Dee Eight, on 21 February 2017 - 06:21 AM, said:
Who are these players with 370+ mechs ? I doubt there are actually that many of them playing the game. I have 209 mechs. It will cost me 1.08 billion to master them all.
I own 358. Close enough?
I'm a Pokemech collector. Just 29 more and I'll own every variant (some of them multiple times). My goal is to also master every single one. It might take a few more years, but I'll eventually get there.
I have invested thousands of € and thousands of hours into this game. Literally.
Though I've unlocked every single module and - because I bought quite a lot of them - will be getting a refund of roughly three hundred million C-Bills, it still won't be enough to reach the status quo of Mech mastery prior to the Skill Tree changes. Not by a long shot.
Sure, PGI has listened to us and lowered the costs. I appreciate that.
Nevertheless: Post-change I suddenly have to invest millions of C-Bills into previously mastered Mechs to remaster them. And I need more XP than before to do so. This feels like a slap in my face.
What made the previous Skill Tree feel good was the feeling of accomplishment. You earned XP until every skill was unlocked and the Mech was mastered. Done. Finished. You could still tinker with the build, but the leveling itself was done.
With the new system, you are never really done. Whenever you want to experiment with your build you have to respec. You have to pay XP. In essence it feels like losing progress when you have to invest even more XP into a Mech you had already mastered.
I could live with not being able to unlock everything, with having to make meaningful choices. But as long as the new Skill Tree effectively sets back my mastery progress in this game and as long as I incur XP losses through every respec, I do not get the impression that PGI values Pokemech whales like me who have spent a fortune on this game and just want to own and master all Mechs.
From what I've read here and on Reddit I can't be the only one feeling this way.
Oh, another, unrelated thought about the Skill Tree:
Previously, some Mechs (e.g. Timber Wolf) only had two non-consumable module slots, while others (e.g. Locust) had four. With the bonuses previously given by modules now shifting to the new Skill Tree system and with every Mech now getting the same amount of Skill Points, this basically leads to a stealth buff to the Timby/stealth nerf to the Locust.
Edited by Blockpirat, 21 February 2017 - 07:54 AM.