Metus regem, on 08 February 2016 - 01:37 PM, said:
Rather I was agreeing with you, a few pages back, one of the posters basicly said, how is that realistic?!? So I cited what the chin mounted chain gun on my Apache would do, when shooting it... He the process to say that hardly makes me qualified to offer comment on how realistic a CoF mechanic would be...
Actually I find the spread on SRM's with out Artemis about right, based off of what I'd see when using rocket pods on the inner mounts when we had them on the Apache.... Was fun to see them pepper the area.
Kuritaclan, on 08 February 2016 - 04:06 PM, said:
No, you are. ^^^^^^^ He's played with much nicer toys than your glorified ATV.
"And if gun barrels get stabilized enough to hit target 2 clicks away, than it is even easier with prismatics for lasers not to speak of guided missile systems." This game also has large bore canons with less range than my deer rifle, we can't apply too much real life to the game.
Saint Scarlett Johan, on 08 February 2016 - 04:01 PM, said:
I totally understand; and WoT, CoD, and their ilk have given a bad taste in my mouth from an RNG CoF. I'd like something different instead of <insert generic targeting system relying on RNG> and the sway is already in the game (3PV).
Half of this community wants arena e-sport, I'm on the half that want's a simulator. I don't like leaving anything to chance, which is why a COF that can be eliminated by movement is appealing. If building a dedicated sniper, this proposed COF could pretty much be eliminated. Again, OP's proposal has some issues, but something along those lines would add a lot of realism in my opinion.
Edited by adamts01, 08 February 2016 - 04:15 PM.