Mechcommander 3
#81
Posted 06 February 2014 - 06:21 PM
I would wait a bit before I bought MC3.... but I cannot get MWT to work right either (the whole website - which means I cannot even let them know I cannot make it work )
#82
Posted 23 July 2014 - 08:11 PM
- I'd love to see some well-known actors like in Command and Conquer: Red Alert 3. I'm Just saying, but if George Takei was in Mechcommander 3 as Theodore Kurita, I'd renounce House Steiner and Davion in a nanosecond just to join House Kurita.
- I would like to hear some awesome music from Jeehun Hwang (MW2),Duane Decker (MW4), and/or Timothy Seals (Mechwarrior 2 Remakes) as composers.
- 3 Campaigns from the mid era of the FCCW to the early Jihad: Campaign 1- Starter Campaign 3063-3064: Takes place were Mechcommander 2 left off. Campaign 2-Mid Campaign 3065-3066: Takes place in the FedCom Civil War. Campaign 3-Final Campaign 3067: Takes place near the end of the FedCom Civil War and early Jihad.
That's all.
Edited by Will9761, 23 July 2014 - 08:26 PM.
#83
Posted 01 October 2014 - 01:00 PM
Will9761, on 27 July 2012 - 07:11 PM, said:
Here would be a few changes that I would make:
1. A freedom of choice for selecting factions for campaigns rather than playing through all the houses as a Mercenary Commander (but there should be an optional choice for a Merc campaign)
2. Make capturing bases easier instead of capturing parts of it.
3. A better customization for mechs with logos, paintable schemes and visual mech representations in mechlabs.
4. Better mech animations like, humanoid mechs walking with their arms down instead of always holding them up.
5.Better Graphics and Models, Mechcommander's graphics was pretty good and it looked realistic for game made in the 90's. For Mechcommander 2 the models looked blocky and textures did look a bit strange.
6. Well known actors
But if you have your own suggestions that you would like to change for a Mechcommander 3, post it here.
MC series should be revived, for sure. I'd love to see a good number of games set during the Clan Invasion and the IS counter-attacks.
Avoid falling off the deep, and diving headfirst into mercland end like MC2 did.
Will9761, on 23 July 2014 - 08:11 PM, said:
/thread
Edited by Phearless047, 01 October 2014 - 01:01 PM.
#84
Posted 07 November 2014 - 10:40 AM
#85
Posted 28 December 2014 - 12:11 AM
#86
Posted 12 January 2015 - 11:43 AM
yD
#87
Posted 13 January 2015 - 05:09 AM
#89
Posted 14 January 2015 - 03:45 PM
Will9761, on 27 July 2012 - 07:11 PM, said:
Here would be a few changes that I would make:
1. A freedom of choice for selecting factions for campaigns rather than playing through all the houses as a Mercenary Commander (but there should be an optional choice for a Merc campaign)
2. Make capturing bases easier instead of capturing parts of it.
3. A better customization for mechs with logos, paintable schemes and visual mech representations in mechlabs.
4. Better mech animations like, humanoid mechs walking with their arms down instead of always holding them up.
5.Better Graphics and Models, Mechcommander's graphics was pretty good and it looked realistic for game made in the 90's. For Mechcommander 2 the models looked blocky and textures did look a bit strange.
6. Well known actors
But if you have your own suggestions that you would like to change for a Mechcommander 3, post it here.
YES YES YES! I would ******* LOVE a new Mechcommander 3 Game!
It would be great if the game had well known actors to see within the Cinematic scenes,etc!
Edited by ScorpionNinja, 14 January 2015 - 03:46 PM.
#91
Posted 15 January 2015 - 09:33 PM
Strategy games, RTS games, turn based tactic games, retro looking games are all having a huge resurgence in mobile when they are fading in other platforms. One reason for that is that they are quite adaptable to touchscreen interfaces.
#92
Posted 17 January 2015 - 06:49 PM
#93
Posted 04 March 2015 - 05:15 AM
#94
Posted 07 March 2015 - 10:42 AM
I so much want at least MW 3, 4, MC and MC 2 with all their expansions and optimized for newer operating systems. Its hopeless to find any of them on any game/ electronic store online. At least for us in Europe and the North (as far as I know), its impossible to find any hard copy or digital for that matter. (Ebay and Amazon may have, but I stay far away from those). Its a shame, because I guess ALOT of people would buy such an collection. Hard copy and digital.
Steam might be the key here, since MWO after its plan will be released there (hopefully after tons of polishing). That might spawn such an opportunity that among the other games, MC 3 might see the light.
#95
Posted 07 March 2015 - 11:28 PM
#96
Posted 04 September 2015 - 05:59 AM
#98
Posted 23 August 2016 - 12:52 AM
a singleplayer campaign for MWO would be also nice.
#99
Posted 23 August 2016 - 08:07 AM
#100
Posted 23 August 2016 - 02:30 PM
Maybe if they had preset mech formations like homeworld where lances could assume box, line, V and other geometric patterns for better use of tactics.
And a better command structure for deploying mechs and vehicles. Individual hotkeys to order a lance to flank left / flank right / scout an area.
I'm not sure how that would work in the real world though. It could be too tedious.
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