MischiefSC, on 29 May 2016 - 01:39 PM, said:
You need to balance things everywhere as much as possible. Having a broken mechanic in one place isn't okay and it's absurd to say that it is. Saying 'well, yeah. It's OP in the public queue where most actual gameplay takes place but it's only a little bit OP, as in all but required, in comp tier so that's just like balanced' is another example of absurdity.
As a community we're a big part of why MW:O largely sucks. We say we want balance but what we mean is 'I want an advantage that makes me play better but everything else needs to be balanced'.
I enjoy the 5 LPL Banshee. I still say IS LPLs need burn time increased. I have 100 mechs in my mechbay, most bought with money farmed with the 2 years of OP as **** TBR. Still called for nerfing TBR until it was balanced. I supported dialing back the quirks on the BLK too. The Oxide needs dialed back. The GHR needs hitboxes tweaked to be better but could stand, in turn, some weapon quirks dialed back on the H - unless the LPL gets burntime fixed, then it's probably alright.
I own the KDK. In fact I'm still kicking myself for buying it because I supported PGI even though they have essentially done **** all nothing to make FW good and are abandoning it. The KDK3 is as good or better than the Banshee and Mauler, both, at what they respectively do in almost every way and it does it in 1 mech. I'm not alone in identifying that it's OP and needs dialed back. It also needs hitboxes fixed because they're bad.
Because a balanced game is better for everyone. Quit trying to preserve bad balance decisions. PGI does that enough already.
Thought experiment here, Mischief.
Let's say they do
exactly what everyone 'claims' to want for the KDK-3 - strip its quirks, fix its hitboxes. No redquirks, no idiotic "We're relocating the torso ballistics to lovehandles hanging below the 'Mech's waist" lunacy - just
exactly what you're saying. Strip the quirks. Assume the hitboxes get fixed even though we're all fairly certain that Piranha will keep the wonky weird hitboxes as a 'balance measure' because people are screaming all day erry day about the KDK-3, but for the purposes of this experiment: fixed hitboxes, no quirks.
What would you say if, after doing this, it is discovered that a naked, quirkless 100-tonner handles like a one-legged barn dragging a cement foundation behind it and has the durability of a well-piloted Rifleman because it happens to be about the same physical size as the Leopard-class dropship it comes in on and is almost
literally impossible to miss. What if it's found out that the KDK-3 without quirks is, in fact,
not good? Because it's not actually much more maneuverable than a Dire Whale, with no real options for arm-mounted weapons to alleviate its
miserable torso pitch and what would, in a quirkless world, also be its equally miserable yaw rate?
If it's discovered, after the KDK-3 is stripped of its quirks, that it did in fact need quirks to compete...well, would you support the reintroduction of quirks for the KDK-3? Do you believe it would be
possible for the KDK-3 to receive new quirks, once its current ones are removed, when it's discovered that being a gigantic 100-ton war pig with the mobility of a crashed zeppelin is
not, in fact, beneficial?
When they strip the Spirit Bear of all of its quirks, as well as ripping them off of the KDK-2 and KDK-4 in order to alleviate The Kodiak Problem, would that make for a more balanced, more enjoyable MechWarrior Online?
Have you piloted a Victor - with the intent of doing well in it - in the last year or two?
I used to love my Victors. I bought the full-up 385XL for it because I get a kick out of the idea of all that weight of metal moving much more quickly and nimbly than anyone expects it to. I pay a premium in armament weight and durability for that speed, but because of
god damned ******** like this KDK-3 thing, I can never get any 'Mech bigger than 40 tons that's allowed to be faster/more agile than its size would suggest, because every single stinking frickin' time something that can pull the Lightning Bruiser combat style comes out, PEOPLE DEMAND PIRANHA KILL IT!
They killed Victors. Awesomes have been dead since before I started playing MWO. Gargoyles came out dead. Executioners came out on life support and have yet to recover. The Highlander IIC sucks at everything. Now we have Kodiaks, they can do the Lightning Bruiser style, but everyone wants them ultradeathmurderbuttnerfed because apparently anything and everything in the assault class needs to have all the combat mobility of a beached cargo tanker.
Everyone says "You can have any two: firepower, mobility, durability." They are clearly lying, because anything that has both Firepower and Mobility is ruined by this forum as fast as they can possibly manage it.
Why is that, Mischief? You're a Good Player, you've been around longer than I have. Maybe you can tell me?