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Are you going to follow your commanders orders?


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#241 Hybris

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Posted 12 July 2012 - 07:54 PM

View PostCrackersPhinn, on 12 July 2012 - 06:22 PM, said:

I'm a mercenary, i go where the money goes. If the price is right and the orders sound I will comply.

Seriously though, in a pub match i will only follow a competent. After playing so many BF games there are a lot of people that dont know how to be a commander. If they are new i'll go easy on them, but if they think they are all that i'd just ignore them all together.

Also being a a skilled fragger will also not earn any of my respect as a competent commander, since it is more than just about being able to frag people the best.

At the end of the day though, more often than not, i just want to have fun if following the orders will get me more fun from the game i'll follow it.


More or less this is what I would do. I never have been a very good commander so I at least know to stay out of the slot, I can only hope that maybe just maybe others will have such common sense. :D

#242 ArchRakshasa

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Posted 12 July 2012 - 08:30 PM

As long as I'm not getting some crazy person trying to throw a match I have no issues taking or giving orders if the need arises.
Organization is needed, unless a persons thought process is flawed. One match doesnt determine that, but this is one of those games im sure someone can build or break a reputation. Same can be said for someone who takes on Lone Wolf antics.

Theres always a time and place for everything but not at the expense of others.

#243 Xandre Blackheart

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Posted 12 July 2012 - 08:36 PM

It depends on how competent they are.. The first rule any competent commander needs to know is when to shut the hell up and let the troops get on with what they do best. - most of the time.

The second rule is to know when your troops need information and when they don't. - that's harder.

The third rule is to know when you actually NEED to order some poor son of a ***** to go get himself killed for the mission. - that's the one of the hardest thing any human ever has to do.

#244 Sainamu

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Posted 12 July 2012 - 08:40 PM

I'll give a commander 2 chances, otherwise, I'm out

#245 Rilenn

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Posted 12 July 2012 - 08:42 PM

As part of a team...I'll follow commander's orders.

#246 Yuba Frank

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Posted 12 July 2012 - 08:48 PM

Yes, I am. Now that I'm a member of Bravo Whiskey Charlie I'll follow the commands I receive from my lance commander and company commander to the letter. "Yuba Frank...take your Hunchie and go draw fire." "Roger that boss." Yuba Frank lumbers forward in his Hunchback and draws fire. Know why? Because me taking my Hunchie forward to draw fire is part of a bigger plan to take out the enemy. I trust my commanders to have a good reason for giving me that order. We train for that. That's how we roll.

Go check out our thread in the Merc Corps recruiting section. If you're interested go fill out an app. Tell them I sent you.

#247 W0lfnMan

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Posted 12 July 2012 - 08:50 PM

To me, it seems the Devs are doing everything they can to make this a team based game. I love that. Sure being a Big Stompy Robot fan I would play it regardless but adding the heavy team based strategy concept just makes it mo betta. Being a military person myself I understand the need for one Chief. So lead, follow, or get out of the way. So long as the "Commander" is willing to Lead, I will follow...and not get in the way. They chose to try to play their character in a Commander role. This shows a desire to lead. If they can make "A" decision, good or bad, I'll work with that. The moment a leader freezes up, I'm going to have concerns.

#248 Fizban

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Posted 12 July 2012 - 08:50 PM

If I give an order, I expect those under my command to follow.


If they do not, then they will be forced to seppuku. Without Kaishakunin. If pain be shown then the insubordinate will suffer Ling Chi.


Of course i will probably not know these people but hey, i can still remove them from my command.

#249 Mattrixx

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Posted 12 July 2012 - 09:06 PM

Following orders from a commander.

Well, depends a bit.
I'll try and give the benefit of the doubt to any newer commander but if I have previous experience with the said player from previous games on any other role and he's displayed idiocy in the past then I'd be more then likely to ignore him even if he might appear to be giving, at first, sane orders.
Also I tend to block people rather easily if they are acting and keep acting like a complete retards over team/common chat or keep spamming orders or "map hexes".

Don't know how it is with BF, but in WoT you tend to have in some games someone who seems like the sound of the "blink" of the map hex he points at to get peoples attentions. And if similar actions / behavior is expressed by some of the players in MWO I'll be adding them more often then not to my ignore list against spam to keep my chat display clear of them spamming randomly.
And any commander doing this will soon loose my respect wholly and entirely not to mention get noted to any friends I have as "he likes to spam, ignore him."

Yes, this might easily lead to messages from them being not relayed to me but frankly if they like spamming so much I don't have much inclination of listening to anything else they might be wishing to express. And seeing them die somewhere pretty much tells me all I need to know of that area anyway (namely that there are enemies there that just rid me of an annoyance). And I might wander there, if need be, and thank them personally of the favor (usually with the wrong of my guns but no ones perfect). :)

In reverse if I do find a good commander whom seems to have a head on his shoulders and seems sensible in general, even if we'd end up loosing the battle, I'd be more then likely to follow such persons orders in other games I saw him commanding as well as mentioning such a person to any friends I was with. :D

#250 Hidran

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Posted 12 July 2012 - 09:10 PM

definitely... half the time at least

#251 Dimestore

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Posted 12 July 2012 - 09:11 PM

This is why I am skimming through the organized groups for good matches to my style: I prefer teamwork but don't want to be subjected to random commander quality level. Even a bad commander can improve if I play with him multiple times but a one-shot team-up is shakey at best.

#252 Izac

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Posted 12 July 2012 - 09:13 PM

Premade or GTFO


...but if you give good orders, following them should be pretty easy/common sense. The fact that there is no voip makes it almost silly atm, hence premade (impying vent, teamspeak, mumble, etc.)or GTFO :D

Edited by Izac, 12 July 2012 - 09:16 PM.


#253 IIIuminaughty

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Posted 12 July 2012 - 09:14 PM

HELL NAWWWWW!!! I aint followin no one's directions that gonna get me killed. I can do that myself homie.

#254 Blackhound

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Posted 12 July 2012 - 09:17 PM

No, I will not follow commands, because commands will be issued by someone who is not aware of my roles, my warfare specialization, or my abilities. They will not know what my 'Mech is outfitted with, they will have no idea or consideration of what my personal plans or desires are, and they will be blindly following their own intuition that is based on wild assumptions.

I will follow suggestions by players I somehow come to trust, however.

#255 Dozer

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Posted 12 July 2012 - 09:49 PM

If you're looking at being a commander I would take a look at this thread and start jotting down notes and names. At least then you'll know who is going to follow, who is going to flip flop, and who will downright ignore you when it comes time to call the shots. Set your expectations now about the role, and other players, so you want be disappointed when metal hits the ground,

#256 Greevis

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Posted 12 July 2012 - 09:51 PM

Im going to play it by ear . Follow the orders of a competent commander and have a coms breakdown with incompetent one.

#257 Titus Pullo XIII

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Posted 12 July 2012 - 10:05 PM

Considering our Merc Corp Commander is/was in Afghanistan I would be worried what might happen if I didn't follow orders.

#258 bLitzLRC

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Posted 12 July 2012 - 11:00 PM

Sounds a lot like the commander functions in BF series. Usually the commander was mostly a switchboard operator responding to the team requests for uav, arty, etc. Players who wanted to earn more points would ask for commands as well but if the team knew what they were doing the commander worked for them and got points for the support role.

I for one won't feel comfortable enough to command until I get to know the maps. Too bad you can't go in to an empty server and explore. It's gonna be OJT!

#259 Dozer

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Posted 12 July 2012 - 11:34 PM

I'm guessing the role should be changed from Commander to Mission Support or Operations if for no other reason than it makes some people more likely to feel they aren't being 'lorded over' by the person doing it. It's then up to that person to make sure they don't go all Emperor Nero on their team mates.

#260 Deathman Kenshi

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Posted 12 July 2012 - 11:53 PM

If that order is to shoot him in the back ?

Yes why not.

If that order is suicide rush against steiner party ?

Yes why not.





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