Khobai, on 02 May 2016 - 12:57 AM, said:
IMO the only real way to fix this mess is to completely rebalance the weapons and heat system.
Yes. Take us back to TT values on heat, damage, armor and heat sinks.
Allow heat sinks to drain off heat exactly in the manner TT works. If you have 15 DHS it will clear 30 points of heat... in one minute. We shoot more often, thus you heat up when you exceed that. Bring in the TT heat cap and heat impacts.
Alpha warrior would exist, IF you built enough heatsinks in. IF you were willing to wait to cool. No mech could survive more than 1 high heat alpha in a minute. That or you cool enough not to shut down and shoot again and you are a slow moving inaccurate target.
There would then be a point to having missiles and autocannons. You could fire those after a big energy hit and only slow your cooling a little. This would slow fire tremendously, that's why armor comes down to TT.
TTK lengthens, but is reasonable but alpha warrior dies, as it should.