I think there are a lot of things MWO could monetize, and sometimes surprised they're not.
Some ideas I've personally thought would be cool:
* Permanent hanging item that turns one mech into a 30% mc mech.
* Permanent hanging item that converts one Clan to Is (or visa-versa) as a "captured" mech. Limit to one per account.
* Create a discounted monthly subscription for full time premium, maybe have silver, gold, plat with varying perks. Free MWO would remain the same as it is today.
* Old original maps for subscription, mc or $
* Stock mech areas for subscription, mc or $.
* "Closed Beta server" for subscription, mc or $.
* Special versions of Solaris for subscription, mc or $.
* Make a better room based chat system and have custom/permanent rooms for subscription, mc or $...

Unit/Clan rooms anyone?
* Extra drop decks.
* Recital colors and shapes.
* I'm sure I could think of more ... so ya, there are a lot of creative things that PGI could do to increase income, keep the game as free to play as is today, remain in lore as much as it is currently, and entertain us a lot more.
I also think if they created missions, not all of them fair or balanced, where the mission goals and operation took precedence over our precious damage and tier stats. Make some actual adventures for the teams that reminisce of the old single player games, and create a new dynamic for the game itself.
Most of them would be free, but you could have some extra-nifty subscription, mc or $
based adventures as well (like sign up missions).
Please check out my favorite idea
! ~ Community Access Point ~ We Need It. ~ ! ~ If you agree or have ideas, please bump it or like it. I honestly think a better com system would help the game as well. With mc/subscription "permanent rooms" PGI could make some $$$ as well. Make the environment more "active / interactive", entice people to "hang out" more, and they spend money more too, like a bar right? Make's for fonder memories as well.
TY~ Free
Edited by Freebrth, 09 July 2016 - 05:50 PM.