Tesunie, on 30 January 2017 - 11:58 AM, said:
If it's less than 0.5 tons, than it isn't much to worry about. Even then, there are some great builds I know of that are short from full tonnage by almost a full ton, but they work well. I know my Huntsmen often run less than 0.5 (more like 0.2) tons short of full, but it isn't worth stripping armor off to the nearest half ton because there often isn't anything to do with it and it's a lot of armor to take off...
I rarely find myself with any more unused tonnage than somewhere in the .1-.2 range.
Tesunie, on 30 January 2017 - 11:58 AM, said:
If there were slots available for it, I'd have likely gone with a TC2 instead of the 1 and the probe. That said, the benefit of detecting shut down mechs has definitely benefited me well in the past as well as the ECM countering effects; but I've played this build for so long that I never put much thought into making changes to it until the latest quirk pass, and those tests that I've done have showed me that the small lasers remain more effective.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I've heard of snow, and rain....
Tesunie, on 30 January 2017 - 11:58 AM, said:
I agree, and not only is energy draw more self explanatory, you can alpha strike in my build under energy draw. It would have been such a major improvement to my stats that they'd have had to done even more on the quirk pass to keep it from over performing.
Tesunie, on 30 January 2017 - 11:58 AM, said:
The nap you take if you do alpha isn't actually as long as you'd think, plus you do get the benefit of the reduced overheat damage.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I think I've mentioned that I used to run the 12SPL build until my unitmate suggested the ERSL and it changed everything.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I do disagree here, I think that the new players take cover to an unnecessary degree. I've had cases before where I've gone after Gauss/PPC snipers while getting rained on by 2-3 LRM boats and though I did eventually die, it wasn't until I'd already killed a KDK-3 with dual Gauss/dual PPC.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I've probably tried the bulk of the reasonable non troll builds for the Nova and have found that on average every other load out for the Nova doesn't quite pull its weight compared to mine. Though I was surprised by your ERML/LB2X suggestion, it did fairly well for me on a couple of matches.
Tesunie, on 30 January 2017 - 11:58 AM, said:
My drop deck until recently consisted of 4 of my Nova Prime. I was dropping 50 tons light and outperforming people who brought assaults and heavies.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I've played the Stock Mech Madness Wednesdays and have found that the Nova-B is fantastic as a stock mech.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I actually like IS medium lasers far more than C-ERMLs, specifically on one of my Warhammers running 9ML.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I do think there is a variation on Build #2 that would be better suited to new players solely because of the heat generation and lack of skill tree adjustments(either the 6ERSL+1ERLL, or 4MPL) They both get the benefits of longer range than my build, but run cooler than the 6 mediums.
Tesunie, on 30 January 2017 - 11:58 AM, said:
I'm not expecting mine to get the pick at this point, but I'm still going to keep fighting for it because I believe in it though. I do think that Build #2 needs one of the tweaks mentioned above before being truly new player friendly. If we give it the real long range poking capability with the ERLL and the short range brawling capability with the 6ERSL, it's basically getting the best of both options; if it were to get the 4MPL instead then it still gets the range benefits over my build but doesn't suffer quite as much from overheating.