Archglitch, on 16 March 2021 - 03:51 PM, said:
The latest patch breaks chain fire with Gauss Rifles. All Gauss Rifles seem to be affected.
...snip...
Arbitrary Weapon Groups:
Expected behavior:
1. Each weapon in the group should fire according to its pattern.
2. When a Gauss Rifle is encountered in the group it should charge then either fire or time out as per above.
Actual behavior:
1. Only non-Gauss weapons in the group will fire.
.../snip
+100 for the perfect bug report (and if you are by any chance living in germany and are working in Software-QA for a living: are you looking for a different job right now? :-D )
-99 for having gauss in a chain firing group :-P
Of all things, this ires me the least about this patch, even if it is an unforseen side-effect. I can not fathom a scenario where i want to have gauss as a part of the chain fire group, especially with other weapons without the charge mechanic. Maybe, just maybe, a 4 light gauss mech with two chain fire groups bound to to different buttons to keep a constant fire up when initially pressing them staggerd, but with the increased cooldown even that is not a thing and would be better managed manually in the first place.
Edited by FallGuy0815, 16 March 2021 - 04:15 PM.