Let's not forget that a big part of why the Timber Wolf, and other omni-mechs with split hardpoints aren't better is simply that mixing weapon types isn't very good. If it was good to run, say, 1 big ballistic, a few medium lasers, and a couple LRM tubes, then the timberwolf would be ideal for it.
When we complain about omnimech power, we're not generally complaining about those that CAN boat a lot of the same weapon. The ebon jaguar and hellbringer with their high amounts of energy hardpoints are quite good, the Direwolf with its 8 ballistic, etc.
Its a fundamental problem of the game that generally its best to run all of the same or similar weapons. There are exceptions, but this is generally the case. If there was some way to incentivize people to run mixed weapon systems, then we'd see a lot more lore accurate loadouts, and we'd appreciate these flexible weapon hardpoints more. But for that to happen, we'd need to see something like an inverse ghost heat system. If you wanted people to run the above example of like an LB10x, 2xLRM15's and some medium lasers rather than all lasers or 2xlb10 and a couple lasers, you'd need to be giving some sort of buff to the LRMs that would decrease if you started boating them.
Khobai, on 11 February 2021 - 07:45 AM, said:
set of 8 absolutely does hamper them because it locks their quirks behind having to have 8 of the same omnimech pods. For example, you have to take missile pods on certain timberwolf variants in order to get the quirks. and if you unequip the awful missile pods you lose your quirks. thats crap. Thats why it should be 6/8 so timberwolves can elect not to take missile pods without losing their quirks.
omnimechs are already at a disadvantage to battlemechs in numerous ways. set of 8 isnt necessary.
You seem to be operating on the idea that OmniMechs have quirks that are, for no reason, locked behind the sets. This is not the case. The quirks are an incentive to use less optimal hardpoints. If set of 8's didn't exist, they just wouldn't have them, much like many clan battlemechs that have no quirks or negligible quirks. These limited quirks are by definition not holding anything back because they are a bonus for accepting a restriction.