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Ohm's Quick Reference Sheets For All Mech Hardpoints, Weapons, Engines, & Pilot Lab - Images, Pdfs, Excel Inside


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#141 paladin yst

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Posted 12 August 2012 - 08:22 AM

Respect NDA guys, these guys work hard for it.

Cookies for u guys producing such an amazing, if not the best game ever!

#142 Dogan

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Posted 12 August 2012 - 12:09 PM

Are you reading the xml by hand or running it through something to pull the data? Looking at it myself, it seems it would be easy to extract the relevant XML's then write a program to pull the data out of it and reference with other files to put names with that data. Then, whenever the game is patched you just extract the files and rerun the program to update your information. It was something I considered before realizing I wasn't getting paid :D

Dogan
Spoiler

Edited by Dogan, 12 August 2012 - 12:12 PM.


#143 Knight_Invictus

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Posted 12 August 2012 - 04:00 PM

Excellent. Thanks for putting the charts together.

#144 Deatamach

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Posted 12 August 2012 - 04:57 PM

You know what would be cool is if this information was in game in the.. get this crazy I know "specifications" area under the weapons etc.

#145 Arcadinal

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Posted 12 August 2012 - 06:54 PM

I just wanted to add my voice to the "thank you" chorus. These sheets are invaluble, and I reference them frequently. It would be very tough to figure out what's going on with these.

#146 Baconflamer

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Posted 12 August 2012 - 11:23 PM

Good Man that Man this is excellent !!

thankyou

#147 Grayson Ward

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Posted 13 August 2012 - 09:02 AM

Thanks for the update, this is and was awesome!

you get +1 pony, as i cannot click the like button another time ;)

Edited by Grayson Ward, 13 August 2012 - 09:03 AM.


#148 BigBANGtheory

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Posted 14 August 2012 - 02:21 AM

Thanks for the chart ohms and sorry to hear about VE3D btw it will be sorely missed.

#149 Daohor OzFey

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Posted 14 August 2012 - 06:26 AM

This was a wonderfull find, now I can finnaly start planning some mechs.

#150 R Cygan

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Posted 15 August 2012 - 04:37 AM

Sweet graphs man. Do you plan on charting out all the mechs as they are introduced? If so that is a lot of work, not to mention the work already put into these.

#151 DrRonBon

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Posted 15 August 2012 - 10:14 AM

Excellent compilation. :P

#152 KarrRadane

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Posted 15 August 2012 - 01:24 PM

Fantastic and most helpful, thank you.

Definately worth the sticky :)

Edited by KarrRadane, 15 August 2012 - 01:25 PM.


#153 Shinzok

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Posted 16 August 2012 - 04:58 AM

Well, i sure hope that Mech Warrior Online gets this data viewable ingame yes.

There is still alot of stuff that should be put into the mechlab actually.

this being one of the top ones from that list of features :)

#154 Benrix

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Posted 16 August 2012 - 06:56 AM

Just wanted to add +1. Thanks OhmWrecker for putting this together.

#155 ElderJay

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Posted 16 August 2012 - 10:14 AM

Great work

#156 Dodgy 1

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Posted 16 August 2012 - 12:18 PM

Like it. Good job

#157 BladeWarrior

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Posted 16 August 2012 - 05:02 PM

Nice work!!! :) incredibly useful.

#158 CanadianBacon

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Posted 17 August 2012 - 12:40 AM

Wow thanks! :lol:

#159 Dead3ye

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Posted 17 August 2012 - 06:53 AM

LB 10-X Seems incredibly underpowered.

Edited by Dead3ye, 17 August 2012 - 06:54 AM.


#160 Vite Ramen

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Posted 17 August 2012 - 02:09 PM

Thanks so much for these. I was particularly looking for #heatsinks/engine info.





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