Meh.
Sometimes the matches feel really slanted one way or the other, but if you've played solo long enough, you know that's how it's been for a while before the changes to PSR, MM, and small groups in QP. Instead of the MM lumping you in with a bunch of individual bads on one hand or a bunch of gods on the other, now the MM is dropping a big premade block of bads or gods in to jack your game. I used to think that granularity in the MM was vital to solo queue; having played in this environment for a season, it doesn't feel much different than before. Stomps and rolls.... stomps and rolls...
morosis, on 17 July 2020 - 11:36 PM, said:
i miss being able to track meaningful stats about my performance as a solo player against other solo players.
This is probably the greatest loss for solo players. When it became clear that there was never going to be any real immersion in this game, I started to have fun paying attention to my stats as a way to find some kind of continuity or meaning to my play.
But even still, hasn't it always been this way? How many "Ace of Spades" badges have been earned by group coordination while farming casual groups and solo tots in group/faction queues, for example? PGI never distinguished stats and badges earned in group play from stats and badges earned by solos, so we'll never know. If you're a solo player in this game, your stats have always been biased downward against the stats of group players.
Ultimately, I think a lot of this "debate" on the matter of premades in the PUG is so much pi**ing in the wind. This wasn't some "quality of life" improvement, or some decision made after taking into consideration the desires of the community. The player base is shrinking, and group queue is non-viable dead weight. Even in old solo qp, matches were taking longer and longer to find, especially in off-peak hours. Consolidating the queues is the fastest, easiest fix in order to stave off the inevitable.
Given my choice, I'd rather have solos fighting solos and groups fighting groups. But I'm not so blind as to see that this game is dying, and my choice is a luxury I don't have if we want to keep the servers up and keep playing, which for now I still do.
In "maintenance mode" hard decisions have to be made. This thread is little more than the reading aloud of writing that's been on the wall for a while, now.
Edited by Mister Glitchdragon, 01 September 2020 - 07:23 AM.