weird art. tech 2 weapons. Battlemech as well so it has engine flexibility, and a solid mix of missile and energy hardpoints that would be inflated.
Mind you, you still all know what mechs I think should be next.
don't do that to yourself.
The Lobo comes with both heavy lasers & ATMs plus it's 3059 so it's got a steep hill to climb for it to be in the next clan pack. There are other less controversial options.
Also, if the Kingfisher actually got ECM it'd probably be tier 2. If done right it'd be fairly solid.
Gas Guzzler, on 29 February 2016 - 09:15 AM, said:
Russ already said in the townhall, as long as the base variant is in timeline, future variants with weapons that can easily be subbed for current weapons are fair game. Pretty easy to sub in a Gauss rifle for the HAG30 that the Kingfisher F has. In fact, Russ confirmed that EXACT substitution would be possible. Your argument is invalid.
Gas Guzzler, on 29 February 2016 - 09:15 AM, said:
Russ already said in the townhall, as long as the base variant is in timeline, future variants with weapons that can easily be subbed for current weapons are fair game. Pretty easy to sub in a Gauss rifle for the HAG30 that the Kingfisher F has. In fact, Russ confirmed that EXACT substitution would be possible. Your argument is invalid.
Oh, I know that PGI could swap future weapons for existing weapons. But the Kingfisher has five configurations that already use the existing tech and do not require such swaps.
Oh, I know that PGI could swap future weapons for existing weapons. But the Kingfisher has five configurations that already use the existing tech and do not require such swaps.
Sure but many of those variants are similar. I could the Prime, 2 CT Energy hardpoint variant, plus the most different variant being released, with the F being the early adopter. I mean, Clans don't have an ECM assault, and a STD engine Omni assault mech is the perfect candidate for that.
Well, if its an Omnipack thats an immediate HELL NAW from me. It will be another wave II with 1 decent heavy hidden in a pile of crap. Might consider the Gyr a la carte depending on concept art.
IIC 2nd pack? Maybe, depending on mechs involved.
Single mech? Well, i'd buy a Stone Rhino or Supernova instantly, because of nostalgia reasons..
Gas Guzzler, on 29 February 2016 - 10:04 AM, said:
Sure but many of those variants are similar. I could the Prime, 2 CT Energy hardpoint variant, plus the most different variant being released, with the F being the early adopter.
I have no problem with the Kingfisher and if it would make people happy (and if it would bring PGI some money), then let's go for it.
Gas Guzzler, on 29 February 2016 - 10:04 AM, said:
I mean, Clans don't have an ECM assault, and a STD engine Omni assault mech is the perfect candidate for that.
What about Daishi C with Clan ECM suite? Or Highlander IIC has one or two ECM models (albeit with future equipment too).
I mean, if we are talking about swapping future weapons for comparable current ones to give the Clanners an ECM Assault, wouldn't be easier for PGI to come with a variant of a 'Mech that is in MWO already?
Gas Guzzler, on 29 February 2016 - 10:37 AM, said:
Does this game need a Dire Wolf with ECM though?
I think that people would get accustomed to it. After all, there were times when the Atlas was one of the most powerful 'Mechs in the game and with ECM.
ScarecrowES, on 27 February 2016 - 11:51 PM, said:
Many players have a high amount of aversion to "over-engined" mechs... that is, mechs with relatively lower pod space to gross tonnage ratios due to (most often) larger-than-necessary engines or sub-optimal equipment setups (no endo, undesirable fixed equipment, etc).
1453 R, on 28 February 2016 - 07:02 PM, said:
Kind of up to your interpretation which of those two options actually adds more to MWO...but I know which option I favor. Don't get me wrong, the Huntsman is cool and I'd probably pilot it with a smile - but I'm not sure it's the right play.
Excellent points from both of you, good sirs I have done some speculating about this almost a year ago (yay!) and came up with the following.
Spoiler
Sniper09121986, on 09 May 2015 - 06:09 AM, said:
Now I got myself thinking on next possible Clan mech choices. The criteria so far are it has to be omnimech and not too far away in the timeline. Much more importantly, new mechs have to actually fulfil their unique roles to avoid unnecessary duplication, and here the criteria tend to get much more vague. Mine are that there is a fast/mobile mech and a well armed mech in a 5 ton bracket that is not identical to what we have at the moment (I was considering TRO 3050, 3055 and 3058). Here is how it looks.
20-25 tons - Mist Lynx? Seriously? And the only alternatives are Fire Moth (against which the devs spoke out recently) and Fire Falcon (which does not seem to have JJ or ECM).
30-35 tons - actually OK. We have Kit Fox and Adder for firepower and Arctic Cheetah for run and gun. Hardly anything new there.
40-45 tons - we have Ice Ferret that can run and Shadow Cat that can do everything else Thing is, they are both 45 tons, so something is in order for 40 ton weight, but what? Viper is an absolute joke with 1 ton pod space over Mist Lynx (being almost twice as heavy and without ECM), but Phantom has even two tons less and no JJ. Battle Cobra has been discussed already and, considering all of the above, does not seem all that bad, as does Pouncer (15.5 tons pod space, hardwired JJ, same old 97 kph but no ECM).
50-55 tons - either JJ (Nova) or pod space (Stormcrow) but not together and with no real speed option. For speed we have Black Lanner (120-150 kph of it with or w/o MASC, ECM but no JJ and even less pod space than Nova), and for all other things Huntsman (essentially Stormcrow with JJ... and a mohawk).
60-65 tons - all bases covered already. Might squeeze in Linebacker (only mech in this group with JJ), but personally I am not convinced with 17.5 tons pod space.
70-75 tons - pretty much only Night Gyr as discussed above, since Nova Cat appears only in TRO 3060 with all of its heavy lasers, HAGs and ATM (not featured in early configs so who knows?).
80-85 tons - no Arrow IV to the leg actuator? Forget Naga then. Only Blood Asp... but that is even less likely than Nova Cat.
90-100 tons - Kingfisher (even less pod space than Executioner with none of its compensation) or Turkina (10 tons of pod space over Warhawk with hardwired JJ). Hardly even a contest, but we already have D-Wolf-S, so I am not sure.
Now, after your discussion I am getting around at the idea of Black Lanner the Crazy Chicken. The way you put it is quite convincing, especially with the coming changes in game modes that put a lot more emphasis on teamwork and/or getting in a lot of places in little time. The Linebacker though... I have been through the Dragon school myself and I believe that the Dragon-IIC, so to speak, is actually a Stormcrow. The Ebon Jaguar has hardpoints of all three types above the roof and a lot more tonnage to fill them.
Jokes aside, the Stormcrow is more than the Dragon ever was. If anything the SCat currently plays more like the Dragon from the old days than anything.
Edited by Quicksilver Kalasa, 29 February 2016 - 11:31 AM.
Gas Guzzler, on 29 February 2016 - 12:07 PM, said:
You are garbage!!
It's not garbage, it's cool, and if it has ECM it is even cooler.
you take that back.
anyway the jesus box is a shadow of its former self, and is still weird and broken. jesus box alone wouldn't save the mech when you can basically load it out with the same firepower as a timberwolf, but it weighs 90 tons. Why would I ever want that in my drop deck when I can take a timberwolf with the same loadout?
anyway the jesus box is a shadow of its former self, and is still weird and broken. jesus box alone wouldn't save the mech when you can basically load it out with the same firepower as a timberwolf, but it weighs 90 tons. Why would I ever want that in my drop deck when I can take a timberwolf with the same loadout?
Assaults in CW are never optimized, the same could be said about Black Knight vs BNC-3M. The Banshee and likely Kingfisher would have higher hardpoints but in CW, it's not worth it.
Gas Guzzler, on 29 February 2016 - 12:26 PM, said:
Assaults in CW are never optimized, the same could be said about Black Knight vs BNC-3M. The Banshee and likely Kingfisher would have higher hardpoints but in CW, it's not worth it.
I see more banshees than I see executioners. Actually I see banshees fairly often, I have one in my deck right now. It keeps up with most gunboat heavies but you can balance your engine size against your firepower to reach the right point. You would have no such luxury with the kingfisher, or the turkina.
I see more banshees than I see executioners. Actually I see banshees fairly often, I have one in my deck right now. It keeps up with most gunboat heavies but you can balance your engine size against your firepower to reach the right point. You would have no such luxury with the kingfisher, or the turkina.
At its best, a Banshee is what 4 kph faster than a Kingfisher, and that's with an XL400.
Also, your deck isn't optimized if it has a Banshee...
Gas Guzzler, on 29 February 2016 - 01:08 PM, said:
At its best, a Banshee is what 4 kph faster than a Kingfisher, and that's with an XL400.
Also, your deck isn't optimized if it has a Banshee...
It rarely is, I play what I enjoy. Needless to say, the banshee would wipe the floor with both the executioner and the kingfisher, and you can downgrade the engine to make it take the kind of firepower a 95 tonner should take. You can't do that with the executioner or the kingfisher.
you can downgrade the engine to make it take the kind of firepower a 95 tonner should take.
The irony is, the best Banshee firepower wise is one that near matches the Executioner's speed (375 vs 380). The major difference however is the Banshee has a bunch of high mounted torso lasers, while the Executioner is stuck with 3. This has and probably always will be the major difference. If the IS assaults didn't have so many mechs with high mounted energy, the IS assaults would be in a much worse place than they are.