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Best Ways To Deal Damage?

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#41 Rain Dark Sky

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Posted 13 November 2019 - 07:54 AM

View Postjustcallme A S H, on 11 November 2019 - 09:08 PM, said:


Facetime builds for new players is generally a bad idea because they do not understand map positioning/awareness and similar things.

Thus burst and return to cover is the best way to start out.

Once you gain skill, timing and awareness, by all means go and stick your face out for 3-5 seconds and make the most of it because you can. RACs are often not a good choice for beginners because it requires a bit more awareness than just target you are shooting at as there could be many shooting back at you and you need to be then much more attentive due to said facetime.
First of all, in most multi RAC capable mechs it takes at least 10 seconds to walk out enough to fire your guns, then walk back behind cover, might as well be firing the whole time. Hide while they unjam/cooldown, repeat. It's the same as what y'all are doing, but on a longer, higher DPS timeframe. Literealy the only drawback of racs (besides jamming, but UAC have that too) is that if you run an xl (because you are "special")and need to shield, your dps will drop below "the best in the game" And it does lot people lick off your weak torso (as long as they aren't the one being shot in the face) but it also give you a moment to let your guns cool off (If you are into that sort of thing) If you prespool your guns, you don't even have to wait for the highest dps in the game to begin again. Obviously AC/UAC are better for picking off components. Also something a newbie won't be doing, and has no need to learn yet. Teach them lead. Racs clearly show how you are missing. It's the single most important aspect of the game. If they can't hit their target, nothing else matters. And targets are generally moving in this game. RACs are a great gun for newbs to learn how to lead their target. And thus make hits. Newbs gonna newb regardless. Might as well give them the tools to hose the battlefield with bullets, they might be more useful that way. Damage is damage. They will also scare the F@#K out of the enemy if nothing else.FWIW, if it's ballistic, I use RACs, I've played with the other stuff, and it's just not my cup o tea. I like putting the hurt on, not tickling them. Check the stats. DPS/ton is my favorite stat for light builds.https://mwo.smurfy-net.de/equipment

#42 Rain Dark Sky

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Posted 13 November 2019 - 08:00 AM

View Postjustcallme A S H, on 11 November 2019 - 09:01 PM, said:


Best for a new player is ALWAYs aiming for the best, or at least something near it.

So that means builds, play, skill tree etc. If you are going to use under-gunned and poorly thought out builds (mixed ranges) you're going to perform worse every single match, all things being equal.



Ah... you only have two RAC2s in that build. You can put 3 on there... Having 2 is pointless for the exposure time. This is a bad suggestion for new players and teaches bad habits.

MAD-3R - That is how you build a RAC2 MAD 3R, or any derivative near/around that by swapping DHS/engine etc around. Running inferior builds means always inferior performance.


That is a sweet MAD-3R, you built.

Sorry, I sort of fixate on 4-5 MPL, I like the way they pick off weak components in a furball.

Only thing I don't like is the no jump jets.

#43 Rain Dark Sky

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Posted 13 November 2019 - 08:08 AM

Let me rephrase that, Ash, That's perfect*. I never even thought to actually use 3 RACs. I've never used more than 2.

*If only it could jump, I would buy it.

Sadly, looks like the 2xRAC2, 5mpl 5M is in my future. If a mech can't make it up the walls of Canyon network, I'm not interested. But some people are ok with that, and that's ok. They to them, and I do me.

#44 justcallme A S H

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Posted 13 November 2019 - 09:06 AM

Look dudes - I am one of the Top100 players in the game.

I'm not gonna argue with people in new player section. I just can't be stuffed in a game that's on it's last legs.

I give advice - you take it, or don't. I am not some low skill player spreading misinformation like so many do here on the forum.

That's it.

#45 Gagis

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Posted 13 November 2019 - 09:51 AM

If you don't have 3 ballistic hardpoints to work with, 2 LB10 + some MPL is a mean combination, tho I'd run that as well on the 3R for the best quirks.

#46 Rain Dark Sky

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Posted 13 November 2019 - 10:33 AM

View Postjustcallme A S H, on 13 November 2019 - 09:06 AM, said:

Look dudes - I am one of the Top100 players in the game.
I'm not gonna argue with people in new player section. I just can't be stuffed in a game that's on it's last legs.

I give advice - you take it, or don't. I am not some low skill player spreading misinformation like so many do here on the forum.

That's it.

Neither am I.
Laughs in DPS

Edited by CherokeeRose, 13 November 2019 - 10:34 AM.


#47 justcallme A S H

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Posted 13 November 2019 - 10:36 AM

View PostCherokeeRose, on 13 November 2019 - 10:33 AM, said:

Neither am I.
Laughs in DPS


K.

#48 MOBAjobg

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Posted 14 November 2019 - 08:06 PM

I've seen marauders mech belted out 3x rac2 and some form of lasers without any jumpjets in QP matches and it's quite effective to harass enemies.

#49 Rain Dark Sky

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Posted 19 November 2019 - 11:17 AM

View Postjustcallme A S H, on 13 November 2019 - 10:36 AM, said:



I don't think my performance is bad for a new player. In fact, I feel I'm doing pretty darn good, for an older person who used to play MW2 and 3.

And your (Ash's) own play style and habits (and opposition) will differ greatly from a new player playing against potato tier. Meaning optimal loadout and play style will be different.

I recently was forced to use my RAC against a poking light, it was very hard to deal with, I wasn't able to do well in that match and my team and I got curb stomped. At the time I was sitting there thinking, "wish I had brought UAC or LBX" :-P

But that's outside of the normal engagement criteria.

#50 justcallme A S H

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Posted 19 November 2019 - 02:36 PM

Normal engagement criteria?

What?

#51 Horseman

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Posted 19 November 2019 - 03:14 PM

View PostCherokeeRose, on 19 November 2019 - 11:17 AM, said:

I don't think my performance is bad for a new player. In fact, I feel I'm doing pretty darn good, for an older person who used to play MW2 and 3.
Sure, absolutely.

Quote

And your (Ash's) own play style and habits (and opposition) will differ greatly from a new player playing against potato tier. Meaning optimal loadout and play style will be different.
Not as different as you may think.
Ash's point is that no matter how well you're performing in low tiers, you simply do not have the experience nor skill to be an authority - yet you presume yourself one.
Word from the wise? Don't. Assuming your own infallibility is a GREAT way to turn yourself into a terrible player, I've seen that happen multiple times before.

Quote

I recently was forced to use my RAC against a poking light, it was very hard to deal with,
Find a better target or pre-spin your RACs.

#52 Rain Dark Sky

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Posted 19 November 2019 - 03:44 PM

I wonder if any of y'all get neck pain from holding your nose in the air so high? :-)

LOL,

Just because I haven't played MWO long, and haven't achieved "expert" status, doesn't mean my opinion is worthless.

I've faced the same problems as OP, and recently. And yes there is a dramatic difference between QP and whatever the hard cores play. There is no way you could reasonably compare the two. I've jumped into a handful of FW/CW games, and I've played enough QP to see the differences between how low skill and high skill players/teams play.

As a (highly sucsesful?) new player, helping another new player, I think I may have just as much relevant info as an older player who does nothing but well co-ordinated team work in CW/FP in well tuned teams, with coms, etc.

New players won't have all that.

They get tossed into the rotatoe potatoe with no back up, no teams, no to little coms, with a bunch of random people of random skill levels.

You know how people get such nice k/d w/l ratios? It isn't in quick play... which is where newbies like me are (almost exclusively).

OP wants more dmg? Load up on RACs or Streaks (yeah, I went there) and get to blasting.

yeah there's a lot of tactics, etc, that help... but at it's heart, it doesn't matter how good your tactics are if you weapon selection just won't put out the damage fast enough and at a good range. Or do so in a reliable manner.

I'm constantly amazed at how RACs are treated like a pariah. Sure they have some issues, like spool up time, and jamming, but they are the highest DPS weapon in the game, and give ample opportunity to shift aim if initial lead is off, as it will often be with a player learning to lead targets. I think they are a great.

I rarely use any other ballistic weapon.

OP wants to do a LOT of dmg? Make an IS streak boat with a few medium pulse laser. Watch the "tier 1%" have a melt down! lol.

Lots of thread bashing streaks in recent months. Lots of tier 1% snobishness over them. But they do dmg. Lots of dmg. And fairly easily if you can keep a lock. Are they perfect? obviously not. Will they get kills? Absolutely. Maybe not reliable kills (without some added medium pulse lasers) But they will put out the numbers for sure. My Butterbee is a killing machine. 4 streaks (2,4,4,6 so no ghost heat) linked to a tag, and 3mpl...and it not only racks up massive dmg numbers but also reliably gets kill via the pinpoint MPL dmg.

OP, you'll see the hardcores have a conniption over this fact too.

OH NOES they are LOW SKILL WEAPONS. So what?

I can jump in a match with my butterbee and easy get 500+ dmg and a kill or three just charging in like a fool with minimal tactics.

Start doing things like pop tarting and hanging with the team and picking the right momment to charge in and you can get 800dmg and 4 kills quite often.

Yet the hard cores would NEVER run a streak Butterbee. They'll say SRM+A all day long and expect a newbie to be able to hit a running light at 250 meters. Yeah... right. And boast that they can to it with ease... sure thing... occasionally. If they bring enough ammo. A mere 3 tons on a streak is what, ~750 dmg sans AMS/terrain?

#53 justcallme A S H

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Posted 19 November 2019 - 06:46 PM

View PostCherokeeRose, on 19 November 2019 - 03:44 PM, said:

I wonder if any of y'all get neck pain from holding your nose in the air so high? :-)

LOL,

Just because I haven't played MWO long, and haven't achieved "expert" status, doesn't mean my opinion is worthless.


Everyone is entitled to have an opinion. That doesn't mean it's factual or knowledgable, you what you are saying is neither of those.


Totally agree about my neck being sore, my shoulders too I'll have you know! Shoulders because of the constant carrying.

And my neck... Well... That comes from reading posts like yours on the forum and the resulting reaction


Edited by justcallme A S H, 19 November 2019 - 06:47 PM.


#54 Bowelhacker

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Posted 19 November 2019 - 08:16 PM

You'll also discover ASH ranks highly on the people skills ratings too.

#55 Vxheous

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Posted 19 November 2019 - 09:55 PM

View PostBowelhacker, on 19 November 2019 - 08:16 PM, said:

You'll also discover ASH ranks highly on the people skills ratings too.


He does actually, since he's a successful restaurant owner. He just refuses to suffer fools on the forum.

#56 justcallme A S H

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Posted 19 November 2019 - 10:09 PM

View PostVxheous, on 19 November 2019 - 09:55 PM, said:


He does actually, since he's a successful restaurant owner. He just refuses to suffer fools on the forum.


Indeed. I grow short on patience after misinformation spreaders and "experts" touting nothing but untrue garbage.

For anyone worth some effort, you'll get it long as you want, plenty aren't worth wasting time on so I just dispense with the niceties as it's pointless. If you're going to disrespect people by lying to them, you ain't getting none in return.

Edited by justcallme A S H, 19 November 2019 - 10:11 PM.


#57 Mr D One

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Posted 19 November 2019 - 10:11 PM

View PostVxheous, on 19 November 2019 - 09:55 PM, said:


He does actually, since he's a successful restaurant owner.


Thanks Vxheous!

#58 Vxheous

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Posted 19 November 2019 - 10:30 PM

View PostDar1ngOne, on 19 November 2019 - 10:11 PM, said:


Thanks Vxheous!


Jay Z was kind enough to show us a build for exactly how ASH was able to get Tier 1 today. I give you, the Atlas-S (A S H):

Lore (courtesy of Jay Z):
AS7-S (Ash variant). Featuring a massive LRM20 in the left torso, this 5th line mech is ideal for extended engagements at around 1 kilometre. An SRM4 provides close range firepower and a highly accurate SSRM2 defends against fast moving lights that manage to close in. The 4th missile hardpoint is filled by a NARC beacon for rear scout roles and to coordinate "inverted nascar tactics" in addition to acquiring targets for the primary weapon. The left arm houses a Laser AMS for countering opposing skilled weaponry and also for generating over half of average matchscore. Also in the left arm is a TAG Laser is installed to further augment the LRM20 locking capabilites which itself is ranged boosted by the TC8 in the right torso. Here in the right torso, a LMG is equipped to crit weapons out of mechs that close through the hail of fire from the LRM20. in the right arm, a flamer is installed for overheating opponents and in preperation for the addition of combined arms content such as infantry. The centre torso contains an ERSL and SL for minmaxed damage-heat-range fall off for the short-mid-short bracket. Due to specialising as a 5th line mech, maximum reversing speed is required, hence an XL360 is used to ensure that a 900m min range is established at all times for the primary armament. Armour is evenly distributed front-back. Finally, 14 single heatsinks keep the mech cool with care taken to ensure the 4 extra are not placed in the engine but rather in the leg components for increased cooling when standing far out in the ocean. Each weapon has 1 ton of ammo with the exception of the LRM20 which utilises all remaining slots for continuous fire. With continued play, this build will eventually take you to tier 1.

The build:
Posted Image

and build code: AH3000n0|Zd|E@|[?pZ0|T@|6=2qZ0|Z?|?|8@|5@r41|@|=@|\O|[O|[O|[O|[Os41|?|]O|QO|CP|[O|[O|[O|[OtD1|h^|h^uD1|h^|h^vB0|[Own0Z0Z0

#59 Grumpy Old Man

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Posted 19 November 2019 - 10:40 PM

I would just like to add some more actual advice in regards to what actually worked for me when I started out. Play IS Mechs exclusively, most especially those known for being tanky. I have my best games in Urbanmechs (when playing Lights), Bushwackers and Crabs (Bushie for Triple Rac 2 build, Crab 27B with 6 MPL) and Warhammers (and Marauders) when playing Heavies. Sometimes you help your team the most by just being harder to kill, making the enemy use more heat... ;-)

#60 MOBAjobg

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Posted 19 November 2019 - 11:04 PM

I'm certain there is room to equip 1x rac2 that can be useful to shoot at poking light when the force is prevalent. ;)

Edited by MOBAjobg, 19 November 2019 - 11:10 PM.






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