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Open beta completely ruined by premades, griefing must stop


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#161 Athurio

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Posted 31 October 2012 - 12:23 PM

View PostAgent of Change, on 31 October 2012 - 12:20 PM, said:



As much as I agree with you Dave, you can't confuse them with the 'facts', much like political partisans they know what they know and reality be damned.


They'll probably just ignore your statement and call you their favorite political slur.

#162 Psykosis

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Posted 31 October 2012 - 12:23 PM

Quote

The only benefits that pre-made groups have is that they communicate. It's that simple.

this.

#163 Noahbash

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Posted 31 October 2012 - 12:24 PM

I am proud to say that House Liao does in fact "grief" players in that our strong 7-1 or greater victories (9 in a row last night) do indeed create a great amount of "grief" for all those who oppose us.

We work well as a team, and at the end of every match send a clear signal to the last remaining mech by de-limbing just prior to finishing them off.

All of this is only after we have posted in ALL CHAT www.HouseLiao.com ... start winning.

We do this not to cause people grief, but to make them see the error of their foolish ways We make sure they know EXACTLY what they can do about it, and welcome anyone wishing to fight for The Capellan Confederation if only they swear allegiance to the Chancellor.

The grief caused by their refusal to accept the helping hand they have been given is not my problem, nor will I lose any sleep over it.

#164 BlackWidow

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Posted 31 October 2012 - 12:27 PM

View PostTice Daurus, on 31 October 2012 - 05:33 AM, said:

When I first joined this game, I wasn't good. I sucked donkey balls. I was that bad. What did I do?

I found and made friends.
I learned from them.
I read the forums for tips, tricks, different optimum builds of mechs that worked.
I read the forums for strategies.
I practiced more.
I tinkered more with my mechs.
I then practiced better drops as a lone wolf.
I coordinated PUG team drops and lead.
I started using TeamSpeak3 to coordinate better with friends.

And this was all BEFORE I joined a Merc Unit premade.

Now that I am in a group of friends that I work with together as a team my wins have increased further. Ask yourself...what can you do to make yourself better? What can you do to learn more?

And stop whining and crying about it. Take action not give grief about premade groups. This is a TEAM PLAY type of game. The mechs are there to support each other in different roles. Work together as a team or DIE ALONE. Truer words have never been spoken.


I can vouch for this. Tice and I got into beta about the same time and with regards to donkey parts......there was some *action* going on there. But, I have played against him a few times since and he has definitely improved greatly. I think he has elevated his game from sucking to just giving donkeys obscene finger gestures. :D

#165 Agent 0 Fortune

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Posted 31 October 2012 - 12:30 PM

News Flash!
Premades are not the problem. PUGs are the problem, specifically griefer, AFK, Disconnect, TK, suicide PUGgies.

If you run into a PUG group that doesn't have a griefer PUGs in it, guess what? you are going to get rolled. Being in a pre-made group isn't a garunteed win, it is a garuntee that you don't have a dead-weight mech.

Edited by Agent 0 Fortune, 31 October 2012 - 12:31 PM.


#166 Kunae

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Posted 31 October 2012 - 12:31 PM

No, it's ruined by idiots like this: http://mwomercs.com/...ide-rush-grind/

#167 paladin yst

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Posted 31 October 2012 - 12:32 PM

Quote

And will we see your l33tness joining us in the premade v premade fights or are you going to just continue wading in the kiddie pool farming noobs?

I'm beginning to think the "premades are griefers/ruining the game" thread authors simply want us out of their playground so they can get down to griefing the noobs without worrying that they will be playing people who aren't noobs.

also your logic is staggering if the premades are fighting premades then premades are beating premades meaning premades are winning... so by your logic are only the ones who lose griefers?


Sorry, in which part of premade vs premade, pug vs pug do u not understand? or is that your clan is only competent in griefing pugs? so whats wrong with premade beating premades again? lol both farmed pugs via griefing and made over millions, most if not all is already module'd. And in what aspect of pug vs pug do u not understand? both can have multiple trail mechs, randoms, pro, noobs or dcs. Lv of playing field is just.

Or did u griefed so much that ure so blind that u wanted to ignore phase 1?

I can join premade whenever I`ve the time to waste on waiting on ppl to click the ready button. When I`m in premade I`d rather face some real premade and get thrashed or a good fun out of it rather than against some clans who can only grief pugs. Right now majority of griefer premade have grief so much to the point they r module'd. The dif in gears are so rediculously unbalanced already.

#168 RedHairDave

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Posted 31 October 2012 - 12:34 PM

View Postpaladin yst, on 31 October 2012 - 12:32 PM, said:


Sorry, in which part of premade vs premade, pug vs pug do u not understand? or is that your clan is only competent in griefing pugs? so whats wrong with premade beating premades again? lol both farmed pugs via griefing and made over millions, most if not all is already module'd. And in what aspect of pug vs pug do u not understand? both can have multiple trail mechs, randoms, pro, noobs or dcs. Lv of playing field is just.

Or did u griefed so much that ure so blind that u wanted to ignore phase 1?

I can join premade whenever I`ve the time to waste on waiting on ppl to click the ready button. When I`m in premade I`d rather face some real premade and get thrashed or a good fun out of it rather than against some clans who can only grief pugs. Right now majority of griefer premade have grief so much to the point they r module'd. The dif in gears are so rediculously unbalanced already.


Quote

Posted Image[color=#CCCCCC]Garth Erlam, on 30 October 2012 - 04:14 PM, said:[/color][color=#959595]

We are taking steps to fix this (Phase 1 will be soon, in fact) but a lot of this is player perception. I play outside of groups 99% of the time, and in the last two weeks I've played against a grand total of two premades. Today I played 20 matches just to see; got zero.

It can be frustrating to lose like that, sure, but what people often forget is they're losing because they literally do zero group work. No-one uses C3, no-one even uses text chat. Then they get picked apart one by one. I managed to get a random group of guys to talk and we beat an actual premade (one of those two I faced) because a lot of the guys there were great players, they just needed a good leader.
[/color]

And no, I don't mean yelling at people who don't listen to you :D


you very rarely run into a premade. its all in your head. devs confirmed it. please move on to your next excuse for poor play, when you run out, and want to learn. join any group, any of them, talk to people. its likely you have many misconceptions and that is likely why you are having issues winning. i offer my assistance

1st-rangers.com

#169 Agent of Change

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Posted 31 October 2012 - 12:36 PM

View PostAgent 0 Fortune, on 31 October 2012 - 12:30 PM, said:

News Flash!
Premades are not the problem. PUGs are the problem, specifically griefer, AFK, Disconnect, TK, suicide PUGgies.

If you run into a PUG group that doesn't have 1 or more of the above griefer PUGs in it, guess what? you are going to get rolled. Being in a pre-made group isn't a garunteed win, it is a garuntee that you don't have someone weighing your down.



Brilliant! You just gave me an idea, I will try pugging when some one can promise me that i can play 4 consecutive rounds and in at least 2 of those 4 rounds I will not have a 'teammate' do any of the following even once: Suicide, D/C (after the game starts), T/k (or fire on friendlies intentionally), or go AFK.

If that sounds like a high bar to set, i'm really sorry but when i run with my Corp i don't have any of those issues for entire nights worth of game play (plus the bonus of competent coordination and friends to talk to)... and that is why I premade only when i am not taking a mech out for a heat test.

Edited by Agent of Change, 31 October 2012 - 12:38 PM.


#170 Arisaema

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Posted 31 October 2012 - 12:37 PM

View PostBigbaddaboom, on 31 October 2012 - 01:45 AM, said:


you just suggested getting in a premade.. WTF?


Here's the secret of MWO:

Spoiler


#171 StonedVet

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Posted 31 October 2012 - 12:38 PM

View PostAgent of Change, on 31 October 2012 - 12:36 PM, said:



Brilliant! You just gave me an idea, I will try pugging when some one can promise me that i can play 4 rounds and in at least 2 of those 4 rounds I will not have a 'teammate' do any of the following even once: Suicide, D/C (after teh game starts), T/k (or fire on friendlies intentionally), or go AFK.

If that sounds like a high bar to set, i'm really sorry but when i run with my Corp i don't have any of those issues for entire nights worth of game play (plus the bonus of competent coordination and friends to talk to)... and that is why I premade only when i am not taking a mech out for a heat test.


I see a DQ EVERY game I play in the evenings. It is that common of an occurence.

#172 ferranis

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Posted 31 October 2012 - 12:38 PM

View PostRedHairDave, on 31 October 2012 - 12:34 PM, said:




you very rarely run into a premade. its all in your head. devs confirmed it. please move on to your next excuse for poor play, when you run out, and want to learn. join any group, any of them, talk to people. its likely you have many misconceptions and that is likely why you are having issues winning. i offer my assistance

1st-rangers.com


Right, devs chance the whole system as fast as possible because the problem does only exist in peoples head.
Go on justify your griefing a bit more. See you soon whining about getting matched against top clans (who by the way dont grief).

#173 Bilbo

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Posted 31 October 2012 - 12:41 PM

View Postferranis, on 31 October 2012 - 12:38 PM, said:


Right, devs chance the whole system as fast as possible because the problem does only exist in peoples head.
Go on justify your griefing a bit more. See you soon whining about getting matched against top clans (who by the way dont grief).

They have been working on the MM system for quite some time(months). From the posts in the old Beta Announcement forums, the overhaul is being implemented pretty much on their original schedule.

#174 Beneto

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Posted 31 October 2012 - 12:41 PM

Just thought I would throw my two cents in here.

I played in the CB for a long time. Then I stopped playing as I was waiting for certain mechs and other mechanics to be balanced and introduced into the game. I finally jump on again the last few days and while plenty of matches my team got our ***** handed to us that does not mean it was a wash in money or XP.

If you play it smart you can get plenty of component destruction bonuses, assist kills, spot bonuses and even a straight up death blow or two and come out with 500 to 1000 xp and 150000 to 250000 cash. Sure it eats your cash to fix your mech but I have yet to lose money in that regard just seems like some games I only break even.

Play smart. Use obstacles to avoid missiles, kill scouts, and practice hitting the same spot every time and you will be able to claw your way up even if it feels slow at first. Mech warrior games have always had a steep learning curve as far as piloting skills and a learning heat management and weapon management. And above all encourage your team to talk and work together even in a pug if you can get a few other mechs to work together you can pull off a win.

#175 Agent of Change

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Posted 31 October 2012 - 12:42 PM

View Postferranis, on 31 October 2012 - 12:38 PM, said:


Right, devs chance the whole system as fast as possible because the problem does only exist in peoples head.
Go on justify your griefing a bit more. See you soon whining about getting matched against top clans (who by the way dont grief).



what is your definition of griefing... seriously. Because most of us here in this thread discussing this are talking about how we play in premades and don't grief.

Who are these tops 'clans' that magically can play as groups and not 'grief'?

Because as far as i can tell thus far the general argument (as far as i can tell) has been if you run a premade you are greifing, if you explain why you are playing with a team you are trolling, that sound about right?

So please tell me how you can be in a 'top clan' and not grief... i'm genuinely curious at this point.

BTW, the sentiment that "problem does only exist in peoples head." came from a post Garth made. He's one of the Devs here.

Edited by Agent of Change, 31 October 2012 - 12:44 PM.


#176 Taryys

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Posted 31 October 2012 - 12:42 PM

From my Guide: [Guide] Playing with Friends, Groups, and Teams

Quote

1. Team Game

First, and foremost you must understand that MW:O is a team game. The developers have stated this explicitly. The game's mechanics and method of play revolve around this fact. Understanding this and playing with this in mind will help you greatly. Team work rocks, will make you a better player and better team mate, and lead to more wins and a great social experience!!

To quote the following article titled "New to MechWarrior Online’s open beta? The mistakes to avoid, and how to choose and mod your Mech" from Penny Arcade which interviews Paul Inouye, the game's Lead Designer:

Quote

Mistake #1: Thinking you’re going to “lone wolf” your way to greatness and carry your team to victory…

The glaring problem new players run into when starting MechWarrior Online is the run and gun mentality of other first-person shooters. This mentality will have you dead and sitting in a smoldering pile of metal within the first few minutes of a match starting.

In MechWarrior Online, it is important that players keep their teammates informed of what is happening on the changing strategic battlefield. Information sharing and strategic gameplay are the key components to success in the game. A breakdown of information sharing will spell failure for you and your team plus a lot of cost in repairs! Remember this: YOU will NOT carry your team by getting the most kills. Doing hit and run attacks on your enemy’s flanks, not only softens them up for you and your teammates, but relays valuable intel to your whole team. Your TEAM will then carry YOU with good communication.


This guide will cover much of what Paul is talking about.




View PostBigbaddaboom, on 31 October 2012 - 01:45 AM, said:


you just suggested getting in a premade.. WTF?


#177 paladin yst

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Posted 31 October 2012 - 12:46 PM

5 more days, I support dev

#178 Kunae

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Posted 31 October 2012 - 12:46 PM

View PostLowridah, on 31 October 2012 - 12:38 PM, said:


I see a DQ EVERY game I play in the evenings. It is that common of an occurence.

Please order me one of these, next time, then.


Posted Image
:D

Edited by Kunae, 31 October 2012 - 12:55 PM.


#179 ferranis

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Posted 31 October 2012 - 12:46 PM

View PostAgent of Change, on 31 October 2012 - 12:42 PM, said:



what is your definition of griefing... seriously. Because most of us here in this thread discussing this are talking about how we play in premades and don't grief.

Who are these tops 'clans' that magically can play as groups and not 'grief'?

Because as far as i can tell thus far the general argument (as far as i can tell) has been if you run a premade you are greifing, if you explain why you are playing with a team you are trolling, that sound about right?

So please tell me how you can be in a 'top clan' and not grief... i'm genuinely curious at this point.


Dont know where the forum keeps it but you know the "Matchmaking though organisation" thread where groups fight against each other by hitting start at the same time.

If you like it or not, when you drop with a reasonable amount of people (maybe more than 4) at this time you are scaring away dearly needed new players. Call it how you want. Griefing is as good as any word for it.

#180 RedHairDave

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Posted 31 October 2012 - 12:47 PM

View Postferranis, on 31 October 2012 - 12:38 PM, said:


Right, devs chance the whole system as fast as possible because the problem does only exist in peoples head.
Go on justify your griefing a bit more. See you soon whining about getting matched against top clans (who by the way dont grief).

Quote

Posted Image[color=#CCCCCC]Garth Erlam, on 30 October 2012 - 04:14 PM, said:[/color][color=#959595]

We are taking steps to fix this (Phase 1 will be soon, in fact) but a lot of this is player perception. I play outside of groups 99% of the time, and in the last two weeks I've played against a grand total of two premades. Today I played 20 matches just to see; got zero.

It can be frustrating to lose like that, sure, but what people often forget is they're losing because they literally do zero group work. No-one uses C3, no-one even uses text chat. Then they get picked apart one by one. I managed to get a random group of guys to talk and we beat an actual premade (one of those two I faced) because a lot of the guys there were great players, they just needed a good leader.[/color]

And no, I don't mean yelling at people who don't listen to you :D

99% of the time you rage about being killed by a premade, it was just a pug. from the devs/
stop trolling

funny thing there, im in a top clan, we drop 8v8 all the time, i dont see an issue. also i dont think you know what griefing means, might wana stop using that, you come off like a standard issue xbox live 12 year old.

Edited by RedHairDave, 31 October 2012 - 12:54 PM.






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