MischiefSC, on 06 November 2017 - 06:38 PM, said:
1 can't happen because farmees are just bads and bads are all relative. That's the biggest illusion here; the idea that pug matches are never rolls. Have you never played QP? The only reason you don't see spawn camping every other match in QP is... there's no respawns. If there was it would happen constantly. I can't count how many 12-1 matches I've had today in QP.
2 would really, really help but what it needs is better tools to help new players get into connection with people who can help them.
I like the first point about quick play not having the respawns and why you do get spawn camping when there is.
It's almost inevitable.
Right at this point I believe it would be better to return the quick play modes to a single drop in Faction Play and use our drop decks differently as that immediately eliminates spawn camping as even being possible. Plenty of people have made suggestions about doing x, y or z about spawn camping... personally I like the idea of being able to capture the drop zones... but the simple fact is that because we have respawns, we get spawn camping.
So, don't do it.
Let's change the way we use the drop decks.
Little unsure about Siege and if that should be changed.