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Mechwarrior 5 Replacing Mwo, Why Keep Spending & Playing?


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#81 Bill Lumbar

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Posted 01 October 2017 - 10:41 AM

View PostBombast, on 01 October 2017 - 10:36 AM, said:


That's an entirely different discussion though. But if we're talking about running a video game company purely from a business perspective, 'greasy' isn't really a factor, nor is it a detriment. One need look no further than the industry leaders, Activision and EA, to see that.

Not a detriment? That is all subjective, and based on how one defines a detriment. "greasy" is a factor for me, and at some point if a company continues to go full "greasy", people catch on, they learn, and than they walk away, or they riot. It is just how life works.

#82 Peter2k

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Posted 01 October 2017 - 10:45 AM

View PostRampage, on 01 October 2017 - 10:32 AM, said:


I was under the impression that Bryan was the Lead for MW5.


Mmm
Now that you mention it

But where has our old balance overlord gone to then?
We have a new one after all

That being said
It's not like Bryan did all things right and everyone else at PGI was just doing it wrong

Not gonna get that old video presentation about FW out with I think it was Bryan talking

View PostBombast, on 01 October 2017 - 10:36 AM, said:


That's an entirely different discussion though. But if we're talking about running a video game company purely from a business perspective, 'greasy' isn't really a factor, nor is it a detriment. One need look no further than the industry leaders, Activision and EA, to see that.

Why
Sure

But if we're talking about pre ordering MW5 from the same company I think more than a few gamers learned theyre lesson

Greasy is all well and good until people are onto you and you still want them to fork money over up front

Btw how long until the next map, and did the other get pushed back? And how long again?

Edited by Peter2k, 01 October 2017 - 10:53 AM.


#83 Monster Ultra Zero

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Posted 01 October 2017 - 10:48 AM

View PostBombast, on 30 September 2017 - 07:32 AM, said:

Honestly, the idea of a mechwarrior with little to no mechlab is actually interesting. With a properly calibrated economy based around d that, it could be an amazing experience.

Probably kills the replay value though.


Yeah, if it lives up to the hype it should be a great single player game. Keeping it as single player only is a smart move for the type of game they want to do. But I think the limited customization and a number of chassis variants with their own character will provide replay value by themselves, and it won't interrupt MWOs revolving door of mechpacks.

That model wouldn't work as well in a multiplayer game.

View PostCMDR Sunset Shimmer, on 01 October 2017 - 06:22 AM, said:


you never played Battletech 3025 or any of the old Kessemi battletech games did you?


You're right, I've only cared about the Mechwarrior games. I can take or leave the tabletop and the lore. But your question is also irrelevant, because we're talking specifically about Mechwarrior 5.

View PostBill Lumbar, on 01 October 2017 - 10:41 AM, said:

Not a detriment? That is all subjective, and based on how one defines a detriment. "greasy" is a factor for me, and at some point if a company continues to go full "greasy", people catch on, they learn, and than they walk away, or they riot. It is just how life works.


... come back when EA and Activision aren't the dominating video game companies.

Edited by Rootpole, 01 October 2017 - 10:48 AM.


#84 Bombast

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Posted 01 October 2017 - 10:54 AM

View PostBill Lumbar, on 01 October 2017 - 10:41 AM, said:

Not a detriment? That is all subjective, and based on how one defines a detriment. "greasy" is a factor for me, and at some point if a company continues to go full "greasy", people catch on, they learn, and than they walk away, or they riot. It is just how life works.


I could go on for days, but I'm sure it'll just start some fights with a certain crowd here.

Without going into detail, all I can say is that that's not how it works in the video gaming industry, for a variety of reasons. It's almost as bad as tobacco in a sense - People literally beg for what would be, in virtually any other entertainment industry, 'greasy' business practices.

It's actually pretty grotesque.

#85 CMDR Sunset Shimmer

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Posted 01 October 2017 - 02:38 PM

View PostRootpole, on 01 October 2017 - 10:48 AM, said:


You're right, I've only cared about the Mechwarrior games. I can take or leave the tabletop and the lore. But your question is also irrelevant, because we're talking specifically about Mechwarrior 5.



You're missing the point.

Battletech 3025, was an online, FPS Mechwarrior-esque multiplayer only game.

There was also Multiplayer Battletech: Solaris.

These were, as I said, FPS Mechwarrior style multiplayer games. AND, they utilized exclusively variants with no customization.

And considering they were around in the early days of subscription based content, were actually quite well received, with many MPBT players still around to this day playing Mechwarrior because it's all they have.

Now, I don't blame you for missing out on those games, they were around through the Kesimi online service, and required a monthly service fee, and given your responses, I'm pretty sure you're too young to have been able to have access to mommy's credit card back then.

So you can take your "not having a mechlab would kill online." and shove it, it's a proven concept, that WAS popular for the span of 3 seperate games, that were only held back because of the platform they were available on.

#86 Johnny Z

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Posted 01 October 2017 - 03:14 PM

View PostCMDR Sunset Shimmer, on 01 October 2017 - 02:38 PM, said:



You're missing the point.

Battletech 3025, was an online, FPS Mechwarrior-esque multiplayer only game.

There was also Multiplayer Battletech: Solaris.

These were, as I said, FPS Mechwarrior style multiplayer games. AND, they utilized exclusively variants with no customization.

And considering they were around in the early days of subscription based content, were actually quite well received, with many MPBT players still around to this day playing Mechwarrior because it's all they have.

Now, I don't blame you for missing out on those games, they were around through the Kesimi online service, and required a monthly service fee, and given your responses, I'm pretty sure you're too young to have been able to have access to mommy's credit card back then.

So you can take your "not having a mechlab would kill online." and shove it, it's a proven concept, that WAS popular for the span of 3 seperate games, that were only held back because of the platform they were available on.


I like the way MechWarrior is but I am not panicking if MW 5 does not have the exact same level of customization.

Edited by Johnny Z, 01 October 2017 - 03:14 PM.


#87 CMDR Sunset Shimmer

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Posted 01 October 2017 - 03:38 PM

View PostJohnny Z, on 01 October 2017 - 03:14 PM, said:

I like the way MechWarrior is but I am not panicking if MW 5 does not have the exact same level of customization.

For once, something we can agree on.

#88 Bill Lumbar

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Posted 01 October 2017 - 03:39 PM

View PostRootpole, on 01 October 2017 - 10:48 AM, said:


Yeah, if it lives up to the hype it should be a great single player game. Keeping it as single player only is a smart move for the type of game they want to do. But I think the limited customization and a number of chassis variants with their own character will provide replay value by themselves, and it won't interrupt MWOs revolving door of mechpacks.

That model wouldn't work as well in a multiplayer game.



You're right, I've only cared about the Mechwarrior games. I can take or leave the tabletop and the lore. But your question is also irrelevant, because we're talking specifically about Mechwarrior 5.



... come back when EA and Activision aren't the dominating video game companies.

They are greasy companies, and I don't buy their $hit, to each their ownPosted Image

#89 Bill Lumbar

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Posted 01 October 2017 - 03:42 PM

View PostBombast, on 01 October 2017 - 10:54 AM, said:


I could go on for days, but I'm sure it'll just start some fights with a certain crowd here.

Without going into detail, all I can say is that that's not how it works in the video gaming industry, for a variety of reasons. It's almost as bad as tobacco in a sense - People literally beg for what would be, in virtually any other entertainment industry, 'greasy' business practices.

It's actually pretty grotesque.

Oh I get it Bomb... trust me I do, so the way to stop this BS, is one gamer at a time. Very simple

#90 Mystere

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Posted 01 October 2017 - 05:11 PM

View PostJC Daxion, on 01 October 2017 - 07:37 AM, said:



Really? cause i was around back then, and asked the devs about the game when the forums opened.

They told me it was going to be a PVP arena styled mech shooter, that had 4 weight classes and each a different playstyle/role

While the roles might be a bit shy of really completely different, they do have very different play styles, and do serve different purposes on the team.

Pretty much what they said it would be.. IMO it not being what players thought it could be was more about expectations than anything that was said.

No the game is not perfet, but it is a pretty great title, and very unique, especially for a game that started out as a barebones FPS with a couple maps, and a handful of mechs. We are just getting to the point that it typically takes a game to be made. Average games take 4-5 years to developed before they even see the light of day.

Heck battletech Is going be 3 years before it sees the light of day and they had mech art done and a bunch of animations, though many of those got tweaked. The engine that is great for Turnbased games and those are a lot easier than a FPS shooter. My guess is that game will be closer to 4 years before it is really hitting it's strides.

Look where this game has come in 4 years.


Ahem!
Ahem!

It was more about expectations than anything that was said? Really?

In that case, was this a forgery?



#91 Bishop Steiner

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Posted 01 October 2017 - 05:33 PM

View PostMole, on 30 September 2017 - 07:13 AM, said:

Come now. You should know by now that Russ and co. are very silly people with very silly ideas and a very silly habit of not learning from very silly mistakes.

and also he never has said no mechlab but I see people are still taking things, filling in the blanks and running with it.

*SMH*

#92 CMDR Sunset Shimmer

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Posted 01 October 2017 - 05:42 PM

View PostBishop Steiner, on 01 October 2017 - 05:33 PM, said:

and also he never has said no mechlab but I see people are still taking things, filling in the blanks and running with it.

*SMH*

Welcome to the internet, where facts are fake news, and none of it matters.

#93 Mole

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Posted 01 October 2017 - 05:55 PM

View PostCMDR Sunset Shimmer, on 01 October 2017 - 05:42 PM, said:

Welcome to the internet, where facts are fake news, and none of it matters.

Is the United States Whitehouse post-2016 election the internet?

#94 ScrapIron Prime

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Posted 01 October 2017 - 06:01 PM

View PostJohnny Z, on 01 October 2017 - 03:14 PM, said:

I like the way MechWarrior is but I am not panicking if MW 5 does not have the exact same level of customization.


Almost like it will be a completely different game focused on PVE. Weird!

It's another battlemech game, I'll play it. How long depends on how good it is.

#95 Thorn Hallis

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Posted 01 October 2017 - 11:53 PM

View PostPeter2k, on 01 October 2017 - 06:15 AM, said:

also say goodbye to like half the player base then (well at least at for the imaginary online part)


Uhm...why would people stop playing MWO because another game doesn't fullfil their expectations? Posted Image

But you can put your fears to rest - I'm sure you can transfer all the 'Mechs you owned when MWO was in 3025.

#96 Monster Ultra Zero

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Posted 02 October 2017 - 01:01 AM

View PostCMDR Sunset Shimmer, on 01 October 2017 - 02:38 PM, said:

So you can take your "not having a mechlab would kill online." and shove it, it's a proven concept, that WAS popular for the span of 3 seperate games, that were only held back because of the platform they were available on.


"Popular." Posted Image

#97 AJBennett

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Posted 02 October 2017 - 04:19 AM

last I heard MW5 was single player, hardly a replacement for MMOPVP I'd say...

Posted Image

#98 McHoshi

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Posted 02 October 2017 - 04:25 AM

I like shooting other people out of their mechs! I won't have this possibility with MW: 5, because there won't be a multiplayer part! Posted Image

#99 Peter2k

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Posted 02 October 2017 - 04:50 AM

View PostThorn Hallis, on 01 October 2017 - 11:53 PM, said:


Uhm...why would people stop playing MWO because another game doesn't fullfil their expectations? Posted Image

But you can put your fears to rest - I'm sure you can transfer all the 'Mechs you owned when MWO was in 3025.


You would have to follow the discussion I had with with Appogee

He said
He wouldn't be surprised if they close MWO and make MW5 onl8ne as well
In a way porting MWO over

And I said
That be fine as long as they transfer my stuff (or all players really)

He said
No way PGI would do that

And I said , finally getting to the quote you had there:
Say goodbye to half the player base

In this imaginary case of MWO closing and MW5 being a "replacement"
So no, I didn't say half the player base would abandon MWO because of MW5 something something

I said half the player base might never spent any buck any more buying Mech Packs for MW5 if they close MWO and not transfer the inventory
At least for me I wouldn't spend another 1.5k $ on MW5 so I can have the same Mechs again in the imaginary online part of MW5
Personally I don't think spending customers would come back spending again after that, especially big time spending
And would also most likely leave some flaming comments/reputation on steam as well
Assuming MW5 can be had over steam as well at that point

And why couldn't I have my clan toys then?
And IS Mechs till 3049
We're talking about porting over the inventory database

If MW5 would replace MWO then why would they not include the clan Mechs as well
In the online part

Which is imaginary at this point

They already have the models

Edited by Peter2k, 02 October 2017 - 04:58 AM.


#100 Thorn Hallis

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Posted 02 October 2017 - 05:35 AM

View PostPeter2k, on 02 October 2017 - 04:50 AM, said:

[snip]


Allright, that makes sense in that context.







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