Quicksilver Kalasa, on 24 August 2016 - 04:20 PM, said:
And the Dakka Mauler (5 AC5 or 3 AC5/2 UAC5) can push almost the exact same DPS, except it doesn't need to find cover to cool off because it is already a cool running build. There is a reason the Stalker stopped being used after the rebalance when the Dakka Mauler started its rise, and it already fired 3 LL in volley fire.
At this point the question is was the AC5 cooldown nerf enough to nerf dakka boats vs laser boats, and I assure you it isn't. Why are we trying to force lasers to be something they aren't?
We're not?
I can't speak for your experiences, but on the face of it, lasers are pushing comparable DPS but not as long, except with much greater accuracy, particularly vs. faster foes. If you're a good shot and can accurately lead bobbing and weaving lights, that's fine, but for the bulk of the playerbase you're going to see a lot of people still rocking lasers because hitscan.
I clearly remember a time - and it was a VERY long time, basically from December 2012 right up till the Clan release - where lasers where the "Meh" weapons. They weren't very common at competitive play, but where used extensively by newer players, where they still did good damage, though the DOT aspect of them put them behind srms or autocannons. That wasn't a bad mix.
No matter what, at the very top, people are going to crowd to one scheme or the other. However, unlike the LRM issue (where at low level play LRM's are OP, and at higher end play they're junky) they're pretty usable everywhere, even if you're right and they're not quite as good. At normal play, though, they're just fine, able to deal good DPS at lower tonnage with better accuracy.
Jack Shayu Walker, on 24 August 2016 - 04:27 PM, said:
I ran the UAC/10 because it was high burst for negligible heat.
That's why it was hit by the system. It's a LOT of burst for little heat. Unnerf it, and you find 2xUAC10+stuff being more practical.
Note that the UAC10 was not directly modified at all; that's purely an artifact of total burst amount, and that's what the system is designed to curtail. It's got the same stats and a flat 1:1 draw.
Edited by Wintersdark, 24 August 2016 - 04:32 PM.