Lily from animove, on 12 February 2016 - 03:47 AM, said:
Quote
With a BT turn being 10 seconds, thats 10 shots per second of an AC 20 that uses this kind of shots, not even speakign of autocannons. That may not be what you lik to define "rapid" but its clearly not "once in a while"
I know that you are upset. And I know you and others would get disturbed by once in a while. And because of this i put it in quotation marks. However there is a big difference having a Machinegun fire 1200 rounds a minute and having it fire 120 times. And that is what the text you quoted talks about. Weapons that uses multiple times the projects over another to deliver the same impact energy is only as effective in penetrating armor, if all the bullets hit the same target area. An because that is the case the rabbit of all of this is get a bigger weapon that shots less ofter but more accurate, because the accurarcy is a function of cadence and recoil. Thats what the text talks about. And i said nothing more or less than that. Percice osition determination is a pretty hard task for a regulation system and it is even harder when it is dynamic. Dynamic it becomes when the recoil is that often that the weapon does not have time to get back into a zero position between the shots. But you know thats maybee to complex to think through for you. Reality stinks.
Lily from animove, on 12 February 2016 - 03:47 AM, said:
If the purpouse is to funcition under extreme condition, there is no expanse of performance. The performance have to be under every case 100% or you have errors which are in a military problem definition a condition of loss. Therefore no military or equipment that controlls risk situations is desigend with such flaws. And if you can not evade the flaw because of physics you rather go for the option to not destroy it unless you can rebuild it. And the later part many deny for Battle Tech.
Doman Hugin, on 12 February 2016 - 05:32 AM, said:
From memory as i have no material to hand:
Summoner's Ultra AC20 fired so many rounds as to be a nearly continuous stream of rounds if fired on ultra.
Victor's Pantiac AC20 was a single round.
and there were many in between
Matter of fact is if ever we can decide between different Autocannons the ones with lesser projectiles wins, unless there are other benefits. And to crack open armor plates, the one time impact trumps the X shot align in a row methode to penetrate.
Repasy, on 12 February 2016 - 08:43 AM, said:
Building off this, how siiiick would it be if they included different manufacturers for every weapon in the game. No single manufacturer would be 'better' than the rest, but they'd each have unique mechanics. Some AC would be single round, some continuous stream. Some PPC would have different color, or trade off range for speed etc. Different missile manufacturers would have different reload times, fire missiles all at once or in a stream. There's so many possibilities, and it would really add some flavor to the game & shake up the meta.
We all would like it. But if we would get it and i'm 100% on this idea they need to pretty good balanced and tradeoffs between each other to make all viable. Or we get the ongoing complain about ppfld of is ac vs clan ac. Oh w8. I think that is no problem because Lily from animove said there is no difference between autocannons.
Mystere, on 12 February 2016 - 08:11 AM, said:
Kuritaclan, on 12 February 2016 - 02:09 AM, said:
Don't temp me, or I'll be dumping a truck full of x-ray and gamma irradiated worms on you.
I had you in mind when i did wrote it.
pyrocomp, on 12 February 2016 - 05:12 AM, said:
Yeah hardly imaginable that a tracking system can track a birds. Oh and even more unimaginable that it could do so in a SIFI universe. Harr Harr. Beside of that the nice thing about Battlemechs they are a couple meters taller than birds. How lucky we are. And have a fully recognizable profile at least for the fire controll system. You know it because why has the madcat his IS name?
Edited by Kuritaclan, 12 February 2016 - 01:06 PM.