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Lrmaggedon 4


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#61 Dr Mlem

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Posted 13 March 2017 - 10:37 AM

View PostKingCobra, on 13 March 2017 - 08:12 AM, said:

-pointless crying-


I'm actually surprised you came back. You got stomped on pretty hard for being a jerk to people. Then you have the gall to say people are being mean? Hilarious.

I actually remember you in a few games, and let's just say the experience wasn't great. That's how I remember it. We got stomped 12 - 2, and you were boating LRMs and bitching that people weren't holding locks. Then you proceeded to call people noobs.

So you talking about civility is... Interesting to say the least.

#62 The Lobsters

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Posted 13 March 2017 - 11:10 AM

View PostBishop Steiner, on 13 March 2017 - 10:11 AM, said:

I used to run it with 3 lasers and TAG, but found most often if I was in a situation to keep TAG on them, I was also in laser range,..


Well, you just need to grow a pair and do some facetanking Posted Image

Joking aside, this highlights the importance of being in a mobile mech. When I break cover to fire my missiles, I'm doing my best to keep myself a moving target, drawing fire for my team. Going 'rodeo clown' if you will.

During the digital revolution in the creative industries, there was much chat about how programs like Pro-tools and Photoshop etc, in automating certain things, encouraged the users to be lazy as 'the software did it all for them'. And it's true, for many, they did see that as a chance to do less work. For others, they saw that made them free to do new things they could do before.

As lrm's are homing missiles, this means I can keep moving, in and out of cover, drawing fire for my team mates while putting sustained dps on my mark. The Cplt's are esp great at dodging with their jumpjet pumping. I personally think the Archer's are a bit too slow for it. They make better srm boats.

Getting a lock takes no skill at all. Keeping one while getting shot at takes a bit more work. If I'm not using their homing ability to leverage extra mobility, I'm just being lazy.

I nerded out. (don't ask). With T+A effectively halving spread, I find it hard to not justify leaving off the tag. Using tag forces a player to get Los locks, which has the added effect of using less ammo to do the job, and frees up tonnage for engine. The most ammo I'd take on a heavy is 6 tonnes. That's plenty.

Edited by The Lobsters, 13 March 2017 - 11:33 AM.


#63 Lykaon

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Posted 13 March 2017 - 01:58 PM

View PostKingCobra, on 12 March 2017 - 09:59 PM, said:

This last few weeks in solo play LRM boats rule the battlefield even taking good cover and AMS lrm's are overpowering. I have to ask has PGI nerfed AMS?

Personally I think the missile arc is just way to high even in good cover the missiles Clan or IS are just flying up and over buildings and cover that they should not hit you.

So maybe we need a poll and try to get PGI to lower the missile arc some or maybe fix the AMS to work properly?



Step one: Build an LRM mech.
Step two: play it for a day.
Step three: formulate an informed opinion based on knowledge from both sides of an equation.


I say this because I do on occation run around in a KTO- GB LRM platform. And I can assure you LRMs do not arc too high. You are just not close enough to your cover or the cover isn't as sound as you believe it to be.

The best cover from LRM barrage is 90 degree vertical at least 125% the height of your mech. The best place to be to utilize this cover is directly abutting the cover opposite the direction of travel from the LRM barrage. This should be obvious to everyone.

#64 Bishop Steiner

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Posted 13 March 2017 - 02:08 PM

View PostLykaon, on 13 March 2017 - 01:58 PM, said:



Step one: Build an LRM mech.
Step two: play it for a day.
Step three: formulate an informed opinion based on knowledge from both sides of an equation.


I say this because I do on occation run around in a KTO- GB LRM platform. And I can assure you LRMs do not arc too high. You are just not close enough to your cover or the cover isn't as sound as you believe it to be.

The best cover from LRM barrage is 90 degree vertical at least 125% the height of your mech. The best place to be to utilize this cover is directly abutting the cover opposite the direction of travel from the LRM barrage. This should be obvious to everyone.

Or parked 100 meters or less in front of the soon to be dead LRMboat's face.

#65 RestosIII

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Posted 13 March 2017 - 02:19 PM

View PostBishop Steiner, on 13 March 2017 - 02:08 PM, said:

Or parked 100 meters or less in front of the soon to be dead LRMboat's face.


Then you realize they only had 2 LRM 5's, and have a full SRM/SPLas battery, since it was a trick. :P It's incredibly fun to trick people into thinking you're an LRM boat.

#66 feeWAIVER

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Posted 13 March 2017 - 02:24 PM

View PostRestosIII, on 12 March 2017 - 10:08 PM, said:

No, LRMs haven't been buffed, and AMS hasn't been nerfed. Dear god please don't try to make a bad weapon worse.


LRMS were buffed like, 2 patches ago.

#67 RestosIII

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Posted 13 March 2017 - 02:27 PM

View PostfeeWAIVER, on 13 March 2017 - 02:24 PM, said:


LRMS were buffed like, 2 patches ago.


View PostKingCobra, on 12 March 2017 - 09:59 PM, said:

This last few weeks in solo play


That's a several month difference from what he's talking about.

#68 Kalimaster

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Posted 13 March 2017 - 02:27 PM

Tell you what. When people learn how to vote for maps that are prone to LRM domination, you might see them being less effective. However people also want to commit laser vomit so they vote often for open cold maps where LRM's rule. So meanwhile, I'm sitting back in my missile boat picking off targets because people can't figure out how to cope with LRM's. I even have a Locust that is an LRM missile boat. It's funny. People look at it and see locust and can't figure out whose shooting missiles at them.

Use the R key to help identify targets. People still can't figure that one out.
Use cover...oh cry havok, being such a coward when you can stand out in the open and get LRM'ed to heck and back.
Actually try and work as a team. This is one reason we have the ability to use a headset and talk to each other.

So....now. Until they can make Autocannons better by unnerfing them, I've got a missile bay full of little honey's waiting to say "Hi".

#69 Bishop Steiner

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Posted 13 March 2017 - 02:31 PM

View PostfeeWAIVER, on 13 March 2017 - 02:24 PM, said:


LRMS were buffed like, 2 patches ago.

Their cooldown and group density of LRM20s, were improved. Nothing was done to their fire arcs.
https://mwomercs.com...-2016/#gameplay

View PostRestosIII, on 13 March 2017 - 02:19 PM, said:


Then you realize they only had 2 LRM 5's, and have a full SRM/SPLas battery, since it was a trick. Posted Image It's incredibly fun to trick people into thinking you're an LRM boat.

That's cool, since I still have more firepower. Also, some folks pay attention to their damage monitors. ;)

#70 RestosIII

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Posted 13 March 2017 - 02:33 PM

View PostBishop Steiner, on 13 March 2017 - 02:31 PM, said:

That's cool, since I still have more firepower. Also, some folks pay attention to their damage monitors. Posted Image


In my experience, no-one pays attention to the damn things. At least, going by how my teammates play when I'm forced to spectate them. PRESS R DAMMIT.

#71 Bishop Steiner

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Posted 13 March 2017 - 02:42 PM

View PostRestosIII, on 13 March 2017 - 02:33 PM, said:


In my experience, no-one pays attention to the damn things. At least, going by how my teammates play when I'm forced to spectate them. PRESS R DAMMIT.

you don't survive long in Urbanmechs, superstock Hunchbacks and stock Summoner Primes by being as oblivious as the rest of the potatoes. I might not have the reflexes and skills of these young sprats, but old age and experience, and a mean streak a mile wide? That I do have. ;)

#72 FuhNuGi

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Posted 13 March 2017 - 05:14 PM

I start my night in a direct fire ballistics mech, ding some paint jobs, get some kills...

I... uh uh... imbibe a few complimentary refreshments...

Then, I get in my energy based mechs, roast some paint, get some kills...

I... uh uh... sip some adult beverages... vision getting blurry...

I get in my ECM mechs, get some kills....

I... uh uh.... consume some icy cold refreshing beverages... starting to get too fuzzy to target properly...

I switch to my LRM mechs, get some kills, try to sit up in seat properly...

I chug I few cold ones, must close one eye to focus on one of the two targets my eyes are presenting to me, recite a prayer to Artemis, patron goddess of Lurmsters, wait for the little blip in my screen to turn red and rain brimstone from the sky against my opponents...

...then a few more empty bottles clutter the widescreen, I switch to a chassis like a Vulture with higher tube mounts to make people think I am running a hack to increase a higher trajectory and vastly more missile tubes until my crew cries in pain due to the tons of ammo they must load in to my mech...

More beer is also loaded into the cockpit, I drop my targeting computer to make more room for a small dorm sized refrigerator...

Then I jump into my Night Gyr model D (slightly modified to increase the effectiveness of it's STOCK LRM80)... by now my ground crew is tired and really bothered with my choice in weapons and my inability to climb into the cockpit by myself... in their irritated and inebriated state (what... you think I am not going to share with my homies?), they decided to load into my tubes ALL THE EMPTIES THEY HAD COLLECTED FROM MY COCKPIT!!!
So, I have 8+ tons of soon-to-be-broken bottles ready to rain at the end of my night. I know from the sound of breaking glass that gaming night is done... however, my PSR has gone up massively with NO KILLS, but my buddy with the SRM2 Locust got great at kills after I ripped open mechs in 4 consecutive 750+ damage rounds for him to come in and do 4 points damage per kill (yeah, you LRM boat skippers know this is only part joke and mostly part reality)

But really, humor aside, run an LRM mech. Learn the strengths (450m indirect fire) and weaknesses (1000m, spread and long flights). LRMs are more of a psych weapon that baby seals fear, the more you cry about how they touch you in your special places, the more you reveal you have not learned how to avoid LRM damage (ecm, ecm buddy, module, terrain).

And you guys complaining about "spread" and "damage distribution not aiding the team" should just turn around in their mech bay and look at those LBX systems they are running and we can talk more.

Mechs are like shoes... I don't care if you wear Jordan's or Adidas, just don't complain to me that you don't like the way my Van's feel on my feet, you are not wearing them.

#73 Andi Nagasia

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Posted 13 March 2017 - 05:48 PM

View PostKingCobra, on 12 March 2017 - 09:59 PM, said:

This last few weeks in solo play LRM boats rule the battlefield even taking good cover and AMS lrm's are overpowering. I have to ask has PGI nerfed AMS?

Personally I think the missile arc is just way to high even in good cover the missiles Clan or IS are just flying up and over buildings and cover that they should not hit you.

So maybe we need a poll and try to get PGI to lower the missile arc some or maybe fix the AMS to work properly?

Posted Image
LRMs arnt very good in most cases, LRMs are considered low skill, but can get high Damage numbers,
with this in mind you probably seeing people trying to inflate their damage to get more C-Bills,
probably in preparation for the Up in coming skill Tree rework,

i wouldnt worry about it, just hide wait for the Sun to come out,
move from cover to cover and get within 180m, then your golden,
LRMs arnt a problem unless you ignore them, then they the bite you,

#74 Novakaine

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Posted 13 March 2017 - 05:49 PM

Hmmm now that Cobra mentioned it.
They must have buffed lurms - clan lurms that is.
I've noticed a massive spike clan FW lurm usage.
Many clan Lurm EBJ's, Timby's and Shad Kats.
Hell I even seen clan lurm Jenny IIC's
I mean clankers would never use lurms unless they had a distinct advantage right?
As usual we in the IS get's ganked again.

Edited by Novakaine, 13 March 2017 - 05:50 PM.


#75 InspectorG

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Posted 13 March 2017 - 06:55 PM

View PostBush Hopper, on 12 March 2017 - 10:27 PM, said:


I don't think LRMs are great and prefer "normal" weapons myself, however, LRMs being totally useless is also exaggerated. The moment you understand that LRMs should be fired at mid range, they become useful.

Using them as a suppression weapon to eas pressure on your team or pin a mech in place is also neat, simply because everyone who sees the missile message will take cover.



Ill put a LRM5 on a slow Assault to help level it up.

And, yes, it can have a suppressing affect on scrubs in Solo.

#76 Pixel Hunter

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Posted 13 March 2017 - 08:03 PM

my .02

my main gripe with LRM's is that it can ignore good cover you are behind often and can be fired indirect.

the LRM boat especially is a mech with very low risk and possibly high reward.

I just don't think it's very much in the meta of the game where you can shoot over such good cover. and I mean good cover. I think lrms need to have a MUCH flatter trajectory. I'm perfectly fine with the range, and lock-on but getting in cover when you get the short missile incoming message is in my opinion a crap-shoot even with the shortest mechs...because they often arc over buildings that normally cover you from all other shots

compared to other weapon systems in open combat im sure LRM'S are a joke...but the fact you can shoot out of cover an hit targets that would be in cover for all other weapons systems with them makes them very strong IMO and, also in my opinion worthy of a trajectory tweak

Edited by Gimpy117, 13 March 2017 - 08:06 PM.


#77 The Lobsters

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Posted 14 March 2017 - 01:09 AM

View PostGimpy117, on 13 March 2017 - 08:03 PM, said:

.but the fact you can shoot out of cover an hit targets that would be in cover for all other weapons systems with them makes them very strong IMO and, also in my opinion worthy of a trajectory tweak


If you think you are 'in cover', but are still being hit by Lrm's, then you are not truly 'in cover'. Someone or something can still see you. Kill that thing, or hide better.

If you are 'in cover', being hit by missiles fired from a mech, also in cover, those missiles are hitting you with the weakest damage spread, and have trouble tracking a moving target. This can be minimised by moving and rolling your torso, while you find a better hiding place.

#78 mogs01gt

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Posted 14 March 2017 - 07:34 AM

View PostGimpy117, on 13 March 2017 - 08:03 PM, said:

my main gripe with LRM's is that it can ignore good cover you are behind often and can be fired indirect.
the LRM boat especially is a mech with very low risk and possibly high reward.

Good cover blocks all dmg, LRMS do not "ignore" good cover.

LRM boats are high risk the higher up in tiers you go because of lock times, flight and damage spread. They are a perfect example of why this game isnt balanced.

Edited by mogs01gt, 14 March 2017 - 07:34 AM.


#79 KingCobra

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Posted 14 March 2017 - 08:06 AM

Monkey lover said (After this fix my 3x ams on my kit fox has never worked as well as it used to. It still works but doesn't fire as much)
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I have to agree AMS is buggy mine works like 20% of what its supposed to do I can stand right behind a building almost hugging it with massive cover and the missiles will fly over the top and straight down on me at a almost 90 degree angle it like PGI made them cruise missiles never missing there mark.

But yes a few have said in this thread a lot more players are going easy mode and using missile just because the AMS and missiles are buggy now after the last patch. LRMAGGEDON4 the new meta has arrived.
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Andi Nagasia said (i wouldn't worry about it, just hide wait for the Sun to come out,
move from cover to cover and get within 180m, then your golden,
LRMs arnt a problem unless you ignore them, then they the bite you, )
-------------------------------------------------------------------------------------------------------------------------
I will try Andi thanks for the advice but the missiles are becoming dark rain in the sky's and my AMS is broken.

Edited by KingCobra, 14 March 2017 - 08:09 AM.


#80 1Grimbane

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Posted 14 March 2017 - 08:09 AM

I will now run my lrm -F-ton Spirit bear... oh what a waste of tonnage but i like salt in my daily diet. so lurms for all





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