Khobai, on 26 September 2017 - 08:36 AM, said:
Mixed builds in the sense of it mixing multiple weapons as opposed to just spamming the same thing.
Gauss vomit combines three different weapons due to ghost heat (Gauss, ERLL, ERML), if there were no such thing it would be down to 2. Laser vomit also uses 2 as opposed to 1 (either LPL or ERML are used to supplant alphas once you reach ghost heat limits).
Khobai, on 26 September 2017 - 08:36 AM, said:
That's kinda the point......ED didn't stop boating complementary weapons, it just shifted everything to boating DPS complementary weapons. What exactly is the problem with specialization again? It really doesn't fly in the face of lore so don't bother bringing that up because there were plenty of specialized mechs even in tech 1.
I don't think any of you arguing for bracket builds (mixed builds really are just mechs that mix weapons and types) really understand what it takes to make bracket builds an actual thing in any FPS environment.
Khobai, on 26 September 2017 - 08:36 AM, said:
if you want to encourage mixed builds then quirks need to stop rewarding people for boating. also there should just be a hard limit of 40 damage for how many weapons you can fire at once. if you try to fire more weapons than that, some of your weapons will physically not fire. the 40 damage limit would reset every 0.5 seconds. And maybe raise that limit above 40 for mechs that use mixed builds, to encourage more mixed builds.
Limiting alpha potential doesn't encourage mixed builds, it just stops burst/alpha damage from being a thing. It doesn't limit DPS which means dakka and ML rush spams will be the new Gauss/PPC. This is EXACTLY what happened in the ED PTS (granted the restrictions were much harsher, with roughly 30 damage every 1.5 seconds being the limitation).
Edited by Quicksilver Kalasa, 26 September 2017 - 09:38 AM.