DirePhoenix, on 07 November 2012 - 10:34 AM, said:
Wrong. You re-roll crits for ES and FF slots, and if there are no criticals to hit in the location, the crits transfer to the next location. Battletech Master Rules, pgs 35-36, "Battlemech Critical Hits":
Correct. And Total Warfare didn't change this.
P 124: Each weapon and other piece of equipment fills at least one slot on the Critical Hit Table. If the player rolls damage for a slot for which no component exists; a slot that cannot take critical damage, such as endo steel, CASE or ferro-fibrous armor; or a slot that has already taken a critical hit, he rolls both dice again. (On pregenerated record sheets, the words in equipment slots that cannot take critical damage always appear more faint than the words in a critical slot filled with equipment that can take critical damage.)
Endo steel and FF slots do not take crits (neither does CASE, but we houseruled that because it made more sense to us that it was gone and now an ammo explosion would kill you dead, which seemed more fun, so we allowed CASE crits).