Wintersdark, on 27 November 2017 - 02:04 PM, said:
To be fair, my experience is that 99% of the time someone asking for help does so badly in the first place: "help, someone get this commando off me!"
Who are you? What mech are you in? Where are you relative to me? Generally, I'll take a quick look at my minimap and look in my field of view, but unless this is happening near me and is obvious, chances are I'm not going to know the answers to these questions and be unable to help.
Then... Yeah. I dunno how often I want regular puggies pfiring at a commando pressed against my legs. If nothing else at all is an option, ok, but I bet my teammates take my legs before they take the commando
So I've noticed these two exact issues.
The other day at match start I go on VoIP: if a commando is humping your leg give your grid and who are you and we'll come and help.
Next thing I know Cyclops follows instructions and we eliminate his parasitic commando together.
Thing is, I had to jump from a ledge, find his talking icon, and help him. He had at least 3 teammates directly next to him who were completely oblivious to his very clearly enunciated call for help over VoIP and the commando a fixed to their teammate's leg not 50m from them.
None of them had VoIP turned off so you can't blame that.
Few maps later the same thing, except this time two teammates just died, silently without saying anything at all. Not on VoIP, not on chat, not even after they were specifically told that help would come if they ask.
And yeah, when ive asked for help with lights sometimes I get lrms mschinegun or lasers to my mech from my own team.
TO improve the qp experience we need to take into account that teammates are not infallible in this game. The reality is they are often the very opposite of infallible.
Edited by JigglyMoobs, 27 November 2017 - 05:04 PM.