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Why Are So Many Complaining About "op Kodiak"?


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#161 Deathlike

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Posted 03 November 2016 - 01:00 PM

I'll make a promise (I guess).

If the Kodiak-3 doesn't get a nerf, I'll be buying some and see how "mediocre" they are.

It's going to be huge.

I'll make MWO great again.

I'm going to build that wall of salt, and make the KDK-3 "truthers" pay for it.

#162 Scout Derek

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Posted 03 November 2016 - 01:02 PM

View PostDeathlike, on 03 November 2016 - 01:00 PM, said:

I'll make a promise (I guess).

If the Kodiak-3 doesn't get a nerf, I'll be buying some and see how "mediocre" they are.

It's going to be huge.

I'll make MWO great again.

I'm going to build that wall of salt, and make the KDK-3 "truthers" pay for it.


Then everything you say about building that wall against shall be strana mechty.

*Inhales*

"STRANA."

#163 METAL SEPARATOR

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Posted 03 November 2016 - 01:14 PM

View PostYeonne Greene, on 03 November 2016 - 12:58 PM, said:



I was unaware statements of fact were insults. That is a new one. Interesting.

Nothing interesting in bunch of whiners.

#164 Wecx

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Posted 03 November 2016 - 01:19 PM

KDK-3 is OP, it makes every other assault pointless. Two high mounted Gauss Rifles, and a 400XL.

Honestly just limited the Torso Twist angle would fix it.

#165 C E Dwyer

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Posted 03 November 2016 - 01:19 PM

<----- founders badge proves I'm original...

#166 AphexTwin11

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Posted 03 November 2016 - 01:20 PM

View PostCathy, on 03 November 2016 - 01:19 PM, said:

<----- founders badge proves I'm original...




Posted Image Posted Image Posted Image

Edited by AphexTwin11, 03 November 2016 - 01:21 PM.


#167 Deathlike

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Posted 03 November 2016 - 01:33 PM

View PostScout Derek, on 03 November 2016 - 01:02 PM, said:

Then everything you say about building that wall against shall be strana mechty.

*Inhales*

"STRANA."



MechWarrior Online 2017... I mean 3053 said:

Mr. Urbanmech, tear down that wall!


#168 MischiefSC

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Posted 03 November 2016 - 01:35 PM

View PostMWn00b, on 03 November 2016 - 01:14 PM, said:

Nothing interesting in bunch of whiners.


So you're bad at the game, like the KDK3 crutch and are worried that if the game is balanced you'll come face to face with how bad you are crutchless?

I can see where that would he a concern for you.

#169 Mole

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Posted 03 November 2016 - 01:40 PM

You guys can strip the quirks off the Kodiak. It won't matter. The Kodiak doesn't need its quirks. What makes the KDK-3 strong is its ability to carry an XL400 engine with such heavy dakka on such high mounts. If you really want to nerf the Kodiak you are going to have to lower its engine cap, which is something PGI will not do. Or remove some of its hardpoints, which is something PGI will not do. Or give it negative quirks, which is something PGI has done in the past and since reversed and stated they will never do again. You want to lower its torso twist angle? Okay. Still won't matter. Whether you are in the OP or Not-OP camp doesn't change the fact that short of PGI doing something drastic and completely unprecedented with regards to the nerfing of a 'mech this thing is here to stay and there's not a whole lot of options we have to make it not as good as it already is.

#170 Buster Machine 0

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Posted 03 November 2016 - 01:43 PM

All this talk of how OP the Kodiak is is tempting me to purchase one...

#171 METAL SEPARATOR

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Posted 03 November 2016 - 01:46 PM

View PostMischiefSC, on 03 November 2016 - 01:35 PM, said:



So you're bad at the game, like the KDK3 crutch and are worried that if the game is balanced you'll come face to face with how bad you are crutchless?

I can see where that would he a concern for you.

I spent exactly 0 seconds driving the Kodiak mech. And I don't think it's OP . It is powerful but and very effective and that's it. I think it is fun having this mech on the battleground.
I play daily, for at least 4 hours a day lately, so I know what I'm talking about. I see these Kodiaks all the time and they die like any other mech. Even 1on1 certain builds of my King Crab dismantle the daka Kodiaks.

#172 Mole

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Posted 03 November 2016 - 01:54 PM

View PostMWn00b, on 03 November 2016 - 01:46 PM, said:

I spent exactly 0 seconds driving the Kodiak mech. And I don't think it's OP . It is powerful but and very effective and that's it. I think it is fun having this mech on the battleground.
I play daily, for at least 4 hours a day lately, so I know what I'm talking about. I see these Kodiaks all the time and they die like any other mech. Even 1on1 certain builds of my King Crab dismantle the daka Kodiaks.

I disagree with your conduct in this thread but I do agree with the point you've just made. I feel the same way. Only time I got completely dismantled by a KDK-3 was on Viridian Bog once. I was in my Warhammer and I backed into cover, the Kodiak I was fighting gave zero shits and came around the corner on me, leaving me nowhere to go as he just ripped me to shreds at practically point blank range. In that moment, I can see how someone could feel like the KDK-3 is OP. Only problem with that kind of knee-jerk reaction on my part is that the same kind of hot death would have happened to me if it had been an Atlas, Dire Wolf, or King Crab that had pulled that exact same maneuver. I got unlucky. In all other situations, Kodiaks have generally failed to menace me.

Edited by Mole, 03 November 2016 - 01:55 PM.


#173 Dee Eight

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Posted 03 November 2016 - 01:56 PM

You cannot cripple the torso movement range on a mech whose lore is that of a AA mech... and it doesn't make much sense that a AA unit would have a more limited torso pitch or twist. If anything it should actually have a greater range of movement.

#174 Y E O N N E

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Posted 03 November 2016 - 02:02 PM

View PostDee Eight, on 03 November 2016 - 01:56 PM, said:

You cannot cripple the torso movement range on a mech whose lore is that of a AA mech... and it doesn't make much sense that a AA unit would have a more limited torso pitch or twist. If anything it should actually have a greater range of movement.


Weak argument, it has arms that can aim up.

#175 DAYLEET

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Posted 03 November 2016 - 02:03 PM

If only the MM wouldnt put 3 KD3 on one side with a Dire and a Garg(5total) and then none on the other side with only 2 AS7 1 HGN 1BLR(4total). Then maybe the KD3 woulnd be that bad.

#176 Quicksilver Aberration

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Posted 03 November 2016 - 02:16 PM

View PostYeonne Greene, on 03 November 2016 - 02:02 PM, said:

Weak argument, it has arms that can aim up.

Especially given how many mechs don't match up with their lore purpose to begin with.....

#177 MischiefSC

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Posted 03 November 2016 - 02:42 PM

View PostMWn00b, on 03 November 2016 - 01:46 PM, said:

I spent exactly 0 seconds driving the Kodiak mech. And I don't think it's OP . It is powerful but and very effective and that's it. I think it is fun having this mech on the battleground.
I play daily, for at least 4 hours a day lately, so I know what I'm talking about. I see these Kodiaks all the time and they die like any other mech. Even 1on1 certain builds of my King Crab dismantle the daka Kodiaks.


I drive to work every day. That doesnt actually make me an expert on traffic in the state i live in or an expert on automotive handling or even an expert on the car I drive.

You know very little about actual game balance. You just know that in QP in the tier and time you play it doesn't impact you a lot.

The people who are the equivalent of NASCAR drivers and world class mechanics and best active experts on traffic management are saying something different from what you're saying.

This is a common problem. Not all opinions are equal. Yours and mine are about the same. People who play at comp tier get more in to the meat of it and the analytics of its performance in events provide an accurate view of performance. You don't make balance changes on anecdotal observations.

Not a belittling thing - 99% of players are not in the top 1%. I'm certainly not a top 1% player, flat out dont have the energy or ***** to give to get there. However the realities of what opinions and relative perspective is worth is not something to be ignored.

#178 FupDup

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Posted 03 November 2016 - 02:43 PM

View PostYeonne Greene, on 03 November 2016 - 02:02 PM, said:

Weak argument, it has arms that can aim up.

To be fair, the actual AA weapons (LB 20-X) were in the torso.

I'm not disagreeing with the idea of nerfing the torso pitch, I'm just pointing something out.

#179 Y E O N N E

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Posted 03 November 2016 - 02:44 PM

View PostFupDup, on 03 November 2016 - 02:43 PM, said:

To be fair, the actual AA weapons (LB 20-X) were in the torso.

I'm not disagreeing with the idea of nerfing the torso pitch, I'm just pointing something out.


Touché, good sir.

#180 Quicksilver Aberration

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Posted 03 November 2016 - 02:59 PM

View PostFupDup, on 03 November 2016 - 02:43 PM, said:

To be fair, the actual AA weapons (LB 20-X) were in the torso.

Not that LBX20s were great AA weapons to begin with given their range, sure the fluff says they were used for that but in practice in TT there were better; LBX5s are actually great for AA given their low BV impact and the fact that assault make poor AA platforms to begin with (assaults and aerospace are not good friends, at least in my experience).

Edited by Quicksilver Kalasa, 03 November 2016 - 03:00 PM.






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