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To Every One Crying "clan Op"


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#181 MischiefSC

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Posted 27 January 2017 - 12:54 PM

View PostReza Malin, on 27 January 2017 - 07:36 AM, said:

This thread is a joke in another long line of jokes of the same vein.

The only thing to take away here, is whichever side the majority of proficient units drop with will come out on top. Does that mean clans aren't better than IS? No, it does not. It means that either side, given enough experienced pilots, will appear to be superior.

So, where does that leave us? Well first of all it leaves us with this cleverly veiled epeen thread. Ash, next time just save us the trouble and post a thread saying:

"Guys i think i am awesome". Along with obligatory high score screenshot.

If you dropped as pure pug, i would give it more credit. The fact is i only ever see you in drops with tier 1 units. While that is not a bad thing, and what people should be aiming for, please don't be so glib as to come in and then try and tell everyone what is or isn't OP.

The fact is, and i keep saying this, to the same deaf ears. This game is not only for tier 1 players. it is not only for optimal builds. It is a free to play game, on steam no less. Every man and his dog will play it, and won't be logging in to the forums beforehand to check what is or isn't considered acceptable by a sliver of the community that live on them, mainly elitist and condescending players.

They will log in and play and then express their opinions. Their opinions are no more or less valid than yours or mine. All i see here, is another list of dos or don'ts, the same do's or don'ts that we have been seeing for a couple of years. Nothing changes.

I accept your opinion and your viewpoint, but to me its just the same crap as always.

Clans are better than IS, anyone who knows anything about this game can see that. Tonnage changes are the only thing that really counters it, not equal tech.

And i play clan, and played clan at launch. Even at launch, when clans were woefully obscene, there was still people defending them and saying git gud. Literally, same shite, different year.

I am getting tired of seeing it now. Hopefully, new tech will refresh things, and they introduce some kind of CW matchmaker, so the newer players that still want to take part, don't have to endure the endless stream of aloof nerds that come up with new and constant ways to say they are better, despite being the minority, in what is essentially, a bigger version of QP these days.

So yeah, Ash, roll solo, without comms, as IS for a few weeks, then see how many scoresheets like that you get. That is a pure premade vs PUGfest score tally, no doubt at all about it. I honestly have no idea how anyone takes satisfaction from it. Its like glorifying beating a one legged man in an *** kicking contest. or closer to home, its like beating a team of T5 clanners, with a team of T1 IS, and then telling people that clan is not better. Its a laughable and weak stance, seen through by anyone with even a slight clue.


Ash is a good guy. I think where he's coming from is more a matter of saying 'coordination can overcome this' far more than an epeen thing. There's a lot of dedicated defeatists on the IS pug side you'll run into and I can appreciate the desire to try and give them a shake.

You're right though about the Clans. From day 1, when they were insanely OP AF there was a core of people saying no no, they were balanced. A significant number of Clan players quit when it got even close to balanced. It was actually pretty funny.

However decent coordination, even with pug teams, can help bridge the gap but if you're going to play IS you need to put more effort into bringing good robbits and coordinating with your team. You've got a disadvantage out of the gate to adjust for. It's doable, sure. I've been getting carried by dropping with some great players lately and it's thrown my W/L up through the roof and conversely brutallized my KDR vs KMDD ratio. You really want more KMDDs than straight Kills - means you're carrying your weight on the team. I went from over 20% more KMDDs than kills to slightly more kills than KMDDs total, because I'm not carrying anything like I used to when I pugged all the time.

Playing with a team of good players is a completely different game from pugging in FW. Ironically it's also a lot more challenging.

#182 justcallme A S H

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Posted 27 January 2017 - 03:58 PM

View PostReza Malin, on 27 January 2017 - 07:36 AM, said:

"Guys i think i am awesome". Along with obligatory high score screenshot.

Clans are better than IS, anyone who knows anything about this game can see that. Tonnage changes are the only thing that really counters it, not equal tech.

So yeah, Ash, roll solo, without comms, as IS for a few weeks, then see how many scoresheets like that you get.


That is not it at all. Yes I like to show that I've had good games, who doesn't feel warm and fuzzy after rocking a fight? Look at the title "Clan OP". The forums have been massively awash with "balance" of late, more so than normal. Most of the cries are coming from the depths though. The problem at that level is not actually balance but far more about pilot skill.

I've PUG'd quite a few games. Each one I've essentially topped the board on dmg even in a loss against a 8-man+ opposition. For me, that is good enough.

At the upper level, yes tech makes a difference. I've said that for a very long time now. Fact is though - the vast majority of players cannot aim and focus a IS XL torso to save themselves, so does it matter that much? IMO, no in the realm of PUGs. Against organised teams that can shoot? Yes, it's a different playing field there.

View PostMischiefSC, on 27 January 2017 - 12:54 PM, said:


Ash is a good guy. I think where he's coming from is more a matter of saying 'coordination can overcome this' far more than an epeen thing. There's a lot of dedicated defeatists on the IS pug side you'll run into and I can appreciate the desire to try and give them a shake.

Playing with a team of good players is a completely different game from pugging in FW. Ironically it's also a lot more challenging.


Cheers mate. Some of the people commenting here have never actually dropped with me before, so I respect the fact they are taking it the wrong way.
Lately I've rarely been dropping in anything other than 4man (Unless my unit is doing drops) because it's it's no real fun otherwise. I do not enjoy a 48-12 stomp, it's boring AF.

View PostCrockdaddy, on 27 January 2017 - 08:00 AM, said:

Ash, I understand what you are saying and like you I play games in both sides of the war at this point.

I am not here to dis you Ash, just to point out some things which affect unorganized groups or the less educated unit players more often than not. Personally I enjoy IS simply because of the variety of choices I have .


As usual - Totally agree with everything you're saying, I know you ain't giving a dis at all. IS mechs simply take more skill/understanding to win with, said that for a long time. Clan is certainly easier. Hence I enjoy IS, it's a challenge.

End of the day I still believe in FP - organised is a far bigger factor. Hence your NS 12mans against us yesty, punched our bottom holes inside/out twice. I can tell you there was some salty guys on our TS lol. I was fine with taking a beatdown, that is FP - be organised, bring the best builds or sometimes you gonna pay dearly :)

Yes, tech is not truly 50/50 balanced, doing it with tonnage isn't the best way, but it's not "too" far off.

However - How does one really balance team work? Even a MM won't stop the steamrolls IMO.

#183 Reza Malin

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Posted 28 January 2017 - 03:01 AM

View PostMischiefSC, on 27 January 2017 - 12:54 PM, said:


Ash is a good guy. I think where he's coming from is more a matter of saying 'coordination can overcome this' far more than an epeen thing. There's a lot of dedicated defeatists on the IS pug side you'll run into and I can appreciate the desire to try and give them a shake.



You are right here, i apologise Ash, if i came across a bit abrasive here.

Its more because i have a strong dislike to people flashing scoreboards, which is essentially anecdotal information.

AKA, the countless threads where someone says something, and then as a way of disagreeing, someone flashes a random scoreboard with their name and some big numbers, and then says, "look see its fine because i did this in one game" with a multitude of variables.

Edited by Reza Malin, 28 January 2017 - 03:04 AM.


#184 justcallme A S H

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Posted 28 January 2017 - 03:28 AM

It's not anecdotal though. A half decent pilot - no matter what team he is in - will crank 1.5k-2k dmg. 5-10 kills.


My absolute point here is this:

In faction play - Teamwork is absolutely far and above balance.

WHY

Because most people do not work as a team (AKA - Quick Play). You bring a QP attitude to FP, you will lose - and frankly - deserve to.

#185 nagdamnit

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Posted 28 January 2017 - 11:38 AM

EU timezone, today between 2:20 - 5:50

Clan wins - 46
IS wins - 11


Edit
EU timezone, today between 2:20 - 7:30

Clan wins - 65
IS wins - 22

Update: From 22:30 - 24:00
Clan wins - 23
IS wins - 22

Edited by nagdamnit, 28 January 2017 - 04:01 PM.


#186 K O Z A K

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Posted 28 January 2017 - 04:14 PM

today was so far my worst day in IS

I couldn't believe how many ppl were doing 200-300dmg with 4 mechs

#187 nagdamnit

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Posted 29 January 2017 - 08:55 AM

Update 2017.01.29

Update: From 14:25- 16:50
Clan wins - 39
IS wins - 17

#188 MischiefSC

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Posted 29 January 2017 - 12:36 PM

View PostHazeclaw, on 28 January 2017 - 04:14 PM, said:

today was so far my worst day in IS

I couldn't believe how many ppl were doing 200-300dmg with 4 mechs


Was in a match yesterday where I was dropping with a couple of Kcom players (including Pat Kell), myself and a D'C guy. We dropped with a pug team vs like a 6 or 7man Clan team and some pugs. Pat tries to call the drop but 2 of the pugs just wander off alone to die, only 3 of them even try to follow the calls. A couple of them talk trash or argue.

It was so much stupid. Not kidding, of the guys arguing one is about 200 damage, the other 60. That's right, 60, over 4 mechs. There was also what I think was a new guy, running off alone and dying. He ended with 20. 20 damage, over 4 mechs.

The guys who followed the calls? 700-1200 damage.

Almost universally people who follow the calls, play to the team and play smart score drastically higher than the people who don't. That's a big part of why teams tend to hate pugs anymore. It's not about 'group vs pugs'. It's about people who actually know what wins vs people who play like derps, sandbag the team, ensure they lose and then blame groups for 'stomping them'.

Most the time it's not 'groups stomping pugs'. It's pugs putting on road-colored cammo, laying down at night on a freeway and then being outraged they got run-over. 'They are just doing what they want to do, why is everyone blaming them'. Because they're actively taking steps to ensure they get stomped and refuse to do anything that would prevent their stomping.

#189 nagdamnit

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Posted 29 January 2017 - 01:06 PM

EU timezone from 16:50 - 21:00

Clan wins - 55
IS wins - 55

#190 justcallme A S H

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Posted 30 January 2017 - 03:03 AM

Some half decent matches over the weekend.


1. My PUG match tonight vs another 7man, working as intended. That's the first screenshot. Not my best performance but I wasn't aiming torso's this time for laughs.
2. Some really good matches against some teams over the weekend. Even numbers (or near enough) both sides.
3. Overall I still think 4.1 population of PUGs is way higher and the standard of play is really low right now.
4. I was pretty hammered through some of the team v team games as I'm sure a few can verify. Made for some entertainment :D
5. IS vs Clan in Oceanic/US space seems to never really accomplish much on either cycle. Always stuck on the same modes for hours.
Not a lot else to say, not many losses to speak of again. Clan LRM boaters just need to stop...


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Edited by justcallme A S H, 30 January 2017 - 03:06 AM.


#191 Vxheous

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Posted 30 January 2017 - 11:20 AM

View Postjustcallme A S H, on 30 January 2017 - 03:03 AM, said:

Some half decent matches over the weekend.


1. My PUG match tonight vs another 7man, working as intended. That's the first screenshot. Not my best performance but I wasn't aiming torso's this time for laughs.
2. Some really good matches against some teams over the weekend. Even numbers (or near enough) both sides.
3. Overall I still think 4.1 population of PUGs is way higher and the standard of play is really low right now.
4. I was pretty hammered through some of the team v team games as I'm sure a few can verify. Made for some entertainment Posted Image
5. IS vs Clan in Oceanic/US space seems to never really accomplish much on either cycle. Always stuck on the same modes for hours.
Not a lot else to say, not many losses to speak of again. Clan LRM boaters just need to stop...








Posted Image


That game vs the 228 group was probably the best game I played this weekend. Led a few pushes right behind Leone that got myself killed early, but totally worth it

#192 Davegt27

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Posted 30 January 2017 - 03:13 PM

wonder if anyone has kept track of all the nerfs clan Mech have had since Jan 2015

#193 justcallme A S H

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Posted 30 January 2017 - 07:18 PM

View PostVxheous Kerensky, on 30 January 2017 - 11:20 AM, said:


That game vs the 228 group was probably the best game I played this weekend. Led a few pushes right behind Leone that got myself killed early, but totally worth it


Agreed. Best for sure. Leone's dmg doesn't reflect what happened. He tanked like an absolute BOSS.while letting others dish out the damage.

#194 B0oN

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Posted 01 February 2017 - 07:46 AM

Breaking news :

Both sides are OP !



under the right circumstances, you plebs :P

#195 Natural Predator

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Posted 01 February 2017 - 07:51 AM

Their are good games out there. Just last night we fought
54MR-Won
D'C& Friends-Won
KCOM-Lost
AW-Won
Mix Liao (Merc) Premade-lost
and that's just in 1 night.

#196 f00lish1

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Posted 01 February 2017 - 09:14 AM

I imagine that people in this thread play the game with a journal next to their computers so that they can record their exploits to share later.

"Dear Diary, played KCom tonight. The game was ok, but those PUGs really ruined my chances. Maybe I'll make a better impression next time. Will update after I see what the forum warriors have to say."

Posted Image

#197 M A N T I S

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Posted 01 February 2017 - 09:53 AM

View PostRagnar Baron Leiningen, on 01 February 2017 - 07:51 AM, said:

Their are good games out there. Just last night we fought
54MR-Won
D'C& Friends-Won
KCOM-Lost
AW-Won
Mix Liao (Merc) Premade-lost
and that's just in 1 night.


I think I remember you from last night. A couple of [NERP] and ForgeExpand's group [Qc] where playing with us. Fun games!

Honestly, I love how close the needle is on FP lately... one bad side effect... I miss the invasion maps :(

#198 Natural Predator

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Posted 01 February 2017 - 10:49 AM

View PostM A N T I S, on 01 February 2017 - 09:53 AM, said:


I think I remember you from last night. A couple of [NERP] and ForgeExpand's group [Qc] where playing with us. Fun games!

Honestly, I love how close the needle is on FP lately... one bad side effect... I miss the invasion maps Posted Image

Forge expand is a great player and so are you. But We ran into them a bit later when BNB was running a 9 man. When i ran into you mantis I was soloing and we got rolled hard.

#199 Grus

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Posted 01 February 2017 - 12:57 PM

So im gonna stick my their 4 foot in here for a sec.I primarily fly clan mech and yes they do have a learning curve, however when the tech is stacked not in your favor it dosnt make the climb easymode. Trigger control when I'm loaded with hot wepons is a must, when I'm going up against IS Lazer vomit that can alpha more, need less aim (throw **** at the wall concept) and are more durable. *quirks* yes if I can aim and keep fire on one spot I can chew through any mech. But that goes both ways. Best way I can compare clan to IS is this. Clan is the big guns that does 1000 damage a shot and takes 30 secs to reload. IS is the gun that does 250 every 5 secs. Clans don't have a counter to that other than tactics and budding up....

#200 Grus

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Posted 01 February 2017 - 01:01 PM

IS can fire more and stay in the fight longer than thier clan counterpart. I've seen 4srms 6's hit a cyclops and his armor just blinks... while I get hit with 3 larg pulse and im missing a side torso....

I'm OK with having less tonnage per drop, im not ok with hitting a med mech with 30 points of alpha just for his armor to blink yello...





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