Star Commander Kreig, on 19 May 2016 - 07:15 PM, said:
Yes, they don't suck as much as other 100t mechs in a lot of ways, but they are far from overpowering on the battlefield. I've yet to see a match that the last 10 mech standing, 5 per side, are Kodiaks. Sure there are 3 or 4, but when you start with 8-12 in the match, statistically you SHOULD have 4+ in the final stages of a fight.
I've heard people complan about PGI catering to the Pay to Win crowd as far as drops. I'm not saying you are wrong, but if PGI doesn't cater a little to those that ACTUALLY PAY TO KEEP THE GAME RUNNING, they aren't very smart. Sure, keep playing for free, nothing wrong with that. Just use your head a little... if it weren't for those that spend a little cash occasionally, YOU wouldn't have a game to play.
When complaining about the masses of bears each drop, keep in mind that there is a contest starting tomorrow, 3 days after the Kodiak drop. Those who DO have Kodiaks will be competing against each other, and are desparately trying to max out their favorite variant for the weekends festivities. It would kinda suck to buy a mech that was to be featured in an upcoming contest, and not get to practice with it/level it.
Yeonne Greene, on 19 May 2016 - 07:16 PM, said:
Because they are unskilled.
No really, there's no other explanation. Kodiaks are not even close to OP.
1, The 'Pay-To-Win' crowd doesn't exist, people just like to whine in order to feel good about being bad players (this is coming from someone who doesn't even consider himself 'good', just average.)
2. The Kodiak in correct situations is very overpowering, which can be seen with the problem that has plagued MWO for a long time. Alpha Strikes. Large, high damage alpha strikes that spew out massive amounts of damage in very little time compared to most other mechs being played.
3. This is what happens when you have battletech fanboys and 'competitive ******' gamers arguing over how to balance a realtime video game of a tabletop franchise.