Hello guys , i ve read through all 10 pages of this thread and i have to say that i saw alot of good arguments and decent points..
But i would like to contribute my point of view aswell in this already good discussion , which has more to do with the CW rather than mechs in general . Lets say a more "practical" aproach..
So , not long ago , the big units left the clans and joined the IS for their own reasons , leaving a bunch of pugs and small units to try and hold against the onslaught of 2-3 waves of solid IS assault . And when they run out of assaults , they throw some realy good strikers like the cicadas , ravens , etc and get what they wanted (kill gens , blunt a counter atack , etc) As a result the clanners pushed back to only occuping 2-3 planets each clan . One could say that there were many reasons for that , but to me it was obvious beyond any doubt that we were lacking the neccessary tools to effectively counter those onslaughts .
A) Desent "striker"
What i mean by that , is a 40 ton mech with 120 kph+ "dry" speed (without MASC) , having at least 4 energy points and 2 missile ones , and somewhere to 11-13 tones avalible for weapons and DHS's. Sorry but neither the ice Ferret nor the Shadow Cat cut it . So basicaly what i am describing here is more or less a "clan omni version " of the cicada .
So as long as those criteria are met , i dont realy care which mech it will be . (JJ are good to have but not a neccessity in my opinion)
B ) A cheap assault of any tonnage
Lets face it guys , our assaults are too expensive to be purchased and elite/mastered . All of em are somewhere between 15-17mils c-bils range , which means that a new player needs at around 60mils c-bils to buy(3 mechs) , fix em and field em with questionable results . That fact with some other reasons included , pushed most new players to rely havily on their heavies and existing mediums . which are good (dont get me wrong here) , but they lack the speed to chase down strikers and the seer armor/structure of the IS assaults to go toe-to-toe with em .
That said , i am thinking about in line of a Marauder IIC , Supernova , or any even older assault (even ancient ones) that it will be easy to elite/master and cheap to put it in the battle (at around 9-10mils c-bils per mech) . Speed or amount of weapons that it can carry it doesnt matter , as long as it can tank a huge amount of dmg which is what we clanners lack atm and help with a push like the atlases , battlemasters and stalkers do for the IS atm .
Again , lets face it guys , we are throwing heavies and mediums against anything out there , from lights to assaults ,due to lack of other more viable options . And as long as those criteria are met , i dont realy care which assault it will be ..
Thats all guys , ty for tolorating my bad english and cheers...
Edited by Eddison Trend, 03 March 2016 - 05:01 AM.