Gas Guzzler, on 25 October 2017 - 12:37 PM, said:
Key word is BRAWLING. And that is if they can close before getting cored.
Brawling isn't always open in the solo queue. None of those brawling builds do 94 damage at 450-500 meters with decent falloff characteristics.
You really going to debate the difference between SRM alphas and laser gauss alphas? Completely different roles. Are you being deliberately obtuse or do you really not understand how this game is played?
You must be new, or really bad at building mech's, so let me help you. Brawling is based on DPS, where a "Striker" as some people call it (high alpha) is based soley on the Alpha. you can't brawl with a 96 point alpha like that. You can pop out, shoot it, and then hide and wait for your heat to go down. But if you want to beat a 96 point alpha, you can easily do it with nearly any mech above 60 tons. My Tempest runs 6 med lasers (30 damage) and 2 MRM 30's (60 damage) there is a 90 damage alpha on a 75 ton ECM mech going 73 kph. you can also do 3 ATM 12's under 270 is 108 and you can even run that on some mediums. The loyalty catapult can fit an MRM 90 with less heat then just 2 HLL. Not saying that the build isn't good, just that it's really not all that special, nor can it brawl. The people that pilot POS mech's like that are usually the guy's that try to fit every weapon in they can on an 90+ ton and hide the entire match, just so they die last, usually getting 200-300 damage games. Those are just bad players who get their team killed because they want to play an assault like a raven.