Bragg936, on 28 November 2017 - 06:49 AM, said:
Yes we can. One of them requires a slow standard engine, has a finite amount of shots, and doesn't even do the kind of damage you are anticipating outside of face-grinding ranges where SRMs tear it apart. The other one fits on anything, does exactly the expected damage to almost half a kilometer, and lasts forever.
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You should be running at least 76 front armor, preferably no less than 80. This is a problem of your own making, running less-than-optimal armor.
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Ah, the most classic defense of sub-optimal play...
MRM damage is inherently spread, and even easier to distribute than HLL damage since it doesn't even hit instantly. You can shield even before they make contact, while a beam is going to deposit damage where its user intended for at least the amount of time it takes you to react to getting hit and start moving the component out of the way. MRMs are great against big slow targets, but the only such 'Mechs that are good are operating at 900 meters where they can't touch or they can outright remove a side torso in a single pinpoint shot from 450 meters away because you need to face stare for the volley.
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I don't think the HLL needs too many tweaks, the underlying problem is the ability to boat cDHS to cool off their over-sized alphas to a point that exceeds the capabilities of moderately-gunned IS 'Mechs. But...your chosen arguments are pretty weak.