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Ridiculous Battletech Facts


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#781 Melcyna

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Posted 26 April 2013 - 12:22 AM

View PostRandis, on 25 April 2013 - 11:53 PM, said:

Spoiler



Fiction wise that's fine (especially since the point of the game is to sell more materials and make ppl interested to buy BT stuff)

logical wise though? it has absolutely no sense

Fighting in an ordered regimented fashion as BT did is not handling conflict by societies and curtailing destruction
it's the opposite,

instead of attempting to resolve conflicts via other means and with force of arms as the last resort when all else fails, what they did is made force of arms the answer to most of their conflicts instead

all they did is trade off short burst of intense war, with a perpetual constant warfare because everyone now resolve it through controlled warfare... a mockery watered down war like a game, which is the whole point of BT, ie: it's a game and the setting is convenient since players are expected to be fighting lots.

and instead of a war where one side eventually submits or both are exhausted (after which it's unlikely for them to wage another war for quite some time), we have a situation where they KEEP DOING THIS as the war will never end conclusively.

this was addressed in the other thread about BT politics (which is interesting in itself)

"It is well that war is so terrible, otherwise we should grow too fond of it."
Robert E. Lee

Spoiler

Edited by Melcyna, 26 April 2013 - 01:32 AM.


#782 Just wanna play

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Posted 26 April 2013 - 03:20 AM

View PostKarma Police, on 26 April 2013 - 12:19 AM, said:

all of the weight classes are ridiculous.
an assault mech thats bigger than a 6 story building cannot possibly weight only 100 tons.
100 tons is what a medium-light mech would be if it were in the real world.
just so you know, a real life abrahms tank weighs in at about 80 tons. (despite it being said lower - because of war treatys).
so if a normal tank which is lower than 1 story of a building is 80tons... an assault should weight at least 900 tons.

:) its been said already... BY ME

#783 Theodor Kling

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Posted 26 April 2013 - 09:53 AM

I just remembered another one: The diffilculty of calculating pirate jump points.

Seriously, they tell us that a jump point needs to be have near zero gravitational field. Maybe a low radient is also nice. But the gravitational field is not that hard to compute (numericly) once you know the position of every major celestial body. And once you got position and momentum of everything important in a system ( i would say you can ignore all but the largest asteroids)you can compute the position for any time yout want. This does need a computer, you can´t do it analyticaly. But not an insanely powerfull one. I once had to do it as a compuer exercise in 3rd semester. even using a comparativley crude, ram intensive method we could calculate the ovement of all planets and the sun in our solar system for 10^9 seconds. More was a ram problem, but switching from the PC pool fossils with their pentium III and 256Mb ram to our home pcs with 2Gb ram an order of magnitude more was no problem. Others in the course did it more elegantly and managed the 10^10sec prediction on the pool pcs. A real thought out code ( not a 3rd semester student using mathematica 4) , on a modern home computer could probably do it with all the moons as well , and for centuries.

So why can´t Bt computers do it?

#784 Alan Wagner

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Posted 26 April 2013 - 06:41 PM

View PostTheodor Kling, on 26 April 2013 - 09:53 AM, said:

I just remembered another one: The diffilculty of calculating pirate jump points.

Seriously, they tell us that a jump point needs to be have near zero gravitational field. Maybe a low radient is also nice. But the gravitational field is not that hard to compute (numericly) once you know the position of every major celestial body. And once you got position and momentum of everything important in a system ( i would say you can ignore all but the largest asteroids)you can compute the position for any time yout want. This does need a computer, you can´t do it analyticaly. But not an insanely powerfull one. I once had to do it as a compuer exercise in 3rd semester. even using a comparativley crude, ram intensive method we could calculate the ovement of all planets and the sun in our solar system for 10^9 seconds. More was a ram problem, but switching from the PC pool fossils with their pentium III and 256Mb ram to our home pcs with 2Gb ram an order of magnitude more was no problem. Others in the course did it more elegantly and managed the 10^10sec prediction on the pool pcs. A real thought out code ( not a 3rd semester student using mathematica 4) , on a modern home computer could probably do it with all the moons as well , and for centuries.

So why can´t Bt computers do it?


If a computer meant to help you aim straight weighs 9 tons, how heavy must a computer designed to location gravity free locations in space weigh?

#785 Just wanna play

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Posted 26 April 2013 - 06:50 PM

im starting to see why IStech is refereed to as pehistoric

*prehistoric ;)

#786 Melcyna

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Posted 26 April 2013 - 09:46 PM

View PostAlan Wagner, on 26 April 2013 - 06:41 PM, said:


If a computer meant to help you aim straight weighs 9 tons, how heavy must a computer designed to location gravity free locations in space weigh?

And they don't aim straight for that matter...

since that's about the only way one could not develop weapons effective beyond 1km with their existing assets, so no matter which way we slice it... BT in general (IS or Clan, both are equally brain dead in applied tech or common sense) basically falls apart when one scrutinize over it's details.

#787 Just wanna play

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Posted 27 April 2013 - 04:47 AM

View PostMelcyna, on 26 April 2013 - 09:46 PM, said:

And they don't aim straight for that matter...

since that's about the only way one could not develop weapons effective beyond 1km with their existing assets, so no matter which way we slice it... BT in general (IS or Clan, both are equally brain dead in applied tech or common sense) basically falls apart when one scrutinize over it's details.

Yep, pretty much

#788 ego1607

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Posted 27 April 2013 - 07:14 AM

Humanoid bipedal design is actually quite ridiculous itself. We humans walk on two legs because we evolved as a four legged species and adopted one pair of limbs for fine object manipulation very recently. As a consequence we are physically inferior to any species of comparable weight in every possible aspect. Is someone for some reason wanted to design a good walking warmachine, there are greatly superior (although less cool) designs. It would probably look like a giant bear or a cockroach rather then a human.

#789 MadSavage

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Posted 27 April 2013 - 07:43 AM

View Postego1607, on 27 April 2013 - 07:14 AM, said:

Humanoid bipedal design is actually quite ridiculous itself. We humans walk on two legs because we evolved as a four legged species and adopted one pair of limbs for fine object manipulation very recently. As a consequence we are physically inferior to any species of comparable weight in every possible aspect. Is someone for some reason wanted to design a good walking warmachine, there are greatly superior (although less cool) designs. It would probably look like a giant bear or a cockroach rather then a human.


Well we're inferior only because we fight with our hands and feet and have less of our brain devoted to the neuromuscular side of things. We don't run fast because we're an adaptation, however an animal that evolved from the ground up to be bipedal would probably be able to run as fast as anything else out there with four legs.

As for the 'less strong' side of things, mechs fight with weapons and not muscles, and their muscles have very little in common with ours in terms of strength-to-weight ratio. A bipedal mech is much more efficient than a quadrupedal or hexapedal design because it has fewer moving parts and smaller size, meaning that it is harder to hit and easier to maneuver. In terms of the BT universe, mechs make a lot of sense if you're waging war across vast amounts of undeveloped land across planets with varying types of geography.

So yes, tl;dr, I <3 battlemechs!!!

#790 Littlefingers

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Posted 27 April 2013 - 08:13 AM

I have a ridiculous battletech fact for you all who complain about all the stuff in battletech . the fact is no of you complaining about the tech level must never have read the books or the tech readouts or an of the other source material, or you would realize that much of the 31st century stuff is just about 21st level tech level due to the fact that there was over 300 years of warfare with most of that with no rules of combat. so think about the fact that by 3025 most of what was being used for combat was being build in factories that couldn't be repaired and most space faring warships were destroyed and those that were still around were far to valueable to use in combat and risk being destroyed. So think about it if you cant replace it would you risk using it. Man people read more and complain less. you might learn something.

#791 Melcyna

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Posted 27 April 2013 - 08:22 AM

View PostLittlefingers, on 27 April 2013 - 08:13 AM, said:

I have a ridiculous battletech fact for you all who complain about all the stuff in battletech . the fact is no of you complaining about the tech level must never have read the books or the tech readouts or an of the other source material, or you would realize that much of the 31st century stuff is just about 21st level tech level due to the fact that there was over 300 years of warfare with most of that with no rules of combat. so think about the fact that by 3025 most of what was being used for combat was being build in factories that couldn't be repaired and most space faring warships were destroyed and those that were still around were far to valueable to use in combat and risk being destroyed. So think about it if you cant replace it would you risk using it. Man people read more and complain less. you might learn something.

Already discussed to death before but you obviously missed it

short version: BT is NOT EVEN 20th century tech level in some cases... they are far more backward and primitive and in some respect worse than the tech level of WW2

so read more in the thread and you might learn something... right back at you, since you clearly missed the ENTIRE discussion where the whole SL and IS war and it's supposed technological regression been discussed, rebuked, and made fun of for it's nonsense and trash fiction.

View PostMadSavage, on 27 April 2013 - 07:43 AM, said:


Well we're inferior only because we fight with our hands and feet and have less of our brain devoted to the neuromuscular side of things. We don't run fast because we're an adaptation, however an animal that evolved from the ground up to be bipedal would probably be able to run as fast as anything else out there with four legs.

As for the 'less strong' side of things, mechs fight with weapons and not muscles, and their muscles have very little in common with ours in terms of strength-to-weight ratio. A bipedal mech is much more efficient than a quadrupedal or hexapedal design because it has fewer moving parts and smaller size, meaning that it is harder to hit and easier to maneuver. In terms of the BT universe, mechs make a lot of sense if you're waging war across vast amounts of undeveloped land across planets with varying types of geography.

So yes, tl;dr, I <3 battlemechs!!!

Unfortunately they don't...
Spoiler

And that's just the tip of the iceberg...

Edited by Melcyna, 27 April 2013 - 08:33 AM.


#792 Just wanna play

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Posted 27 April 2013 - 09:09 AM

View PostMelcyna, on 27 April 2013 - 08:22 AM, said:



short version: BT is NOT EVEN 20th century tech level in some cases... they are far more backward and primitive and in some respect worse than the tech level of WW2
.

and thats what makes it awesome!
you are missing one MAJOR advantage of being bipedal, versatility, your real world example of soldiers having to stay low is a perfect example, when you are bipedal you have more of a choice on how to utilize your limbs, would an animal that has 4 limbs and need all them to move be able to use a weapon, then look over cover, then crawl on 3 legs and hold a weapon in the third?? since bi pedals have arms, they have limbs free to do what ever is needed, but they can still crawl, crouch, go prone, etc when needed its not like you HAVE to stand straight up and be the biggest target possible (of course, this ww1 game says other wise...)
and since our arms where evolved for various tasks over then walking, we have a very good range of motion allowing us to do many movements quadruple pedals cant, sure a cheeta can run super fast (not for very long tho) but can it hold a gun while laying on the ground then get back up with out ever dropping the gun?
we also can turn our torsos , so if our stompy robots used all 4 legs to walk, it would be like a turret less td :/

of course you are right about certain things, like bipedal not being perfect for absorbing recoil, but we can always change our stance for the task, and mad savage, wtf, just... wtf, the result of evolution making an animal that can run fast is quadrupedal movement in the first place, so evolving for speed while being bipedal is stupid and pointless, there where probably animals like that that probably got killed that caused us not to have evolved for running, the smart ones survived and breed, the " fast" on the other hand....(hence predators being 4 legged more often then not), so...

of course having four legs and still a human like torso, well thats got its own set of problems, you cant just talk about this stuff and say one thing is completely bettert then the other, you just can't
we as humans evolved to utilize our intelligence, we ae bipedal so we can used items in our hands while still being able to walk, we arent colorblind so we can tell certain materials apart, we have 2 eyes with over lapping field of views for better vision when looking at fine details, etc

lots of typing there... bound to be errors just so ya know

#793 Soy

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Posted 27 April 2013 - 09:21 AM

View PostMelcyna, on 27 April 2013 - 08:22 AM, said:

Already discussed to death before but you obviously missed it...

...so read more in the thread and you might learn something... right back at you, since you clearly missed the ENTIRE discussion


Yeah dude, bash the guy cuz he didn't read (LITERALLY) 750 POSTS ABOUT HOW A FANTASY WORLD ISNT REAL.

#794 Just wanna play

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Posted 27 April 2013 - 10:35 AM

View PostSoy, on 27 April 2013 - 09:21 AM, said:


Yeah dude, bash the guy cuz he didn't read (LITERALLY) 750 POSTS ABOUT HOW A FANTASY WORLD ISNT REAL.

and still talked about it like everyone else did....... hes not any better

#795 Melcyna

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Posted 27 April 2013 - 10:51 AM

View PostSoy, on 27 April 2013 - 09:21 AM, said:


Yeah dude, bash the guy cuz he didn't read (LITERALLY) 750 POSTS ABOUT HOW A FANTASY WORLD ISNT REAL.

Of course i would bash him... it's the whole point of this thread... to make fun of BT's inconsistent and nonsensical lore,

View PostLittlefingers, on 27 April 2013 - 08:13 AM, said:

the fact is no of you complaining about the tech level must never have read the books or the tech readouts or an of the other source material, or you would realize that much of the 31st century stuff is just about 21st level tech level due to the fact that there was over 300 years of warfare with most of that with no rules of combat.
That's what he said himself, so since he tried to justify it... it's only fitting for me to bludgeon his argument with what's been done before in this very thread, it is after all what this thread is all about.

View PostJust wanna play, on 27 April 2013 - 09:09 AM, said:

Spoiler


Some valid point there,

but a few things immediately stick out:
Spoiler

a few others as well but we'll take it slow...

Edited by Melcyna, 27 April 2013 - 10:53 AM.


#796 Just wanna play

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Posted 27 April 2013 - 10:58 AM

i never meant a mech needing a hand to hold a weapon, jut having a free limb to mount it on, its not like you would want it in the torso where you can barely aim it

and bipedal doesnt mean tall, look at the way jenners are, they dont have a big upper torso, just 2 legs with a small little boat strapped on top

#797 Melcyna

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Posted 27 April 2013 - 11:00 AM

that depends entirely on the design of the chassis of course...

note that being unable to aim it with torso mounting would be true on a bipedal case...

but this does not necessarily hold on quadruped, or more legs which have a horizontal aligned body instead of vertical during movement.

in the case of jenner,

be careful there, tall is a relative word... tall to whom..

if we take a jenner and compare it to non bipedal design of the same MASS, same WEIGHT, same TOTAL VOLUME, it's practically guaranteed that the jenner is the taller one.

there's not much point to be shorter than say an Atlas, when both Atlas and jenner in the field still outline themselves as they are taller than any other combatant on the field.

Edited by Melcyna, 27 April 2013 - 11:05 AM.


#798 Just wanna play

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Posted 27 April 2013 - 11:07 AM

and i know all the strengths of turret less tds, but notice how they are disappering in favor of wheeled things with turrets, frankly, ifvs are replacing purpose built tds because a specialized tds arent necessary when all that is needed is a rocket launcher


jack of all trades may perish when facing the purpose built thing, but they will be more effective then something purpose built for something else, like the tank that can hold troops, effectively acting as an ifv, either send in 10 tanks and 10 ifvs, or send in 20 of those tanks filled with troops, think about it, do you really think a jack of all trades doesn't belong on the battle field? because they are everywhere

and many American vehicles have had their chassis modified for various tasks, light tanks as tds, medium tanks as spgs, etc...

View PostMelcyna, on 27 April 2013 - 11:00 AM, said:

that depends entirely on the design of the chassis of course...

note that being unable to aim it with torso mounting would be true on a bipedal case...

but this does not necessarily hold on quadruped, or more legs which have a horizontal aligned body instead of vertical during movement.

in the case of jenner,

be careful there, tall is a relative word... tall to whom..

if we take a jenner and compare it to non bipedal design of the same MASS, same WEIGHT, same TOTAL VOLUME, it's practically guaranteed that the jenner is the taller one.

there's not much point to be shorter than say an Atlas, when both Atlas and jenner in the field still outline themselves as they are taller than any other combatant on the field.

it would help if you showed me a pic of an example of a mech built like what you are describing

#799 Melcyna

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Posted 27 April 2013 - 11:09 AM

View PostJust wanna play, on 27 April 2013 - 11:04 AM, said:

and i know all the strengths of turret less tds, but notice how they are disappering in favor of wheeled things with turrets, frankly, ifvs are replacing purpose built tds because a specialized tds arent necessary when all that is needed is a rocket launcher


jack of all trades may perish when facing the purpose built thing, but they will be more effective then something purpose built for something else, like the tank that can hold troops, effectively acting as an ifv, either send in 10 tanks and 10 ifvs, or send in 20 of those tanks filled with troops, think about it, do you really think a jack of all trades doesn't belong on the battle field? because they are everywhere

and many American vehicles have had their chassis modified for various tasks, light tanks as tds, medium tanks as spgs, etc...

This is unfortunately mistaken,

what the american did is not making a jack of all trade...

because the light tank turned into a TD for example, is a TD now... they have changed it's role and application but it is now specialized in that role.

a sherman chassis used as Priest SPG for another example, is NOW an SPG... not a tank anymore... and it specialize in that role AS an SPG.

They essentially took a chassis, and replace it's content to fulfill a very specific role... they did not turn the chassis to be a jack of all trade at all (and this would be suicidal in fact if you tried to use them as such).

And there's only 1 tank we have right now iirc that can hold troops in it's design ie: Merkava and for that matter they do so by sacrificing something else.. in Merkava case they do this by sacrificing ammo capacity and the room that they can hold is VERY small for that matter.

and they are not an IFV replacement, rather in the event that they are forced to do so Merkava can perform a limited capacity of it, they are not intended to replace IFV AT ALL, hence why Israel has a large array of heavy APC and IFV.

View PostJust wanna play, on 27 April 2013 - 11:07 AM, said:

it would help if you showed me a pic of an example of a mech built like what you are describing

I'll shop something in a bit...

Edited by Melcyna, 27 April 2013 - 11:18 AM.


#800 Just wanna play

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Posted 27 April 2013 - 11:18 AM

View PostMelcyna, on 27 April 2013 - 11:09 AM, said:

This is unfortunately mistaken,

what the american did is not making a jack of all trade...

because the light tank turned into a TD for example, is a TD now... they have changed it's role and application but it is now specialized in that role.

a sherman chassis used as Priest SPG for another example, is NOW an SPG... not a tank anymore... and it specialize in that role AS an SPG.

They essentially took a chassis, and replace it's content to fulfill a very specific role... they did not turn the chassis to be a jack of all trade at all (and this would be suicidal in fact if you tried to use them as such).

And there's only 1 tank we have right now iirc that can hold troops in it's design ie: Merkava and for that matter they do so by sacrificing something else.. in Merkava case they do this by sacrificing ammo capacity and the room that they can hold is VERY small for that matter.

and they are not an IFV replacement, rather in the event that they are forced to do so Merkava can perform a limited capacity of it, they are not intended to replace IFV AT ALL.

jack of all trades have to have compromises somewhere right??? iack of all trades never replace, only supplement those more specialized, and the chassis its self was a jack of trades, note that the preist was also made out of the m3 lee, and so was T40

and they don't really "specialize it" for the task, the td light was nearly the same as it was when it was a light, mainly just bigger gun, it wasn't exactly a perfect td, the there is that american half track that was just a truck with a 2nd axle and treads, again, did just as well as a purpose built half track, and better then the germans ******** half track design





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