Unseen/reseen: Aye Or Nay?
#181
Posted 13 January 2013 - 10:36 PM
#182
Posted 13 January 2013 - 10:37 PM
KuruptU4Fun, on 13 January 2013 - 10:34 PM, said:
I didnt say theyd get sued for using the reseen designs
just the designs that were taken from other sources. I thought those were the ones ppl call "unseen". If my terminology was off, my bad
#183
Posted 13 January 2013 - 11:00 PM
Mechwarrior Buddah, on 13 January 2013 - 10:30 PM, said:
The point being that youre not gonna see the old designs cause pgi will get cease and decisted
They (PGI) can't use the "Reseen" (Project Phoenix) art any more than the original 3025 art. Those pieces are under the rights of Topps.
ANY art they make for MWO is exclusively for MWO. Including the 'mechs we already have in-game, including the already-announced 'mechs. All of those are NEW art.
If they made any of the "Unseen"/"Reseen", they would also be NEW art. PGI does not have the right to use any of the sourcebook art. Likewise, Topps does not have the rights to use MWO's art (which negates the possibility of seeing a pen & paper sourcebook from Catalyst using MWO's art).
Edited by DirePhoenix, 13 January 2013 - 11:00 PM.
#184
Posted 13 January 2013 - 11:04 PM
DirePhoenix, on 13 January 2013 - 11:00 PM, said:
They (PGI) can't use the "Reseen" (Project Phoenix) art any more than the original 3025 art. Those pieces are under the rights of Topps.
ANY art they make for MWO is exclusively for MWO. Including the 'mechs we already have in-game, including the already-announced 'mechs. All of those are NEW art.
If they made any of the "Unseen"/"Reseen", they would also be NEW art. PGI does not have the right to use any of the sourcebook art. Likewise, Topps does not have the rights to use MWO's art (which negates the possibility of seeing a pen & paper sourcebook from Catalyst using MWO's art).
ah see I didnt know the reseen stuff was already licensed. I just knew the unseen stuff was stolen
wait... how are they trying to make a game without having the rights to be able to use the likenesses of the mechs in the game (in TT not this game) already?
I thought they HAD hte consent from Catalyst to do this game?
Edited by Mechwarrior Buddah, 13 January 2013 - 11:07 PM.
#185
Posted 13 January 2013 - 11:05 PM
#187
Posted 13 January 2013 - 11:21 PM
Mechwarrior Buddah, on 13 January 2013 - 11:04 PM, said:
ah see I didnt know the reseen stuff was already licensed. I just knew the unseen stuff was stolen
wait... how are they trying to make a game without having the rights to be able to use the likenesses of the mechs in the game (in TT not this game) already?
I thought they HAD hte consent from Catalyst to do this game?
They don't need consent from Catalyst. Catalyst is working in cooperation with the various other companies producing BattleTech and Mechwarrior stuff, which I believe is more along the lines of a cooperative community thing more than a legal asset coverage thing.
Catalyst is licensing art from Topps. Topps has the rights for all the Battletech images in print media (I think technically Topps has the right to the name "BattleTech" as well, which may be why pretty much all the computer game stuff is called Mech-something instead of BattleTech). PGI can make new art exclusively for MWO. ACRONYM games (IGP's other dev house) can make new art exclusively for MechWarrior Tactics. Personae Studios (MechWarrior: Tactical Command) has licensed from Topps and can apparently use sourcebook art.
#188
Posted 13 January 2013 - 11:26 PM
I'll settle for a catapult with arms that has an additional 10 tons to play with...
#189
Posted 13 January 2013 - 11:31 PM
To me its simply not Battletech without real Warhammer, Rifleman, etc. I just think its sad that those witht he Robotech rights still give a ****. I mean it may still be alive in asia, but for all I know Robotech is very much dead and gone. Battletech still lived however and I'd rather have my real mechs.
#190
Posted 13 January 2013 - 11:49 PM
Mechwarrior Buddah, on 13 January 2013 - 11:04 PM, said:
ah see I didnt know the reseen stuff was already licensed. I just knew the unseen stuff was stolen
wait... how are they trying to make a game without having the rights to be able to use the likenesses of the mechs in the game (in TT not this game) already?
I thought they HAD hte consent from Catalyst to do this game?
They do (from Topps, not from Catalyst,) but they have to create a derived version of it. Many of them are so subtly derived that they may as well be the originals, which is apparently "in bounds" for MW Online. MW Tactics had to deviate much wider because that game's art isn't of 'Mechs, but of minis - which rubs up against Iron Wind's licence to produce TRO-faithful minis as well as MWTC's licence for the real art.
Edited by Sandslice, 13 January 2013 - 11:51 PM.
#191
Posted 14 January 2013 - 12:28 AM
The problem would arise if they use the original name combined with an updated model. The owners of the original right will bring our devs to court to suck whatever amount possible of money from them, possibily ending this game experience!
#192
Posted 14 January 2013 - 02:07 AM
Suskis, on 14 January 2013 - 12:28 AM, said:
That's actually the opposite of what would happen. If they used the "unseen" mechs (names and stats) using "unseen" art, THAT is where you would have a problem.
There is no issue with names or stats, just the artwork. If PGI creates new artwork for MWO (which they have to do anyway for anything appearing in this game since they don't even have the rights from Topps to use current sourcebook art), there is nothing build a case on.
#193
Posted 14 January 2013 - 03:05 AM
DirePhoenix, on 14 January 2013 - 02:07 AM, said:
That's actually the opposite of what would happen. If they used the "unseen" mechs (names and stats) using "unseen" art, THAT is where you would have a problem.
There is no issue with names or stats, just the artwork. If PGI creates new artwork for MWO (which they have to do anyway for anything appearing in this game since they don't even have the rights from Topps to use current sourcebook art), there is nothing build a case on.
There doesn't seem to exist any issue about the arts with Topps though, since of the Mechs currently in the game, most look very similar to sourcebook art. (As an example, for the Catapult and the Jenner I cannot see any difference.) If someone made any "Reseens" which are only half as close to the Unseen, H.G. would have their a**es in court. That's why I think PGI shouldn't have any problem using the Reseen, or designs very similar to them.
#194
Posted 14 January 2013 - 03:44 AM
Vincent Lynch, on 14 January 2013 - 03:05 AM, said:
There doesn't seem to exist any issue about the arts with Topps though, since of the Mechs currently in the game, most look very similar to sourcebook art. (As an example, for the Catapult and the Jenner I cannot see any difference.) If someone made any "Reseens" which are only half as close to the Unseen, H.G. would have their a**es in court. That's why I think PGI shouldn't have any problem using the Reseen, or designs very similar to them.
The Jenner and Catapult in MWO are very different from the TRO sourcebook art. The sourcebook Catapult has a very smooth, rounded torso, no weapon pods on the side torsos (the CPLT-C1's medium lasers are just a series of 4 holes in the front like a perforated smiley face), as well as a different design for the legs. The Jenner's cockpit is the major difference in the MWO version because the sourcebook's Jenner cockpit has eyesocket dual windshields as if it has a face, and also lacks the T-bar spoiler. Not to mention that if MWO were to use the actual sourcebook art for those two, then neither one would be able to torso twist.
Sourcebook Jenner:
MWO Jenner:
Sourcebook Catapult:
MWO Catapult:
#195
Posted 14 January 2013 - 04:00 AM
#196
Posted 14 January 2013 - 04:33 AM
me love big salami on shoulder mechs. i already own 3 hunchies and wont sell but i like the look of sleek salami .
#198
Posted 14 January 2013 - 04:49 AM
#199
Posted 14 January 2013 - 05:17 AM
Atlas3060, on 14 January 2013 - 04:49 AM, said:
We all want.
But there must be a reason for PGI not using the even Reseen* mechs. Maybe after the Clans, in 2014, they surprise us with an all-Reseen wave of IS mechs... (we can always dream, right?)
*The Unseen they can't use, anyway - so forget about it.
Talking about the Unseen, Zaptruder is making pretty redesigns of the Unseen. Look at his Shadow Hawk, Battlemaster, Phoenix Hawk, Stinger, Marauder, Wahammer and Locust. I know, most are too legally similar with the Unseen, but they are a proof that even the classics can be made better.
Edited by Odanan, 14 January 2013 - 05:18 AM.
#200
Posted 14 January 2013 - 06:04 AM
That is all I want; painted in the colour of Gundam Wing.
Hell, make it a 500.00 mech, that has no fixed hardpoints and that'll be more than enough for a long long time.
Edited by Mikhalio, 14 January 2013 - 06:39 AM.
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