Ok.. ready? Zombie Apocalypse: Which Mech or Battle Armor do you take?
#101
Posted 23 January 2012 - 09:14 AM
Elemental battle armor would be easier to repair, chargeable with generators, oh and how can we forget they contain a black goo substance that works to heal the wearer, provides morphine, antibiotics, etc. Plus it is easier to get around. You could also hide from any potential human enemies whom you cannot kill outright.
#102
Posted 23 January 2012 - 09:18 AM
#103
Posted 23 January 2012 - 11:17 AM
Adrian Pryde, on 23 January 2012 - 09:14 AM, said:
this might be a valid arguement... if mechs had FISSION reactors they do not mechs use FUSION reactors, ths means that the fuel the mech uses is HYDROGEN not plutonium. this means that the fuel is hydrogen which you can get by electrolosis of water which breaks water down to hydrogen and oxygen
#104
Posted 23 January 2012 - 12:47 PM
#105
Posted 23 January 2012 - 04:28 PM
#106
Posted 23 January 2012 - 04:55 PM
Edited by Vincent Vascaul, 03 May 2012 - 09:57 PM.
#107
Posted 23 January 2012 - 05:09 PM
metalwolf2900, on 23 January 2012 - 09:18 AM, said:
Ewwwwww... the standard Charger? That's pretty gross. If you are going to take a Charger at least take one of the variants with a sword. The CGR-KMZ is out by 3049, right?
#108
Posted 24 January 2012 - 05:06 PM
I would hole in my suit, I would do my best to NEVER leave it...
I plan to hid, find some light weapons (Handguns, Knifes, etc. etc.), and scavange for supplies, move from place to place until I find someplace suitable.
I mean they're zombies! What are they going to do? Strip my armor off me?
I can run 20 mph (30 kph), I can jump-jet 90 meters, I have fully operational hands, the suit has an ELS (Extended Life Support System)...
I'll just stick it out until I find a way off the planet... If that means I have to stealth (ECM) my way onto a ship and stowe away until we land somewhere else..
(I like the Macro idea)
*Edit XD X.X.X. is censored
Edited by Endai Baekem, 25 January 2012 - 02:02 PM.
#109
Posted 03 May 2012 - 05:38 PM
#110
Posted 03 May 2012 - 05:41 PM
#112
Posted 03 May 2012 - 05:49 PM
Why would I bring a long-range 'mech to a Zombie Apocalypse you might ask?
BECAUSE I'M CRAAAAAAAZY!
Edited by Claw55, 03 May 2012 - 05:49 PM.
#113
Posted 03 May 2012 - 06:03 PM
Datum, on 28 December 2011 - 09:49 PM, said:
Why?
Cos boohoo to you, ya earthbound zombie plague.
An excellent idea that I agree with...but if I want to stay and kill the zombies, I'm going with a MAD-5D Marauder (the original "unseen" design). Large pulse, two mediums and a pair of ER PPCs to drop a building on them when they swarm. Plus giant stompy feet.
#114
Posted 03 May 2012 - 06:20 PM
1 I'm Lyran
2 IT BREATHES FIRE!!!
3 The Axe would come in handy.
But if I wasn't restricted to this time area, I would either take a Malak or a Spectral LAM. Or a Gesalt. Heavy PPC+Cap, 2 ER Medium Lasers and VSS? Ouch.
Edited by KANE LIVES, 04 May 2012 - 05:15 AM.
#115
Posted 03 May 2012 - 06:28 PM
Equip a few ERPPC's for gunpoint diplomacy and pulse lasers for zombie duty.
Problem solved.
#116
Posted 03 May 2012 - 06:58 PM
#117
Posted 03 May 2012 - 07:18 PM
Whaaa?
Simple- build me (and any other survivors) a nice bunker and wait out the storm. The zombies will starve eventually, right?
But I might not have enough time to build a bunker, in which case I'd go with a LAM.
Edited by Ranger207, 03 May 2012 - 07:18 PM.
#118
Posted 03 May 2012 - 07:29 PM
#119
Posted 03 May 2012 - 07:51 PM
How about this one!
ECM and C3 Slave are optional!
#120
Posted 03 May 2012 - 07:52 PM
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