Jump to content

Lights Are Op :) No Seriously The Piranha Is Killing The Fun For The Others


718 replies to this topic

#201 MW Waldorf Statler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,459 posts
  • LocationGermany/Berlin

Posted 02 March 2018 - 06:56 PM

20 000 Posts in 5 Years ..thats ~1826 Months =10.95 per Day

#202 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 02 March 2018 - 07:00 PM

View PostOld MW4 Ranger, on 02 March 2018 - 06:56 PM, said:

20 000 Posts in 5 Years ..thats ~1826 Months =10.95 per Day


Actually, according to the site, it's 9.53 posts per day, which is nowhere close to living to post on forums.


View PostThe GaussFather, on 02 March 2018 - 06:51 PM, said:

Sue me. You guys have been pretty douchey to me starting with the crybaby gifs, pulling up my stats and trying to shame me, using BS statistical analysis, and of course lecturing me about all the things I should have done...

and then suddenly if I point out you missed my initial joke and that you take this way too seriously I'm suddenly the bad guy. Jokes on you guys. And now you want to go report me and cry to mommy. Don't dish it out if you can't take it.

-- with 20,000+ posts you must live to post here. Feel almost sorry for you.


Jelly? Posted Image

Edited by Mystere, 02 March 2018 - 07:01 PM.


#203 MW Waldorf Statler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,459 posts
  • LocationGermany/Berlin

Posted 02 March 2018 - 07:13 PM

thats the different between a Casual and a true fan Posted Image...other side ...you make one day 40 posts and 4 Days nothing

no pain no gain...its in all Ways ...Job ...Family ...Hobby ..its gives Folks with enough Energy for all three and Folks thats not have the energy for ones of this and searching only the easy Mary sue way ...and if necessary, there are better games than MWO....Players like Mystere or Bombast most here since the Open Beta Days ...ones of the last Beginners in MWO.

im self missing many good Things from the TT ...Pilots injurys ...Heat effects ...combined arms.

Edited by Old MW4 Ranger, 02 March 2018 - 07:20 PM.


#204 Wil McCullough

    Member

  • PipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 1,482 posts

Posted 02 March 2018 - 08:02 PM

sigh.

if you got his way, we may as well just remove the entire light class from the game.

hell, we may as well remove all weight classes other than assaults. cos the biggest, baddest mechs shouldn't lose to anything smaller or it's "bad game design" and illogical.

so why would anyone pilot anything else?

#205 Chados

    Member

  • PipPipPipPipPipPipPipPip
  • 1,951 posts
  • LocationSomewhere...over the Rainbow

Posted 03 March 2018 - 12:25 AM

Knockdowns would be sweet. Immediate crotch-lock cure.

#206 Vanguard319

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,436 posts
  • LocationTerra

Posted 03 March 2018 - 01:00 AM

Solution:
1. Put weapons in your arms. (lasers/Hvy lasers in particular if piloting an omnimech so you can equip lower arm actuators)
2. Place your arm mounted weapons in their own group.
3. When light humps you, turn and center your arm reticule on center of mass
4. Fire all your arm weapons, if boating lasers, track your target through their burn.

If done correctly, the light mech harassing you should be twisted burning wreckage.

Edited by Vanguard319, 03 March 2018 - 01:01 AM.


#207 Ted Wayz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,913 posts
  • LocationTea with Romano

Posted 03 March 2018 - 05:19 AM

View PostTarl Cabot, on 28 February 2018 - 09:22 AM, said:

"Hugging" should cause scaling damage to both mechs. An Assault would have less damage done to it while the light has the damage done to it scaled up. That would alleviate most hugging attacks. Then even lights would need to be more cautious of their heavier team mates.

Lights should be utilizing hit/run tactics, not have the ability to face tank an assault. If MWO had implemented actual physical attacks such as punching and kicking, then things would become interesting...

Knockdowns never made sense for many technical reasons.It was a byproduct of a futuristic game based on 1980's tech as imagined by non-technical people.

Stuns however, as the mechs gyros try to compensate for the impact, would.

Physical attacks could be implemented as a module with cooldown. Have suggested this for years. Damage at 1 pt per 10 tons or 1 pt per 5 tons for mechs known for physical attacks such as a hatchetman.

#208 Ted Wayz

    Member

  • PipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 2,913 posts
  • LocationTea with Romano

Posted 03 March 2018 - 05:25 AM

View PostVanguard319, on 03 March 2018 - 01:00 AM, said:

Solution:
1. Put weapons in your arms. (lasers/Hvy lasers in particular if piloting an omnimech so you can equip lower arm actuators)
2. Place your arm mounted weapons in their own group.
3. When light humps you, turn and center your arm reticule on center of mass
4. Fire all your arm weapons, if boating lasers, track your target through their burn.

If done correctly, the light mech harassing you should be twisted burning wreckage.

When you need to group weapons due to concerns over one class that should tell you something.

And what about mechs that do not have arm weapons.

And most twist speeds cannot match light movement.

And then there is the hit reg problem with lights.

So nice ideas but maybe just make logical counters? Or maybe reward roles and not damage and then make lights vulnerable to assaults like the game this one is based on?

Maybe?

#209 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 03 March 2018 - 06:56 AM

This forum does not follow the actual customer base, in game people are always saying lights are now overpowered since the Piranha hit and that they need to be fixed..

Obviously these forum post people are not the majority but sadly PGI will continue to listen to them while the game slides off a cliff.

#210 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 03 March 2018 - 07:02 AM

View PostSamial, on 03 March 2018 - 06:56 AM, said:

This forum does not follow the actual customer base, in game people are always saying lights are now overpowered since the Piranha hit and that they need to be fixed..


If it were true Lights were overpowered, it would be fairly easy to demonstrate - Simply scrape data off of the leaderboard and compare the performances of all four weight groups. Wouldn't even need to stat shame people, since you're just collecting mass data on everyone.

It's been checked before, you know. Light performance is generally at the bottom of the barrel. But if the Piranha really has unbalanced the game, it shouldn't take you long to show it.

Edited by Bombast, 03 March 2018 - 07:02 AM.


#211 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 03 March 2018 - 07:17 AM

View PostTed Wayz, on 03 March 2018 - 05:25 AM, said:


And what about mechs that do not have arm weapons.


If people are terrified of leg-humping lights: then they have a choice to make: either do something to mitigate the problem or do nothing and accept all the risks.

Running to the forums is not a solution.

#212 Mystere

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 22,783 posts
  • LocationClassified

Posted 03 March 2018 - 07:23 AM

View PostSamial, on 03 March 2018 - 06:56 AM, said:

This forum does not follow the actual customer base, in game people are always saying lights are now overpowered since the Piranha hit and that they need to be fixed..

Obviously these forum post people are not the majority but sadly PGI will continue to listen to them while the game slides off a cliff.


Based on the observation that online gaming is a largely "monkey see, monkey do" environment, the queue percentage for lights would be larger than every other class if they were indeed OP. However, that is not the case as of right now (i.e. 1522 GMT).

Edited by Mystere, 03 March 2018 - 07:23 AM.


#213 MW Waldorf Statler

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,459 posts
  • LocationGermany/Berlin

Posted 03 March 2018 - 11:18 AM

Quote

And most twist speeds cannot match light movement.
never follow with the Torso Turn the Light ...turn against his route and firing a second before when its crossing you turn ...for a fresh Heavy or Assault Mech is a single Light only Feed with the right Weapons ...Medium Laser ...Pulse Laser ..ACs ...LBX ...SRMs ...you have onlyLRMS...Gauss or Large Laser or PPCs (with his Hitreg Bugs) than is a light a Big problem

#214 Dogstar

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,725 posts
  • Twitch: Link
  • LocationLondon

Posted 03 March 2018 - 01:16 PM

View PostTed Wayz, on 03 March 2018 - 05:25 AM, said:

And what about mechs that do not have arm weapons.


Name one assault mech without any arm weapons

Go on

I'll wait

#215 poltergoost

    Member

  • PipPipPipPipPip
  • Ace Of Spades
  • 123 posts

Posted 03 March 2018 - 01:23 PM

When I get sick of Piranhas, I just take my fast ECM streak boat nicknamed 'The Fisherman' out for a little run.

Then, instead of praying that there aren't any Piranhas on the enemy team, I pray that there are lots :)

Just hide near your assaults, wait for the fish to turn up, and go fishing :D

#216 Y E O N N E

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • The Nimble
  • The Nimble
  • 16,810 posts

Posted 03 March 2018 - 01:26 PM

View PostDogstar, on 03 March 2018 - 01:16 PM, said:


Name one assault mech without any arm weapons

Go on

I'll wait


Banshee 3M

#217 Bombast

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 7,709 posts

Posted 03 March 2018 - 01:47 PM

View PostYeonne Greene, on 03 March 2018 - 01:26 PM, said:

Banshee 3M


I'm going to be honest - I keep forgetting the Banshee is in this game.

#218 Mcgral18

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • CS 2019 Top 8 Qualifier
  • CS 2019 Top 8 Qualifier
  • 17,987 posts
  • LocationSnow

Posted 03 March 2018 - 02:34 PM

View PostBombast, on 03 March 2018 - 01:47 PM, said:


I'm going to be honest - I keep forgetting the Banshee is in this game.



RIP WubShee

#219 NeoCodex

    Member

  • PipPipPipPipPipPipPip
  • The Predator
  • The Predator
  • 799 posts

Posted 03 March 2018 - 04:42 PM

View PostTarl Cabot, on 28 February 2018 - 09:22 AM, said:

"Hugging" should cause scaling damage to both mechs. An Assault would have less damage done to it while the light has the damage done to it scaled up. That would alleviate most hugging attacks. Then even lights would need to be more cautious of their heavier team mates.

Lights should be utilizing hit/run tactics, not have the ability to face tank an assault. If MWO had implemented actual physical attacks such as punching and kicking, then things would become interesting...


Oh my god you nailed it, this was a "problem" in Star Conflict, which is basicaly mwo with spaceships, if you were trying to hug orbit a frigate as a light interceptor, you had to be really ******* careful not to bump into it, as that was almost certain death.

#220 PocketYoda

    Member

  • PipPipPipPipPipPipPipPipPip
  • Shredder
  • Shredder
  • 4,147 posts
  • LocationAustralia

Posted 03 March 2018 - 05:43 PM

View PostBombast, on 03 March 2018 - 07:02 AM, said:


If it were true Lights were overpowered, it would be fairly easy to demonstrate - Simply scrape data off of the leaderboard and compare the performances of all four weight groups. Wouldn't even need to stat shame people, since you're just collecting mass data on everyone.

It's been checked before, you know. Light performance is generally at the bottom of the barrel. But if the Piranha really has unbalanced the game, it shouldn't take you long to show it.

Me or PGI.. I wouldn't know where to start..data wise..

I stopped playing my MG piranhas because they are ruining the game for others.. and well the laser piranhas were DOA at release..





6 user(s) are reading this topic

0 members, 6 guests, 0 anonymous users