Divenity, on 13 January 2018 - 12:38 PM, said:
Do you really not see the pattern here?
"Those other guys quit so I quit."
"Those other guys were jackholes so I was a jackhole."
Quit blaming your own faults on others. You can't control what others do but you can always, always, always control what you do.
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I did have a problem with it. I thought it wouldn't work. I thought it destroyed a key piece of what made the mode different from Quick Play. I was willing to go along with it because the population at the time might have been able to support it. The current population can't. And a split queue will absolutely, positively not reduce the stomp rate.
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This is a universal constant in your mind only. Do all those other PvP games have unlimited respawns?
Care to take a gander at the mountain of threads created by people complaining about there being too many stomps in the current solo queue?
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And that is exactly what happened with PGI's experiment despite them trying to discourage it (unit vs. non-unit). The solo queue was abandoned.
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See, this is how green you are. There were only four clans and six houses at the time.
How about you pipe down and play the game a little longer and learn a little more about how it actually works.


























