Anomalocaris, on 05 May 2021 - 12:35 PM, said:
Wow dude, did you just gaslight this thread or what?
No one, including the poster you responded ever said that groups mean an instant win. In fact it has been specifically said that the bigger problem is the potato groups that increase the chances of a poor match.
Any time groups are brought up, the evidence presented is 100% anecdotal. You guys talk about how groups
feel, then pull up separate numbers on stomps and try to correlate them. Thats lying with statistics.
Anomalocaris, on 05 May 2021 - 12:35 PM, said:
And the proposal here is to do an 8v8 group queue with maximum 4-man groups - so this discussion of 12mans is irrelevant. That also means that you won't get a full team of EmP or jGX. If there's any semblance of a matchmaker two 4 mans from one of those units would almost always end up on opposite sides of the match. By limiting group sizes to what we have in soup queue, we have the potential for better matchmaking than the old group queue could achieve.
12v12 was a mistake period. But I don't actually agree with Kraz's proposal. I don't think the queues should be split. No other game punishes people for playing together. It is completely off the wall that such a vocal portion of this community thinks this makes sense for a game that is
finally starting to grow again.
Anomalocaris, on 05 May 2021 - 12:35 PM, said:
And to state that splitting queues is what killed the population is just a flat out lie and you should b***h slap yourself for even thinking about typing it. The very fact that the population dropped for 3 of the 4 months after the queue merge last year should put paid to the idea that merging is what stopped the population loss. And we had split queues during very healthy times of population on this game.
I never said its what
solely killed the game, but ash
and others broke down in detail
in this thread where the pop drops happened, and its easy to see how an arbitrarily segregated queue would contribute to that decline.
justcallme A S H, on 21 April 2021 - 10:15 PM, said:
If you don't recall why the population dropped - well - Let's me help you remember. Up until Mid 2016 GroupQ was bustling along. Low wait times all the time, even in Oceanic.
2016 - The start of the slope
June 2016 - Mech rescale. Mechs got fat. Really fat. This was a huge point of contention, most players were unhappy as their mechs and TTK went down the toilet. It was an atrocious time for the game and many players quit. 1,000s.of players lost interest and left the game.
2017 - The deathbell rings
Skill Tree and Engine Desync. This was the straw that broke many who while unhappy about Rescale, stuck around. My own unit at the time - 54MR went from 120 active players to 30 within 2 months to July '17. The last slid away over the next couple months. You had MercStar, a 600-700 strong unit quite literally gone overnight. There was under 100 active within 3 months. It was a dark year for MWOs population. What was left of the higher end skill of the playerbase quits/leaves the game after Mechcon 2017.
People briefly came back May 2018 - Solaris City map launch. It then really fell on its face harder than ever.
You can plot these Events vs Population on the publicly available data. After Mech Rescale GroupQ took a sizeable hit. Wait times went up. After Skill Tree/Desync you could wait 30mins for a single GroupQ match. It was regular and I did it more times than I'd care to admit.
From mid 2019 till Feb 2020 wait times were regularly 15mins for a SOLO Quick Play drop. It got so.bad I simply stopped playing and streaming. I'd do Faction Play on a Sat afternoon (Friday NA evening) and that was it.
Now the Qs merged, population is up. Wait times are down and both continue to improve. If skill gap is the problem you claim - why isn't your prediction coming true? Why is the reverse happening?
The reverse is happening because skill gap isn't the reason it dropped in the first place. If you have proof that definitively proves me wrong - post it up. Otherwise stop the nonsense dude.
Gagis, on 21 April 2021 - 11:03 PM, said:
Long Tom and other ways FW failed to meet expectations also led many units to disband, reducing player numbers for GQ indirectly as well.
Splitting the queues
did work for a while but it made queues and populations very fragile. Any major shock could kill player numbers and thats exactly what happened. Faction Warfare Phase 3 is universally panned. It kills most large units and those that remain have no interest in playing it. They go back to the group queue, which, by virtue of being separate from the solo queue, is heavily weighted towards matching you against large groups. Here, the EmP boogeyman as we know it is born, because anyone who did drop in group queue who wasn't in an organized 12 man slammed right into one. Very quickly, people realized it wasn't worth the trouble. Better to sync drop in the solo queue, or, play something else and not bother at all.
Anomalocaris, on 05 May 2021 - 12:35 PM, said:
A lot of us don't want to play with groups. It's a different dynamic and its not fun for many people. We had split queues for what, 6 years? And it worked fine. It's time to look at ways to satisfy both solo and group players to grow the population and the current soup queue is not doing it.
You always say this. "alot of you". the bulk of this community does not post on these forums, or participate in the discords. They're dudes who want to shoot mechs with their friends. You represent an extremely vocal minority that doesn't understand what its asking for, at exactly the juncture in which asking for it might kill the game.
Fact is, it doesn't matter if
you dont like playing with groups.
You cant stop people. Advocating for it is not fair, or reasonable. The solution to this problem is to put in pre-match lobbies where you can balance your loadouts based on your team and the map you're playing and not break up teams after each match so that dropping in quick play might as well be the same as dropping in a group.
What you're asking for is literally to punish people for wanting to play with their friends and you don't get to ask for that.