Person A makes $5 a second and has a wallet that can carry $50.
Person B makes $4 a second and has a wallet that can carry $40 BUT this person also gets a 20% discount on all items.
Now, say these two people want to buy something that is $20 dollars, how long will it take both persons to be able to buy this item considering Person B gets a discount (meaning it only costs $16 for Person B )? The answer is it takes them the same amount of time (answer: 4s). Now, let's say they both have full wallets (meaning Person A has $50, and Person B has $40) and they want to buy something worth $50, can they both buy it? The answer is again yes, because Person B has a discount for 20% making something that costs $50 for Person A only costs Person B $40.
For this analogy, income is dissipation, wallet size is heat capacity, and heat generation is your price of an item. Now given that, while they work differently, you need BOTH dissipation and heat capacity to match the effect of heat generation and generally you need a higher percentage of both to match it (again, 1000 / (100 - heat gen %) is the formula you want). With that said, they should make cool run match the percentage gain of heat containment to follow suit.
FupDup, on 27 July 2017 - 09:42 AM, said:
Depends on the mech, honestly I prefer going all the way through survival rather than dealing with ops depending on the mech.
Edited by Quicksilver Kalasa, 27 July 2017 - 11:04 AM.