Online Mechlab, Maps, Stats And Data
#1181
Posted 04 May 2014 - 07:15 PM
http://mwo.smurfy-net.de/#mechs_quirks
hoping it'd link to mech quirks, but it went to the top of the page
#1182
Posted 08 May 2014 - 04:05 AM
Example:
http://imgur.com/ITy5LQn
http://imgur.com/qa86qJr
Edited by Ulketulke, 08 May 2014 - 04:05 AM.
#1183
Posted 08 May 2014 - 10:07 PM
#1184
Posted 12 May 2014 - 10:30 AM
Thanks for your website, it's really helpful!
And, BTW, DPS of the Gauss Rifle isn't 15/4=3,75, it's 15/(4+0,75)=3,16.
#1185
Posted 12 May 2014 - 10:29 PM
Ulketulke, on 08 May 2014 - 04:05 AM, said:
I just updated my maps section and use another drawing library. I also added better tooltips for the turrets and added a lance info tooltip for lance names aswell.
moso, on 12 May 2014 - 10:30 AM, said:
Thanks for your website, it's really helpful!
And, BTW, DPS of the Gauss Rifle isn't 15/4=3,75, it's 15/(4+0,75)=3,16.
thanks, i added the chargetime as well.
#1186
Posted 13 May 2014 - 09:33 AM
#1187
Posted 14 May 2014 - 01:19 PM
#1188
Posted 16 May 2014 - 05:15 AM
Any likelihood of a mobile device friendly version in the future?
#1189
Posted 16 May 2014 - 06:40 PM
#1190
Posted 17 May 2014 - 10:55 AM
Tnx to smurfy's mechlab, ive gathered the info of all mechs free slots left in stripped condition, without endo-steel and ferro-fibrous. Heres the link to spreadsheet -
Image format -
And also thnx to pilot estatic1 , he modified my spreadsheet to show with endo / ff , or both together. Here it is --
--
Its not so important info, but hope it helps someone
Edited by Codegen, 17 May 2014 - 10:55 AM.
#1191
Posted 19 May 2014 - 06:21 AM
Or rather... I did. I'm not sure if you did a patch last week, but the mechlab no longer works for my crappy little work computer. Unfortunately, its running Internet Explorer 8 still, and there's not really anything I can do about that. As of last week the "login" button is gone, and none of the mechs will actually load in the lab. Only the Statistics page works.
Do you know if this is something you could take a look at?
Thanks!
#1192
Posted 20 May 2014 - 07:34 AM
Facetious, on 19 May 2014 - 06:21 AM, said:
IE8 not working, Do you know if this is something you could take a look at?
I will have a look.
Edit: i had a look and i found the problem. i will fix it soon. I recently changed my map drawing library to an alternative one which is more flexible but sadly not compatible with IE8. So i will fix my code that the library will not interfere with sites which do not use the library but the map section will not work for you and everybody else who still uses IE8. (i will add an info message for those users )
I plan to replace / revmap the weapon lab as-well with a new library but this one still supports IE8
Edited by smurfynet, 20 May 2014 - 07:46 AM.
#1193
Posted 20 May 2014 - 10:01 AM
smurfynet, on 20 May 2014 - 07:34 AM, said:
I will have a look.
Edit: i had a look and i found the problem. i will fix it soon. I recently changed my map drawing library to an alternative one which is more flexible but sadly not compatible with IE8. So i will fix my code that the library will not interfere with sites which do not use the library but the map section will not work for you and everybody else who still uses IE8. (i will add an info message for those users )
I plan to replace / revmap the weapon lab as-well with a new library but this one still supports IE8
That would be awesome!
I'm very glad you found the problem, I was worried my work just blocked your site because it was lowering my productivity. =P
#1194
Posted 22 May 2014 - 10:33 AM
http://mwomercs.com/...rdpoints-sizes/
Edited by Deathlike, 22 May 2014 - 10:35 AM.
#1195
Posted 22 May 2014 - 09:08 PM
#1196
Posted 22 May 2014 - 09:12 PM
#1197
Posted 23 May 2014 - 07:44 AM
Shouldn't be too hard.
15 for all head/cockpit sections, Max Armour/2 for all other parts.
#1198
Posted 24 May 2014 - 01:51 PM
Deathlike, on 22 May 2014 - 10:33 AM, said:
http://mwomercs.com/...rdpoints-sizes/
Thanks for your info, i updated the data and currently rolling out the changes.
Merchant, on 22 May 2014 - 09:08 PM, said:
I kept the Command Console and C.A.S.E out of the list because they don't contain any stats.
But i added them now.
Ovion, on 23 May 2014 - 07:44 AM, said:
Shouldn't be too hard.
15 for all head/cockpit sections, Max Armour/2 for all other parts.
In fact the armor value itself is not in game only the HP and i multiplicate it I added the hp value to the title of each component.
#1199
Posted 24 May 2014 - 02:21 PM
#1200
Posted 24 May 2014 - 07:52 PM
smurfynet, on 24 May 2014 - 01:51 PM, said:
Will help me be lazy, and not have to figure it out myself each time! xD
Aswell as help people who don't really know it's even a thing.
Fast response and actually doing it is very impressive too. Keep up the good work!
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