Steve Pryde, on 12 August 2022 - 12:15 PM, said:
100% Radar Deprivation nullifys even target decay skill notes completely which is just ********.
It even would make a sense:
You have to be very "silent" to not to be seen! And for that you can not have a 2000km radar spotting as that would mean you Radar-System is polluting the whole planet!
You can/should not have both, either you are stealthy and or you are clearvoiant!
And for an ECM-Scout it would mean you can only have 25% advantage of both as the ECM also counts as an advantage!
By the way, I am an ECM-runner in nearly any Mech I can!
Steve Pryde, on 12 August 2022 - 12:15 PM, said:
And for me, lock on weapons, specially lrms/atms, need a complete rework. Fire&forget mechanic would be a nice start like in the older Mechwarrior games.
https://www.sarna.ne...cquisition_Gear
It would be enough IF PGI would implement the TAG as it is, it can LIGHT UP anything and has the DISADVANTAGE that you can see the Mech is firing it!
But the moment and ECM-Mech is near you, even the TAG does not function!
And THERE IS NO SUCH THING IN THE RULES!
There is always a risk to face a Pilot which offers some energy-slot for a TAG and that even a 1 Second PPC Flea can face its death in an encounter!
That would make me accept that a flea can fire any PPC in 1 second steams....