

Patch Notes - 1.4.65 - 19-Apr-2016
#221
Posted 19 April 2016 - 01:42 PM
#222
Posted 19 April 2016 - 01:47 PM
But, dear PGI... Why the hell have you made such a hugh description text-box in the right half of the DROPDECK EDITOR?... Since I need to build a new dropdeck... You know.. it is very disturbing and hard to choose from A JUST TWO PICTURE WIDE MECH LIST!
Huge pictures + Huge text description + Side by side?.. Really?.. You had no other working solution?...
Please, think AGAIN!
PS: Beside that... the new CW-UI colors (grey/red/blue) looks like some kindergarten stuff...
#223
Posted 19 April 2016 - 01:50 PM

Wait, is your "designer" a 5 year old? WTH is this, a joke? Nobody will ever take you seriously with this crap all over the place. Won't play a single scouting missions because of the streakcrows either. This feels way rushed and if you're smart you won't put out half-baked garbage in the future. Oh, were you on acid or something when you did the quirk pass cause it doesn't make any freaking sense lol.
Rant off.
Edit: Planet animation skips all the time.
Edited by Ninjah, 19 April 2016 - 01:51 PM.
#224
Posted 19 April 2016 - 01:58 PM
I do have 1 bone to pick. With the loyalist voting system, I don't understand why they decided make the planet to attack random. They should even lets us choose how many planets to attack (more planets at once would be harder to take so there is incentive not to attack too many). They don't have to recreate EVE with mechs, but a little more player control would add a lot. I'd even weight vote by faction rank.
#225
Posted 19 April 2016 - 02:00 PM
#226
Posted 19 April 2016 - 02:02 PM
#227
Posted 19 April 2016 - 02:02 PM
why ?...
I going to give you my answer to that question.
As a player I dont want to get one-shot by an magical explosion coming from a unstoppable force.
95% of the player base think like me.
result : ghostdrop
so, until the defender have a proper countermeasure to satellite/artillery.
I will never queue for defend again.
#228
Posted 19 April 2016 - 02:05 PM
IG 88, on 19 April 2016 - 02:02 PM, said:
why ?...
I going to give you my answer to that question.
As a player I dont want to get one-shot by an magical explosion coming from a unstoppable force.
95% of the player base think like me.
result : ghostdrop
so, until the defender have a proper countermeasure to satellite/artillery.
I will never queue for defend again.
Maybe your faction needs better scouts

#229
Posted 19 April 2016 - 02:07 PM
#230
Posted 19 April 2016 - 02:23 PM
#233
Posted 19 April 2016 - 02:31 PM
So far I've noticed that at the score screen, I can't see what the enemy pilots were using as a mech. I have been getting the old DC's like what used to happen all the time on the Oceanic server; even if you try to rejoin, you get the error message "could not connect to the game server". Plus, random crashes that take me out of the program completely. I sure hope to hell there's a hotfix incoming soon. My Pilot rating is taking hard..
Another bug discovered. I am getting a win but I am not getting my 2x EXP at the score screen. Yet when I get to the mech lab, my daily 2x is gone. Seriously? I'm having my good games screwed out of some much needed EXP here... >=(
Edited by Scum of the Earth, 19 April 2016 - 04:16 PM.
#234
Posted 19 April 2016 - 02:32 PM
IG 88, on 19 April 2016 - 02:02 PM, said:
why ?...
I going to give you my answer to that question.
As a player I dont want to get one-shot by an magical explosion coming from a unstoppable force.
95% of the player base think like me.
result : ghostdrop
so, until the defender have a proper countermeasure to satellite/artillery.
I will never queue for defend again.
Go scout
#235
Posted 19 April 2016 - 02:35 PM
#236
Posted 19 April 2016 - 02:36 PM
#238
Posted 19 April 2016 - 03:01 PM
#239
Posted 19 April 2016 - 03:06 PM
VendingMachine, on 19 April 2016 - 10:41 AM, said:

Side torso and Side leg structure quirks were moved to the center torso pod for some oddball reason. But the Nova in particular is part of the mech rescales as I recall. Don't need big bonuses when you've now shrunk the target.
#240
Posted 19 April 2016 - 03:06 PM
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