Grus, on 14 June 2018 - 10:34 AM, said:
DO random 12 people use in game VOIP to coordinate who doing what and starts sure. Does it happen all the time no, and not to any really effect. Now throw in a 2 man team that KNOWS each other's build, how they play, and can predict what they will do in X situation without saying a word.. with 10 other players that will follow thier lead/meat shield..and you want to throw that aganced a complete random group of 12 people who have NO idea what the other 11 people on their team are packing, let alone thier skill level...
It's asking them to just get murderd... imho...
Your argument is based on two assumptions:
1) That only one of the teams gets a pre-made group and the other is only randoms.
A: There's no reason for this to happen consistently.
2) That two pros/veterans (or just two guys with mics) finding themselves randomly in the same match and in the same team never coordinate ad hoc.
A: This of course is false, because it happens all the time. And a 2-person ad hoc team can be just as or more effective than a 2-person pre-made team.
3) That MM doesn't give any regard to player skill.
A: Yes, the MM is broken, but there is an attempt to match players with players of more or less equal skill level. If you assume that it doesn't work, then you won't need 2-person teams to get horribly unbalanced matches. Just a
single pro in a game full of casual players will tip the balance massively.
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In a recent GQ match I played my team had a full Lance from the same Unit, while the enemy team had no more than 2 players from any given Unit. The Lance played a coordinated and planned game from the start. By all of your arguments our team should have stomped the enemy because of the advantage given to us by having a coordinated 4-person pre-made group in our team while the enemy had none.
We didn't stomp the enemy. In fact the enemy team stomped us.
Small pre-made groups can of course influence battles. But so can ad hoc cooperation, which happens all the time. The latter can easily overpower the influence of a single 2-man or 3-man team on the other side.
Besh, on 14 June 2018 - 12:30 PM, said:
Really, not wanting to talk down on you, but this has all been discussed time and again, and again, and again, and then again over the Years .
The most important thing to keep in mind really is : It once was like that . Premade Groups of 4 were able to drop into a Match against 8 randomly assorted Players . I did not go very well . That is why Qs got split into Solo and Group .
So limit it to 2- or 3-man groups.