:

You realize of course that the COF cuts both ways, lights would enjoy a higher TTK. Sure, firing 6 SPLs would stop you from coring rear CTs in 2 shots, but chain fire would still let you keep precision.

I swear some of the people who are against this have selective reading, only seeing the bad in everything.

#934 ComradeHavoc

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Posted 12 February 2016 - 10:36 PM

View PostJoshua Obrien, on 12 February 2016 - 08:18 PM, said:

I swear some of the people who are against this have selective reading, only seeing the bad in everything.


People see what they want to see in view of their own opinions.

#935 Wolfways

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Posted 13 February 2016 - 03:54 AM

View Postgeodeath, on 12 February 2016 - 07:49 PM, said:

I run a light. Cone of fire is death to lights. We could not target individual armor points on the run. so, no. The nerfing has already diluted this game to not much more than a shadow of what it should be. Weak weapons like MGs and IS Streaks should be buffed to be on par with other weapons in their respective classes. People should learn how to move and shoot. And for the love of God, stop putting more than two weapon groups on your mechs. You get killed and then cry that people have weapons that are too powerful. It is ruining the game, and has been slowly degrading the overall player skill level for over a year now.

Hmm, I often use 3-4 weapon groups. I must be making those players who are skilled enough to use a whole 2 groups feel bad when I kill them. Sorry about that Posted Image
Must feel even worse when they realize that I'm running stock weapons (or nearly stock in the case of clan mechs that can't run stock without melting. Thanks for that pgi Posted Image )

#936 Mystere

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Posted 13 February 2016 - 06:04 AM

View Postgeodeath, on 12 February 2016 - 07:49 PM, said:

I run a light. Cone of fire is death to lights. We could not target individual armor points on the run. so, no. The nerfing has already diluted this game to not much more than a shadow of what it should be. Weak weapons like MGs and IS Streaks should be buffed to be on par with other weapons in their respective classes. People should learn how to move and shoot. And for the love of God, stop putting more than two weapon groups on your mechs. You get killed and then cry that people have weapons that are too powerful. It is ruining the game, and has been slowly degrading the overall player skill level for over a year now.


That's only a problem if you run-and-run at long range. A knife fighter would not have a problem. You do knife fight, right?

View PostJoshua Obrien, on 12 February 2016 - 08:18 PM, said:

I swear some of the people who are against this have selective reading, only seeing the bad in everything.


Or they just make things up to suit their purposes.

#937 Imperius

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Posted 13 February 2016 - 06:31 AM

Why is this thread still going?

LRM's are OP =/= Convergence is OP

The two threads should always just be instant K-Town at this point.

My summary on anti-convergence

Posted Image

Edited by Imperius, 13 February 2016 - 06:56 AM.


#938 Metus regem

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Posted 13 February 2016 - 07:00 AM

View PostImperius, on 13 February 2016 - 06:31 AM, said:

Why is this thread still going?

LRM's are OP =/= Convergence is OP

The two threads should always just be instant K-Town at this point.

My summary on anti-convergence

Posted Image



Perhaps the moderators find something legitimate about this topic? Personally I find the instant convergence to be the biggest flaw in MWO, and I like the OP's idea. Want pun point accuracy, either get close, or pack Sniper kit (TC/CC+modules) and take your time to line up shots.

#939 Imperius

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Posted 13 February 2016 - 07:42 AM

View PostMetus regem, on 13 February 2016 - 07:00 AM, said:



Perhaps the moderators find something legitimate about this topic? Personally I find the instant convergence to be the biggest flaw in MWO, and I like the OP's idea. Want pun point accuracy, either get close, or pack Sniper kit (TC/CC+modules) and take your time to line up shots.


I already do the latter. As for the topic at hand 47 pages of fighting is a failure in moderation if you ask me.

#940 KahnWongFuChung

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Posted 13 February 2016 - 07:46 AM

Sorry OP and those blind mice that have drug this terrible topic on so long but you should start a new topic called=





CONE OF FRUSTRATION

Posted Image





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