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Mad Cat Mk Ii, The Big Cat (Or Big Alpha Wolf?). `mech Discussion

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#641 Battlemaster56

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Posted 20 January 2017 - 10:12 AM

Been looking through each variant the MK II have, and some of them are either just a small change from the original, or ther very underwhelming coming little weapons.

But here some my opinons of the non Prime variants the mech offer.
Mad Cat Mk. II 2 This version of the Mad Cat Mk. II keeps a single Gauss Rifle, found in the right arm, and two ER Medium Lasers of the standard configuration. The torso LRM systems have been replaced by a quartet of Streak SRM-4s. The left arm houses a massive LB 20-X autocannon. Armor and movement profile remain the same, but to make room for the weapons this variant had to drop one heat sink, leaving it with thirteen. BV(2.0)=2,822[14]

*While not that different from the Prime it would bring a nice SRM+LBX build like the Scorch but without the paywall (After it comes out for cbills and a extra 15 for the bonus pack)

Mad Cat Mk. II 3 This variant removes the Gauss Rifles, jump jets, and one heat sink of the original and replaces them with a HAG/30 in each arm. The side torsos each mount an LRM-10 and a pair of ER Medium Lasers. A Light Active Probe is mounted in the head, and the remaining tonnage is given over to more armor protection. BV(2.0)=3,168[15]

*Not much different from the Prime, just with HAG's 30, so it future tech and we don't know if it gonna be implemented or not, (If so it maybe a fusion between UAC's and Guass, bright side it will have a devastating alpha)

Mad Cat Mk. II 4 This variant of the Mad Cat carries two ER Large Lasers in each arm and a pair of LRM-15 launchers. A Light Active Probe identifies hidden units. It retains the 120 meter jump radius of the base model. BV (2.0) = 2,962[16] *This make variant makes the Supernova look like it full of a hardpoints.

Not worth picking up unless they inflate the hardpoints like crazy.

Mad Cat Mk. II 5 This variant carries a Gauss Rifle in the right arm, supported by an Improved Heavy Large Laser and Improved Heavy Medium Laser in the left arm. Six Improved Jump Jets allow it to cover 180 meters at a time. BV (2.0) = 2,491[17]

*Not much to say since it also uses future tech, only option for is single gauss and 2 erppcs, or dual uac10 and 2 meds. Not many options for this one.



Mad Cat Mk. II 6 This version carries an ER PPC in each arm, backed up by a pair of ER Medium Lasers in each side torso. Each arm, leg, and torso location is equipped with a Harjel III repair system. BV (2.0) = 2,663[18]

* Uses future tech in a sense of a utility item that repairs your mech (doubt pgi will let a system like that to be in the game). Only thing worth doing on this mech is quad er ppc with a huge TC, and not much to do with it unless you do some lazer vomit, but that's all you can do with it.


But this my opinion of each varaint of the MCAT MKII not many choices in variants to play, but still have enough to be worth while.

Edited by Battlemaster56, 20 January 2017 - 10:14 AM.


#642 CK16

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Posted 20 January 2017 - 10:21 AM

View PostBattlemaster56, on 20 January 2017 - 10:12 AM, said:

Been looking through each variant the MK II have, and some of them are either just a small change from the original, or ther very underwhelming coming little weapons.

But here some my opinons of the non Prime variants the mech offer.
Mad Cat Mk. II 2 This version of the Mad Cat Mk. II keeps a single Gauss Rifle, found in the right arm, and two ER Medium Lasers of the standard configuration. The torso LRM systems have been replaced by a quartet of Streak SRM-4s. The left arm houses a massive LB 20-X autocannon. Armor and movement profile remain the same, but to make room for the weapons this variant had to drop one heat sink, leaving it with thirteen. BV(2.0)=2,822[14]

*While not that different from the Prime it would bring a nice SRM+LBX build like the Scorch but without the paywall (After it comes out for cbills and a extra 15 for the bonus pack)

Mad Cat Mk. II 3 This variant removes the Gauss Rifles, jump jets, and one heat sink of the original and replaces them with a HAG/30 in each arm. The side torsos each mount an LRM-10 and a pair of ER Medium Lasers. A Light Active Probe is mounted in the head, and the remaining tonnage is given over to more armor protection. BV(2.0)=3,168[15]

*Not much different from the Prime, just with HAG's 30, so it future tech and we don't know if it gonna be implemented or not, (If so it maybe a fusion between UAC's and Guass, bright side it will have a devastating alpha)

Mad Cat Mk. II 4 This variant of the Mad Cat carries two ER Large Lasers in each arm and a pair of LRM-15 launchers. A Light Active Probe identifies hidden units. It retains the 120 meter jump radius of the base model. BV (2.0) = 2,962[16] *This make variant makes the Supernova look like it full of a hardpoints.

Not worth picking up unless they inflate the hardpoints like crazy.

Mad Cat Mk. II 5 This variant carries a Gauss Rifle in the right arm, supported by an Improved Heavy Large Laser and Improved Heavy Medium Laser in the left arm. Six Improved Jump Jets allow it to cover 180 meters at a time. BV (2.0) = 2,491[17]

*Not much to say since it also uses future tech, only option for is single gauss and 2 erppcs, or dual uac10 and 2 meds. Not many options for this one.



Mad Cat Mk. II 6 This version carries an ER PPC in each arm, backed up by a pair of ER Medium Lasers in each side torso. Each arm, leg, and torso location is equipped with a Harjel III repair system. BV (2.0) = 2,663[18]

* Uses future tech in a sense of a utility item that repairs your mech (doubt pgi will let a system like that to be in the game). Only thing worth doing on this mech is quad er ppc with a huge TC, and not much to do with it unless you do some lazer vomit, but that's all you can do with it.


But this my opinion of each varaint of the MCAT MKII not many choices in variants to play, but still have enough to be worth while.

I expect PGI to make thier own varriants. Plus a hero. You are right pretty much besides the 1 and 2 not much is offered for MWO sake (TT a bit different). Would enjoy a larger TBR Prime configuration, or something mixing up the hard points. Giving us an energy boat option like 6 to 8 E hard points and some missiles. Metus has done several unique designs and all would be nice

#643 Battlemaster56

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Posted 20 January 2017 - 10:23 AM

View PostCK16, on 20 January 2017 - 10:21 AM, said:

I expect PGI to make thier own varriants. Plus a hero. You are right pretty much besides the 1 and 2 not much is offered for MWO sake (TT a bit different). Would enjoy a larger TBR Prime configuration, or something mixing up the hard points. Giving us an energy boat option like 6 to 8 E hard points and some missiles. Metus has done several unique designs and all would be nice

Pretty much PGI will do that, also I would like to see some these designs.

#644 CK16

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Posted 20 January 2017 - 11:31 AM

Per Metus.

View PostMetus regem, on 20 January 2017 - 11:19 AM, said:



ugh...

Well these are the 90t versions.


Hero, for the Kahn of CDS
Spoiler


The exerpimental

Spoiler


The Timber Wolf Prime knock off variant

Spoiler


The Metus Variant

Spoiler


What she should be

Spoiler


#645 TheArisen

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Posted 27 January 2017 - 01:24 AM

You guys might like this.
Posted Image
By Krazylamer
http://krazylamer.deviantart.com/

#646 RestosIII

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Posted 27 January 2017 - 01:31 AM

View PostTheArisen, on 27 January 2017 - 01:24 AM, said:

You guys might like this.
Spoiler
By Krazylamer
http://krazylamer.deviantart.com/


Spoiler


I NEED it!

Edited by RestosIII, 27 January 2017 - 01:32 AM.


#647 CK16

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Posted 05 February 2017 - 08:04 PM

Just a suggestion, for nostalgic purposes I recorded the view from inside the Mad Cat MK II in MW4 Mercs. To see some nods to this in the MWO version would be nice!



#648 RestosIII

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Posted 05 February 2017 - 08:04 PM

View PostCK16, on 05 February 2017 - 08:04 PM, said:

Just a suggestion, for nostalgic purposes I recorded the view from inside the Mad Cat MK II in MW4 Mercs. To see some nods to this in the MWO version would be nice!




Reminds me, I'm actually really happy what they did with the Bushwacker cockpit. It's basically a 1-1 recreation of the MW3 cockpit. It's beautiful.

#649 CK16

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Posted 16 February 2017 - 10:18 AM

Well, based off PGI news vs War Gaming.

I am putting money on that I will get my Mad Cat Mk II before my M60A1!
So guess that's good news lol!

#650 Battlemaster56

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Posted 16 February 2017 - 10:34 AM

View PostCK16, on 16 February 2017 - 10:18 AM, said:

Well, based off PGI news vs War Gaming.

I am putting money on that I will get my Mad Cat Mk II before my M60A1!
So guess that's good news lol!

Posted Image

#651 chucklesMuch

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Posted 16 February 2017 - 12:11 PM

Wow dem ears!

Kodiak shoulders make great targets as carebears crest ridges (or try hiding behind cover that isn't quite tall enough)... and I really love the 'shoot me here' missile ST on da bushwhacker.... Well hello MkII ears!!

#652 Snowbluff

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Posted 16 February 2017 - 02:23 PM

View PostRequiemking, on 19 January 2017 - 07:01 PM, said:

Meh, this junker should just stay in the trash. Seriously the Timberwolf MK2 was nothing more than a cashgrab. It literally has the firepower of an 80 tonner in a 90 ton package. It's main claim to fame, dual Gauss arms, is better run by a mech two thirds it's weight. Beyond that, there is no point to it, especially when there are so many better options to choose from.

I'm sorry, there was a Wolf Clan?
#diamondshark4life
Posted Image

Edited by Snowbluff, 16 February 2017 - 02:23 PM.


#653 CK16

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Posted 16 February 2017 - 02:40 PM

View PostSnowbluff, on 16 February 2017 - 02:23 PM, said:

I'm sorry, there was a Wolf Clan?
#diamondshark4life
Posted Image


It's just best to ignore that kind of trolling. His opinions are fine but he will have to accept things are the way they are. He can complain all he wants but when the Mk II drops he can't stop them from doing so. There is no logical reason to not add it after March :)

#654 Requiemking

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Posted 17 February 2017 - 09:12 AM

View PostSnowbluff, on 16 February 2017 - 02:23 PM, said:

I'm sorry, there was a Wolf Clan?
#diamondshark4life
Posted Image

I'm sorry, you were under the assumption that Clan Diamond Shark was a real Clan? Sorry to burst your bubble, but the simple truth of the matter is, Clan Diamond Shark is not a real Clan. They never were a real Clan. Clan Diamond Shark was nothing more then an alias for Clan Sea Fox. Like I told Restos, if you want them to be a real Clan, go bug CGL to canonise them as a real Clan, similar to how Clan Stone Lion came to be.

#655 Battlemaster56

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Posted 17 February 2017 - 09:17 AM

View PostSnowbluff, on 16 February 2017 - 02:23 PM, said:

I'm sorry, there was a Wolf Clan?
#diamondshark4life
Posted Image

We may be split into two entities but we still hold our Warden ways through thick and thin.

Posted Image

#656 Metus regem

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Posted 17 February 2017 - 09:19 AM

View PostRequiemking, on 17 February 2017 - 09:12 AM, said:

I'm sorry, you were under the assumption that Clan Diamond Shark was a real Clan? Sorry to burst your bubble, but the simple truth of the matter is, Clan Diamond Shark is not a real Clan. They never were a real Clan. Clan Diamond Shark was nothing more then an alias for Clan Sea Fox. Like I told Restos, if you want them to be a real Clan, go bug CGL to canonise them as a real Clan, similar to how Clan Stone Lion came to be.



No, they are a real clan, as much as Clan Jade Wolf was, it was a temporary name, due to some internal issues that Sea Fox was suffering from, as well as external ones, thanks the to the introduction of the the Diamond Shark to eat all of the Sea Foxes. This also happens with a shift in stances between warden (Sea Fox) and Crusader (Diamond Shark). To disregard those shifts is to disregard the sundering of Clan Wolf, whom spawned into Clan Wolf in Exile, Clan Jade Wolf and finally returning to Clan Wolf.

#657 CK16

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Posted 17 February 2017 - 09:21 AM

Dude......it is in the sources books, it is in Sarna...Clan Diamond Shark is a real faction and is canonized. I do not understand your logic by they are not? Just because you do not like the lore behind it does not make it more or less a faction. You are just throwing opinions out there acting as if they are facts, and to me false facts.

Clan Diamond Shark is real
The Mad Cat Mk II is real

You gotta deal with it, cause you are the only one who really thinks Clan Diamond Shark is not a real faction/Clan.

Edited by CK16, 17 February 2017 - 09:22 AM.


#658 Requiemking

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Posted 17 February 2017 - 09:29 AM

View PostCK16, on 17 February 2017 - 09:21 AM, said:

Dude......it is in the sources books, it is in Sarna...Clan Diamond Shark is a real faction and is canonized. I do not understand your logic by they are not? Just because you do not like the lore behind it does not make it more or less a faction. You are just throwing opinions out there acting as if they are facts, and to me false facts.

Clan Diamond Shark is real
The Mad Cat Mk II is real

You gotta deal with it, cause you are the only one who really thinks Clan Diamond Shark is not a real faction/Clan.

Oh, believe me, I would have considered them a real Clan, had they stayed as Clan Diamond Shark. But they didn't. They went back to being Clan Sea Fox, which renders their entire existence as Clan Diamond shark to being Clan Sea Fox under an alias. Its the same reason for why Clan Jade Wolf isn't a real Clan. They were just the Crusader Wolves under an alias. Besides, I'm hardly the only one who is of this opinion.

#659 CK16

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Posted 17 February 2017 - 09:37 AM

Is Clan Ghost Bear a fake clan then? Cause they changed there name to the Rasalhague Dominion?

#660 Metus regem

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Posted 17 February 2017 - 09:40 AM

View PostRequiemking, on 17 February 2017 - 09:29 AM, said:

Oh, believe me, I would have considered them a real Clan, had they stayed as Clan Diamond Shark. But they didn't. They went back to being Clan Sea Fox, which renders their entire existence as Clan Diamond shark to being Clan Sea Fox under an alias. Its the same reason for why Clan Jade Wolf isn't a real Clan. They were just the Crusader Wolves under an alias. Besides, I'm hardly the only one who is of this opinion.



Except the Clan Grand Counsel recognized the Crusader Wolves as Clan Jade Wolf, so that they could avoid absorption by Clan Jade Falcon, so for a period of days to weeks, there was officially a Clan Jade Wolf, how ever short lived it was.





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