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Combined Queues - Final Discoveries


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#741 Marikhen

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Posted 31 May 2020 - 09:23 PM

View PostPaul Inouye, on 25 May 2020 - 03:41 PM, said:

That being said, we have a plan to make PSR zero sum... but, there's a big draw back. If we make this change, the PSR rankings for all players will need to be reset. That means if you're Tier 1, you'll be going back to Tier 4 for a bit. If you're Tier 5, you're also going back to Tier 4.

There is a multiplier for the first 20 games all players play that push your PSR changes higher or lower to speed the seeding process of the PSR player distribution. After those 20 matches, regular PSR zero sum values will be used.

We need your feedback on whether this is acceptable or not (losing current Tier standings).


Well sign me up for that! Except for the multiplier. I don't want anything to lessen my ability to enjoy actually getting matches that can be won.

Right now I'm sitting in Tier 1 and getting wins about 1 in 5 matches, at best, and the absolute last thing I want to see is anything making it easier for me to get right back into this position. Hell, as I post this I'm pretty sure I've lost the last 10 matches in a row so I'm about done with the game for the month.

I know I'm not the greatest pilot in the game, but losing significantly more than you win is about as fun as having carnal relations with a live light socket.

Edit:
Well, finally won, and it was a win partly because I kept two ECM/stealth mechs occupied until they killed me and lost the match. On the one hand we won, but on the other hand that was one of the most drawn out, miserable kills I've gone through in this game so yeah. I'm out for awhile.

Edited by Marikhen, 31 May 2020 - 09:31 PM.


#742 FRAGTAST1C

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Posted 31 May 2020 - 10:17 PM

View PostDAEDALOS513, on 31 May 2020 - 07:47 PM, said:

I already explained about the frequency of events.. not gonna repeat myself.. I already explained that I didn't think the resurgence was solely due to soup.. not gonna repeat myself..

You have no problem repeating yourself.. I do.. just scroll up and re-read my posts..


"Resurgence" is usually used to describe an increase in something and becoming successful. This increase of ~100, especially not solely due to the merge, is hardly a "resurgence", is it? If you keep on using caveats, anyone can say anything and then speak about "other" factors that contributed to the current events, too. So, keep the caveats out and speak only about what the actual goings-on are, please.

#743 FRAGTAST1C

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Posted 31 May 2020 - 10:21 PM

View PostMODOK69, on 31 May 2020 - 08:15 PM, said:

I said I would give these 4 man group changes a try and after this weekend of stomps and "meta" teams, I will no longer be playing MWO. The only people who are enjoying the current state of affairs are the teams going around and stomping everybody. With a small player base I'm seeing the same "meta" teams and builds match after match. Hope you come out with a new MWO based on MW5 engine until then its a real shame you guys could not have fixed and marketed this game properly, Its a true gem, just not right now!!!!


It's actually only a handful of people who are enjoying this, even small is the number of the Top comp players who enjoy this. The majority of the top players are against this change simply 'cause the MM is bad, the tonnage balance is bad, the spawn points are bad and worse, new players and treated on par with these top players. Furthermore, weekend groups, cadets and unbalanced teams not comprising of any groups are pitted against comp groups and 90% rated players. But alas, a couple of the so-called top players (read above) are loving this 'cause they really do not care as long as THEY have fun seal-clubbing and ultimately recreate all of the reasons why Groups were made separate from solos years ago.

#744 General Solo

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Posted 31 May 2020 - 11:48 PM

View PostOneTeamPlayer, on 31 May 2020 - 03:16 AM, said:

A weird thought i just had but, why are we even being allowed input in the first place?

Crazy to ask, i know but pause and think for a second:

Have you ever heard of a company asking its players for input on design decisions involving their matchmaking system?

Like I get having player input, but I just realized that in decades of playing games with matchmaking systems I don't think any one of them has ever asked "Do you want us to change x, y, or z" about said matchmaking system.

Generally companies handle .....


They need help dude, Paul thinks high performing pilots on the losing team caused the upward bias which is imo wrong, totally wrong.

If you dont fully understandthe problem, how can they fix it?

Players actually play the game and understand it better than people including devs who don't play the game much.

PGI is small they dont have a broad skill set, match makering is not their forte.
Match making has been a reason for players leaving since long ago, the invisible people who leave.

Numbers previously masked it, no numbers to mask something that should of been addressed years ago in all queues

They need help ang our help is free, plus PGi is asking how outraged we ar3 about .


#745 L1f3H4ck

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Posted 01 June 2020 - 12:23 AM

View PostMODOK69, on 31 May 2020 - 08:15 PM, said:

I said I would give these 4 man group changes a try and after this weekend of stomps and "meta" teams, I will no longer be playing MWO. The only people who are enjoying the current state of affairs are the teams going around and stomping everybody. With a small player base I'm seeing the same "meta" teams and builds match after match. Hope you come out with a new MWO based on MW5 engine until then its a real shame you guys could not have fixed and marketed this game properly, Its a true gem, just not right now!!!!


I play solo a lot and I'm loving the merge, old solo was boring.

So when is that reset going to be?

#746 Horseman

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Posted 01 June 2020 - 01:16 AM

View PostDAEDALOS513, on 31 May 2020 - 01:51 PM, said:

I never said it was the main driving reason behind the resurgence.. but it does show that it didn't cause the mass exodus of players like a few of you have been stating since the beginning..
You were, when you tried to cite the Steam numbers as proof that the queue merge was a net positive for the game.

Edited by Horseman, 01 June 2020 - 01:17 AM.


#747 HimseIf

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Posted 01 June 2020 - 02:35 AM

Thought the que was matching faster. So far so good.
If the tiers are reset, it'll be back to tier 5 hell for some of us. I often play lights, don't do massive damage, and down in tier 5, it doesn't matter what you do. Spectate your team mates. You'll see they often don't know how to lock target, or use target info if they do.
It's like watching defeat snatched from the jaws of victory.

Edited by HimseIf, 01 June 2020 - 02:38 AM.


#748 Horseman

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Posted 01 June 2020 - 02:40 AM

Quote

You'll see they often don't know how to lock target, or use target info if they do.
Or to unlock their arms.

#749 RRAMIREZ

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Posted 01 June 2020 - 03:02 AM

View PostHimseIf, on 01 June 2020 - 02:35 AM, said:

Thought the que was matching faster. So far so good.
If the tiers are reset, it'll be back to tier 5 hell for some of us. I often play lights, don't do massive damage, and down in tier 5, it doesn't matter what you do. Spectate your team mates. You'll see they often don't know how to lock target, or use target info if they do.
It's like watching defeat snatched from the jaws of victory.

I watched a game in T4 on youtube lately, and guess what, they even didn't nasacar, HAHAHA... euh...wait...

Less player baching, more positivity, please.
(ps: and i was sure to get a good MS in the game i saw. Not afraid of "T5 hell", even if i'm not a propotato)

Edited by RRAMIREZ, 01 June 2020 - 03:16 AM.


#750 Mops1404

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Posted 01 June 2020 - 03:48 AM

Low online of around 300 - 700 players , if you divide this into 5 tiers, matches could take forever to find , maybe this is not the greatest idea ?

#751 General Solo

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Posted 01 June 2020 - 04:41 AM

Depends how MM constructs teams
If similar to how teams are made at school, top down

Take the top two players in PSR in the pool and put player one on one team and player two on the other team.
Put player four on player ones team and player three on player twoes team.

Etc, till you have build two teams about the same PSR

PSR will vary


#752 Horseman

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Posted 01 June 2020 - 04:55 AM

View PostMops1404, on 01 June 2020 - 03:48 AM, said:

Low online of around 300 - 700 players , if you divide this into 5 tiers, matches could take forever to find , maybe this is not the greatest idea ?
Matches aren't subject to strict tier restriction. The matchmaker according to previous information is supposed to form matches using a combination of up to three tiers: T1-T2-T3, T2-T3-T4 or T3-T4-T5

#753 Nearly Dead

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Posted 01 June 2020 - 05:17 AM

I played a fair bit over the weekend, (about half the hours I would have played two months ago). I do not see how any entertainment business can survive by providing this kind of customer experience and I also cannot think of anything PGI can do to improve it.

There was a reason that group queue had a shrinking population and I think solo queue is experiencing that same thing now and will react the same way over time.

Pogo was right.

#754 Trifakt

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Posted 01 June 2020 - 05:42 AM

View PostRRAMIREZ, on 01 June 2020 - 03:02 AM, said:

I watched a game in T4 on youtube lately, and guess what, they even didn't nasacar, HAHAHA... euh...wait... Less player baching, more positivity, please. (ps: and i was sure to get a good MS in the game i saw. Not afraid of "T5 hell", even if i'm not a propotato)


That's the reason why "pro's" get high match scores. Just go and nascar with a medium or heavy mech. That's meta actually. Saw this a lot latley.

#755 NumberFive

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Posted 01 June 2020 - 05:45 AM

Here's an idea. Do away with tier progression. Instead, rank players based on a rolling 30 game average match score. Build teams in match maker accordingly.

It will mean when a supreme god of mechs like me is levelling up my new Viper chassis using flamers, sure I'm going to drop for a while, and rightly so. Similarly, when I go back to playing the meta with precision, I'll get matches which are similarly meta and competitive.

It will also mean that tier rankings stop being some kind of pseudo achievement.

#756 Brauer

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Posted 01 June 2020 - 06:03 AM

View PostTrifakt, on 01 June 2020 - 05:42 AM, said:


That's the reason why "pro's" get high match scores. Just go and nascar with a medium or heavy mech. That's meta actually. Saw this a lot latley.


That's not at all the meta. I got most frustrated with my teams yesterday when they nascared super wide and as such were unable to engage the enemy or present more targets for the enemy.

The meta currently is to join up with 2-3 friends who are also good at the game and camp a power position while gunning down anything that shows itself. This wrecks nascar.

#757 General Solo

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Posted 01 June 2020 - 06:45 AM

View PostNearly Dead, on 01 June 2020 - 05:17 AM, said:

I played a fair bit over the weekend, (about half the hours I would have played two months ago). I do not see how any entertainment business can survive by providing this kind of customer experience and I also cannot think of anything PGI can do to improve it.

There was a reason that group queue had a shrinking population and I think solo queue is experiencing that same thing now and will react the same way over time.

Pogo was right.


Yeah it was like robbing Peter to pay Paul instead of getting match maker right coz hey people were still buying mech packs.
So MM it was a non issue lol

Simply making the PSR changes for winning the same as they currently are for loses, together with a reset would be a easy to implement improvement.




#758 Tarl Cabot

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Posted 01 June 2020 - 08:30 AM

View PostMops1404, on 01 June 2020 - 03:48 AM, said:

Low online of around 300 - 700 players , if you divide this into 5 tiers, matches could take forever to find , maybe this is not the greatest idea ?

This not a Steam only game. Majority of the players utilizes MWO Launchpad. Steam version did not come along until several years later.

#759 spannerturner

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Posted 01 June 2020 - 08:38 AM

View PostTarl Cabot, on 01 June 2020 - 08:30 AM, said:

This not a Steam only game. Majority of the players utilizes MWO Launchpad. Steam version did not come along until several years later.


A lot of people, like me, have moved off of the Steam launcher because of update/patch issues. Never have those same issues with the MWO Launchpad...

#760 Tarl Cabot

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Posted 01 June 2020 - 08:43 AM

View Postspannerturner, on 01 June 2020 - 08:38 AM, said:


A lot of people, like me, have moved off of the Steam launcher because of update/patch issues. Never have those same issues with the MWO Launchpad...

hai, I use Steam intermittently. Some of the steam issues is the overlay that people forget is there and do not turn off, nor does it have the MWO Repair Tool functions.

Remember, I was replying to a poster who was quoting 5-700 players, which that amount shows up the Steam charts. :)

Edited by Tarl Cabot, 01 June 2020 - 08:45 AM.






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