So you move, and the Piranha or similar light (though Piranha is SO much more lethal for its size) moves up again so you can't see it and being faster it can almost always win.
Piranhas exploit a bad game design and in the few matches I was playing last night they had the majority of the kills. They are like a little buzz saw and aptly named.
Between the leg hugging, lag, and bad hit reg we are experiencing its damn hard to shoot them if they are moving even with lasers. Its like they have 3x the armor for their weight class.
On the hit reg... several times I'm shooting with Gauss rifles and they PASS THROUGH THE TARGET without a hit! No red reticle... OMG how can hit reg be getting worse as the game evolves??
So I'm thinking the QP game is not fun anymore unless you are light pilot... I gave up on FP a long time ago... couldn't stand waiting so long for a match and then get stomped by competitive teams of meta builds.
I know many people will say I'm whining but I basically grew up on MW games -- played all of them included Crescent Hawks Revenge on my Apple IIc.
I'm cool with a good light pilot being able to take down an Atlas -- but not by using all the exploits that this game is turned into where lights with machine guns are now the killer meta. Its killed the fun of piloting a "mighty robot" into battle with 30th Century "futuristic weapons" when you have to fear the 20 ton killing machines with weapons from the 20th century!
1 on 1 you might have a chance if they don't leg hug and backstab, if its 2 lights on 1 assault forget it. Game over.
Anyone else tired of the rinse and repeat Piranha attacks going on in QP? Or am I just a grumpy old guy who likes a fair game and enjoys piloting big robots with futuristic weapons?
Edited by The GaussFather, 28 February 2018 - 09:05 AM.