Jump to content

Counterattack Has To Change.


87 replies to this topic

#41 Jon Gotham

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Bite
  • The Bite
  • 2,661 posts

Posted 20 February 2016 - 04:51 AM

View PostDer Hesse, on 20 February 2016 - 12:55 AM, said:


You guys still don´t get the forum rules. You are allowed to call out units.
And by the way. I saw this "tactic" by HHOD and SWOL too. So this is not a single event. But it was worse then most times because both sides didn´t want to fight. Typically im in the team that jumps into the meatgrinder.

Interesting enough that i am now the one getting the hate. You guys are interesting folk.

You have a team full of quirked out their *** mechs, that excel at punishing the clan face time. You make an attack plan, you then go and do it. If they turtle, so what?
Go and kill them! You had much to blame for just standing there.

#42 Rogue Jedi

    Member

  • PipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 4,908 posts
  • LocationSuffolk, England

Posted 20 February 2016 - 05:37 AM

it is a problem that the Omega can be hit from outside the gate in counter attack, same as it is a problem that on at least 1 map on attack/defend 1 OGen can be hit from outside the gate.

however on any map whoever is defending has an advantage of knowing the attackers have to come to them, so it is only fair that if securing the omega and a lead on kills the defender has to come to the attacker on counter attack.

I have been on both sides of that, some maps have great defensive positions for the attacker so if they secure the advantage it is realy challenging for the defender to take it back, others have almost no defensive positions outside the gates.

for example a few days ago I had a match where my team sent 4 Light Mechs to take out omega, we got omega and I think 7 Mechs, in exchange for 2 Locusts, a Firestarter and a Jenner, we then took up defensive positions, and let the enemy come to us. When the enemy were down to the last 12 with us still having more than 24 Mechs left we pushed in, the match ended with 1 enemy survivor and most of my team having an unused Mech, the survivor asked if anyone would face him 1v1 so I took my fresh Black Widow and had a 1v1 dual against the last Timber Wolf (which I won), I saw no complaints that we had played unfair.

Edited by Rogue Jedi, 20 February 2016 - 05:38 AM.


#43 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 20 February 2016 - 06:04 AM

But I thought people loved Skirmish, that's why we have 5 different versions of it.
Counter Attack = Skirmish + 1 objective for one side.

Part of the OP problem is his team, I had something similar where the enemy got Omega and got up on kills after 3 waves on Vitric Forge. The guy everyone else on the team listened to said, "Don't go out, they have to come in," as the enemt sat outside and waited for timeout victory.

View PostLeggin Ho, on 19 February 2016 - 05:30 PM, said:

So someone please tell me where the defending team was, you can't just snipe that from the outside the gate so did the defending team even bother to defend or did they just hide in spawn so the dropships could back them up?

Depends on map. Since the image shows Boreal, attacker can snipe it from a few spots inside the gates but not up near the platform.

#44 gloowa

    Member

  • PipPipPipPipPipPipPip
  • Death Star
  • Death Star
  • 645 posts

Posted 20 February 2016 - 06:36 AM

Counter attack is not the issue here (tho it could use some changes).

The problem is the stupidly buffed dropship, which solved ZERO issues and only created this problem. Just like everyone who was not terribly bad said it would. What a suprise, unblanced matches are still unbalanced stomps with spawnkilling but in turn balanced matches between even teams have become unbalanced due to spawnzone fortress citadel. Who could have predicted that? Oh wait, anyone who isn't terribad at CW.

Just more evidence that listening to "waaah-waaah-somebody-killed-me-in-cw-change-cw-nao" plebs will solve exactly zero issues and only create more.

Edited by gloowa, 20 February 2016 - 06:37 AM.


#45 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,687 posts

Posted 20 February 2016 - 07:29 AM

Can the OP post a screen shot of that match so we can all report both teams for non-participation?

Truth of it is that some whiney units made doing this - not fighting until the match is done, regardless of the validity of the tactic - against the ToS, and we have 24 players in 12 man groups no less going out of their way to violate it. They should probably all get a 3 day vacation.

Post the screenshot with the names on it so we can report both your teams for non-participation and end this discussion.

Edited by sycocys, 20 February 2016 - 07:28 AM.


#46 D A T A

    Member

  • PipPipPipPipPipPipPip
  • Death Star
  • Death Star
  • 896 posts
  • LocationCasamassima, Bari, south Italy

Posted 20 February 2016 - 10:37 AM

IT IS FALSE
WE KILLED OMEGA FROM E 6 AND STOOD IN E 6

you have to admit that someone in the game does not have problems with their hands and they can actually use a mouse, so they use weapons that require some skill.

not everyone has Parkinson in the hand and needs srms atlases to hit an elephant on his nose.


but ofc you guys were so cowards that you retreated in your spawn



AND YOU KNOW IT SO STFU

#47 gloowa

    Member

  • PipPipPipPipPipPipPip
  • Death Star
  • Death Star
  • 645 posts

Posted 20 February 2016 - 11:27 AM

View PostIL MECHWARRIOR, on 20 February 2016 - 10:37 AM, said:

IT IS FALSE
WE KILLED OMEGA FROM E 6 AND STOOD IN E 6

you have to admit that someone in the game does not have problems with their hands and they can actually use a mouse, so they use weapons that require some skill.

not everyone has Parkinson in the hand and needs srms atlases to hit an elephant on his nose.


but ofc you guys were so cowards that you retreated in your spawn



AND YOU KNOW IT SO STFU

Well, tbh, if you are so super duper skilled, why did you sit in your spawnzone? It goes both ways you know.

#48 Havyek

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 3
  • 1,349 posts
  • LocationBarrie, ON

Posted 20 February 2016 - 12:01 PM

IMO regardless of game mode if anyone sits in their spawn area for more than 2 minutes they start to get targeted from the enemy dropships and are destroyed. Like going out of bounds but with lasers.

#49 Spider00x

    Member

  • PipPipPipPipPipPip
  • The Ogre
  • The Ogre
  • 348 posts
  • Facebook: Link
  • LocationAtlanta, GA

Posted 20 February 2016 - 12:11 PM

View PostIL MECHWARRIOR, on 20 February 2016 - 10:37 AM, said:

IT IS FALSE
WE KILLED OMEGA FROM E 6 AND STOOD IN E 6

you have to admit that someone in the game does not have problems with their hands and they can actually use a mouse, so they use weapons that require some skill.

not everyone has Parkinson in the hand and needs srms atlases to hit an elephant on his nose.


but ofc you guys were so cowards that you retreated in your spawn

Dude all you know how to do is spawn camp on arboreal and then you and your ****** unit have to balls to troll pugs

AND YOU KNOW IT SO STFU


#50 Aiden Skye

    Member

  • PipPipPipPipPipPipPipPip
  • Galaxy Commander II
  • Galaxy Commander II
  • 1,364 posts
  • LocationThe Rock

Posted 20 February 2016 - 02:20 PM

Funny JAGF has no problems stomping pugs that are barely trying. What a joke this is. Salt for the salt God.

#51 Rexxxxxxxxx

    Member

  • PipPipPip
  • The Money Maker
  • The Money Maker
  • 69 posts

Posted 20 February 2016 - 03:41 PM

This was a pre-made 10 man vs a pre-made 9 man. I don't think anyone should be crying.
The ITx Clan executed a strategy, and JAGF didn't bother coordinating an attack on the enemy drop zone to get some kills, which cost them the game.

JAGF probably got into that predicament because they were camping Omega, and initially didn't push far enough forward. If you had pushed forward to E6 - F6 on Boreal and formed a firing line, ITx wouldn't have gotten close enough to snipe Omega, or at least not without one side getting significant losses to make it a real game.

Both of you clans deserve each other.

Rexxxxxxxxx

Edited by Rexxxxxxxxx, 20 February 2016 - 03:43 PM.


#52 SirSoggyDog

    Member

  • PipPipPipPipPip
  • Survivor
  • 121 posts

Posted 20 February 2016 - 07:44 PM

Any gamemode that commonly sees the use of tactics as widely as hated as dropship camping is obviously flawed.

With this being said, this gamemode is downright unplayable for pugs vs groups.

#53 ZenFool

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 414 posts
  • LocationOrion's Bible Belt

Posted 20 February 2016 - 10:37 PM

How many matches does this happen on? One instance in hundreds does NOT constitute a problem that needs fixing. I'm sorry this happened OP, I've had it happen ONCE as well. It sucks. Q for next game and put it behind you.

#54 Der Hesse

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 545 posts

Posted 21 February 2016 - 01:16 AM

View PostAppogee, on 20 February 2016 - 04:45 AM, said:

CW needs heaps of rethinking.

However, in this case, you chose not to fight. How can you complain about waiting when you chose not to fight?

I was in a match yesterday where a Clan team defended Boreal by sitting on the hill at the back and sniping with superior long range lasers. Then they complained how boring the match was for them!

Choices. Live with the consequences.


You think that would have been a fight when i ran out alone against 12 Clan mechs waiting for me?

#55 Zionkan

    Member

  • PipPipPip
  • 74 posts

Posted 21 February 2016 - 02:39 AM

WE KILLED OMEGA FROM E 6 AND STOOD IN E6
Actually it seems that Itx Stood in e6, not in their spawnzone or am i missing something?
So if they got Omega and kill lead they actually had accomplished game objectives... it was defenders turn i think.

Edited by Zionkan, 21 February 2016 - 02:40 AM.


#56 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 21 February 2016 - 04:06 AM

View PostZionkan, on 21 February 2016 - 02:39 AM, said:

WE KILLED OMEGA FROM E 6 AND STOOD IN E6
Actually it seems that Itx Stood in e6, not in their spawnzone or am i missing something?
So if they got Omega and kill lead they actually had accomplished game objectives... it was defenders turn i think.

first of all it should never be possible to kill a objective from far outside the mainbase. yes that is a fail of PGI but not everyone is abusing everything that is not well thought.
its a thing that can easily overlooked initially on map building (while PGI never fixes maps properly as it seems.... taiga the same with killing a generator from outside, still not fixed)

the other thing is that its always the same units creating powerhouses. this is solely in players hands and one of the biggest problems CW has.

now look at the units on clan ghostbear atm.
228
KCom
-MS- (misinformation there..still with smoke jags)
ITx

its not always PGI's fault.
its the abusive playerbase doing everything in their hands to screw up the game for personal benefit.
not only in this game, in almost every game.

the gaming community changed drastically to egoistical machines only caring about themselves instead of helping a game moving forward.

for MWO it always been like exploit and abuse to the max, blame PGI for everything and then cry about the changes.
yes PGI does have their share of not fixing stuff but so does alot of players stepping out of their habits towards PGI and this game overall.

if PGI really has to prevent the powerhouse creation in some way it will be the death of CW. no one wants to be cut down on the decisions you can make on the faction/CW map but it seems that so many players and units just ask for a massive drop on that.

Edited by Alienized, 21 February 2016 - 06:02 AM.


#57 Arcanoz

    Member

  • PipPip
  • Shredder
  • Shredder
  • 33 posts

Posted 21 February 2016 - 05:19 AM

View PostAlienized, on 21 February 2016 - 04:06 AM, said:

first of all it should never be possible to kill a objective from far outside the mainbase. yes that is a fail of PGI but not everyone is abusing everything that is not well thought.
its a thing that can easily overlooked initially on map building (while PGI never fixes maps properly as it seems.... taiga the same with killing a generator from outside, still not fixed)

the other thing is that its always the same units creating powerhouses. this is solely in players hands and one of the biggest problems CW has.

now look at the units on clan ghostbear atm.
228
KCom
-MS-
ITx

its not always PGI's fault.
its the abusive playerbase doing everything in their hands to screw up the game for personal benefit.
not only in this game, in almost every game.

the gaming community changed drastically to egoistical machines only caring about themselves instead of helping a game moving forward.




What?...what? I personally sniped that Omega on that Boreal...and it was 700 meters from my nose...and I was the one who killed their first mech..while he was hiding like a duck behind a building.
We asked them several times (during the 30 mins) ..to get out and fight..but they refused to fight..and we merely spotted them out of the dropship zone.
I can' t see where is our PERSONAL BENEFIT...you' d better stop smoking and writing ..try some coffee instead.
my 2 cents

#58 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 21 February 2016 - 05:32 AM

View PostArcanoz, on 21 February 2016 - 05:19 AM, said:



What?...what? I personally sniped that Omega on that Boreal...and it was 700 meters from my nose...and I was the one who killed their first mech..while he was hiding like a duck behind a building.
We asked them several times (during the 30 mins) ..to get out and fight..but they refused to fight..and we merely spotted them out of the dropship zone.
I can' t see where is our PERSONAL BENEFIT...you' d better stop smoking and writing ..try some coffee instead.
my 2 cents


i was already fighting with you guys. you only play for personal benefit. you dont even want to let the enemy have some fun.
i can already imagine how you played.
full er large laser snipers with some mixed mechs in between.

i remember a game i had with ITx on grim portico. full pulse laser camping in between the gates as defenders. waiting for the enemy to come in yourself to just stomp them.
even if its just some damn pugs!
i had to speak up and just call it how it is in the game:
if we dont go out those players will never come back again into CW.
you gotta give those guys something to have fun if they want to stay in this mode.
walking down to E6 in boreal against 12 sniping mechs is no fun for anybody but those that want to sealclub.

you expect to have ANY amount of players playing CW if all they get is lemons from top of mount tryhard?
you dont even experiment with loadouts. its only playing full meta and it annoys 80% of the CW players.

it turns them away.
the sad thing is: you dont even NEED that full meta loadout to win and you know it yourself.

it would just cost you a bit of c-bills and exp but keeps the players in.
if you dont realize this then you are indeed only out for personal benefit since you never care about the bigger image. the other 12 guys trying to have fun.

#59 Arcanoz

    Member

  • PipPip
  • Shredder
  • Shredder
  • 33 posts

Posted 21 February 2016 - 07:27 AM

So..you are asking us to play some CW...with garbage builds? no-meta..maybe full flamers..just to let the "other 12 guys" have some fun and loyalty points and c-bills shooting at us? what next? standing still and powering down until they re ok with dmg and let us power up and shooting back with only one small laser? I cant really understand the meaning of your post.
To improve, people must play harder, fix builds, learn to tank...not hoping to find "friendly enemy units" who let them have some fun.
There is no game where an enemy play as you wish for your personal fun.

Edited by Arcanoz, 21 February 2016 - 07:28 AM.


#60 Alienized

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,781 posts
  • LocationGermany

Posted 21 February 2016 - 12:34 PM

View PostArcanoz, on 21 February 2016 - 07:27 AM, said:

So..you are asking us to play some CW...with garbage builds? no-meta..maybe full flamers..just to let the "other 12 guys" have some fun and loyalty points and c-bills shooting at us? what next? standing still and powering down until they re ok with dmg and let us power up and shooting back with only one small laser? I cant really understand the meaning of your post.
To improve, people must play harder, fix builds, learn to tank...not hoping to find "friendly enemy units" who let them have some fun.
There is no game where an enemy play as you wish for your personal fun.


you can try to play against yourself soon if that suits you more. thats what you achieve.
there is more than meta. its called experiments.
the full flamer thing is already enough for me to just stop getting into any useful conversation with you.
you have not understood anything and im not even surprised about it.

not everyone is playing competitive.
not everyone wants to play your way.
not everyone CAN play as you want everyone to play.

you only think meta is fun but it is by far not.
even a black knight with 2 er ppc and 7 small laser is incredible fun once you understand how to use it.
stuff like this is what makes alot of people here fun.
but you just wont let them have fun.
if people have no fun they will go away from it.
and once they are gone they wont learn anything anymore.
as sad as it is, i already got some response from players that played with and against your unit and openly admitted that they stopped playing CW because of how your unit play and act.

i have nothing against you personally you can play the way you want to but its up to us players to solve things that include other players and hopefully open the eyes of some to change and make this game better than any patch can do.

the fun thing is that i in person often play alot of fun mechs with mixed weaponry.
they work just fine. in CW, everywhere. if i am damaged enough i go out and get me killed.
yes i do that because i care about the enemy as well if its already a won battle for me.

its not the majority that should change, its the minority that has to (and units like yours are the minority)



note: i apologize for everything against the TOS. i tried to be as diplomatic as i can and nothing should be seen as personal attack. (the bane of not getting the correct grammar done /o\)





2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users