I agree the snub-nosed PPC has been over-tuned for all the reasons stated above. There is a reason why it is so pervasive right now (the "meta"), and why if you are not running it, you are relegating your mech to a disadvantage.
Current
Damage: 10 + 5 (as 2x 2.5 adjacent component splashes)
Heat: 7
Cooldown: 4
Tons: 6
I know this appeal will mean little to those who don't value lore, but the reason the snubbie was invented was to overcome the minimum range limitations of the regular PPC. As the story goes, field modifications were made to regular PPCs, stripping them of their muzzle-mounted "collimator", which was there for beam focusing and to shield the firing mech from electrical systems malfunctions due to its own PPC discharge. The result was a less focused beam, but one that could be used reliably within the minimum range.
What this would mean in game terms, in my opinion, would be:
Proposed
Damage: 7 + 7.5 (as 3x 2.5 adjacent component splashes)
Heat: 8
Cooldown: 4.5
Tons: 5.5
Reasoning: less pinpoint damage due to a less focused beam, slightly more heat due to missing shielding, slightly more cooldown due to the system being somewhat "rigged", and slightly less weight due to being a "chop job".
Alternatively, one could keep it as-is, and simply affect the firing mech (and allies nearby) with an enemy "ECM disruption" effect when fired for 1-2 seconds or so (like an enemy ECM mech was suddenly near). Basically, as noted in the lore, this would simulate the unshielded PPC discharge problem inherent to this type of field modification.
Thoughts?
Edited by Vyx, 20 July 2022 - 03:00 AM.