June 21St Patch Issues Tracking
#1
Posted 22 June 2022 - 12:46 PM
#2
Posted 22 June 2022 - 01:07 PM
BIG FAT CUDOS for the that.
FRED
#3
Posted 22 June 2022 - 01:07 PM
#4
Posted 22 June 2022 - 01:17 PM
~D. V. "one who hopes to never see a dark future where the 'Incursion' Game Mode is totally lost" Devnull
#5
Posted 22 June 2022 - 01:17 PM
glad to hear that tourmaline was just an accident
you guys should make an official 80's retro lighting version of the map now xD
#6
Posted 22 June 2022 - 01:20 PM
- Increase head armor to max
- save changes
- remove/add any equipment
- notice head armor resets to 14
#7
Posted 22 June 2022 - 01:20 PM
#8
Posted 22 June 2022 - 01:24 PM
#9
Posted 22 June 2022 - 01:33 PM
#10
Posted 22 June 2022 - 01:40 PM
yrrot, on 22 June 2022 - 01:20 PM, said:
- Increase head armor to max
- save changes
- remove/add any equipment
- notice head armor resets to 14
This seems consistent.
EDIT:
Matchmaker seems to accept groups of higher player count than 2+3 onto a single team, all the way up to 4+4
Edited by GROLSCH, 22 June 2022 - 09:53 PM.
#11
Posted 22 June 2022 - 01:44 PM
Nvidia cards are fine.
#12
Posted 22 June 2022 - 02:12 PM
There is a bug on this map, if you are on top and stand close to the ramps to the middle, you can zoom through the ramps and see where the enemies are on the other side of the ramps
And the ground looks like some had extensive diarrhea
#14
Posted 22 June 2022 - 02:53 PM
#15
Posted 22 June 2022 - 04:09 PM
There really ARE players who like: A - good visibility, B - cover but not clutter and C - no map support for surprise mech buttsecks.
Just a nice, simple, generally open map, where people wanting to pick a fight with you need to just plainly come up and pick a fight with you.
Keep this baby in rotation please!
Edited by An6ryMan69, 22 June 2022 - 04:11 PM.
#16
Posted 22 June 2022 - 04:56 PM
An6ryMan69, on 22 June 2022 - 04:09 PM, said:
There really ARE players who like: A - good visibility, B - cover but not clutter and C - no map support for surprise mech buttsecks.
Just a nice, simple, generally open map, where people wanting to pick a fight with you need to just plainly come up and pick a fight with you.
Keep this baby in rotation please!
Sooo, like Classic Polar highlands? Honestly, the only thing wrong with that map was Domination.
#17
Posted 22 June 2022 - 05:51 PM
C337Skymaster, on 22 June 2022 - 02:53 PM, said:
That was an intentional choice to allow people to enjoy both preferences of missile priority. Some people like the reseen crusader missile forearms, some people like the unseen crusader shoulder missiles.
...no idea why the Crael has forearm lasers instead of shoulder lasers it was going to have though...
#18
Posted 22 June 2022 - 05:59 PM
confracto, on 22 June 2022 - 05:51 PM, said:
...no idea why the Crael has forearm lasers instead of shoulder lasers it was going to have though...
Wait, the unseen ones had the LRMs in the shoulders? I thought they all had them in the arm gauntlets. There's one or two pictures on Sarna where it looks like the tube openings are in the flat part around the wrist, but you're right that the "original art" picture doesn't show any missiles anywhere at all, leaving placement ambiguous.
#19
Posted 22 June 2022 - 06:15 PM
I've never had this problem with New Map Vitric Station funky pink color; always kept my video settings to "low" for everything.
#20
Posted 22 June 2022 - 07:48 PM
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