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Online Mechlab, Maps, Stats And Data

smurfy mechlab guide

1768 replies to this topic

#1181 OznerpaG

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Posted 04 May 2014 - 07:15 PM

just posted this link

http://mwo.smurfy-net.de/#mechs_quirks

hoping it'd link to mech quirks, but it went to the top of the page

#1182 Ulketulke

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Posted 08 May 2014 - 04:05 AM

Could you add a marker to your maps, so we can see which lance spawns where?
Example:
http://imgur.com/ITy5LQn
http://imgur.com/qa86qJr

Edited by Ulketulke, 08 May 2014 - 04:05 AM.


#1183 Void Angel

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Posted 08 May 2014 - 10:07 PM

Why is this not re-stickied? Why was it unstickied?

#1184 moso

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Posted 12 May 2014 - 10:30 AM

Hi,
Thanks for your website, it's really helpful!

And, BTW, DPS of the Gauss Rifle isn't 15/4=3,75, it's 15/(4+0,75)=3,16.

#1185 smurfynet

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Posted 12 May 2014 - 10:29 PM

View PostUlketulke, on 08 May 2014 - 04:05 AM, said:

Could you add a marker to your maps, so we can see which lance spawns where?


I just updated my maps section and use another drawing library. I also added better tooltips for the turrets and added a lance info tooltip for lance names aswell.

View Postmoso, on 12 May 2014 - 10:30 AM, said:

Hi,
Thanks for your website, it's really helpful!

And, BTW, DPS of the Gauss Rifle isn't 15/4=3,75, it's 15/(4+0,75)=3,16.


thanks, i added the chargetime as well.

#1186 Chive On

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Posted 13 May 2014 - 09:33 AM

Smurfy, whoever you are; thank you.

#1187 Angus MAcKelloch

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Posted 14 May 2014 - 01:19 PM

Thanks Smurfy! This is EXACTLY the kind of information I have been wanting. Outstanding!

#1188 Heffa

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Posted 16 May 2014 - 05:15 AM

Dude, thank you muchly for all your work. Outstanding stuff!!

Any likelihood of a mobile device friendly version in the future? :)

#1189 Grey Ghost

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Posted 16 May 2014 - 06:40 PM

Works alright on my tablet.

#1190 Codegen

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Posted 17 May 2014 - 10:55 AM

Hello Mechwarriors !

Tnx to smurfy's mechlab, ive gathered the info of all mechs free slots left in stripped condition, without endo-steel and ferro-fibrous. Heres the link to spreadsheet -


Image format -


And also thnx to pilot estatic1 B) , he modified my spreadsheet to show with endo / ff , or both together. Here it is --

--


Its not so important info, but hope it helps someone :)

Edited by Codegen, 17 May 2014 - 10:55 AM.


#1191 Facetious

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Posted 19 May 2014 - 06:21 AM

Smurfy, you are amazing! Your mechlab is awesome and I use it to waste tons of time at work.

Or rather... I did. I'm not sure if you did a patch last week, but the mechlab no longer works for my crappy little work computer. Unfortunately, its running Internet Explorer 8 still, and there's not really anything I can do about that. As of last week the "login" button is gone, and none of the mechs will actually load in the lab. Only the Statistics page works.

Do you know if this is something you could take a look at?

Thanks!

#1192 smurfynet

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Posted 20 May 2014 - 07:34 AM

Todays patch data update will be a bit delayed due to real-life :P

View PostFacetious, on 19 May 2014 - 06:21 AM, said:


IE8 not working, Do you know if this is something you could take a look at?



I will have a look.

Edit: i had a look and i found the problem. i will fix it soon. I recently changed my map drawing library to an alternative one which is more flexible but sadly not compatible with IE8. So i will fix my code that the library will not interfere with sites which do not use the library but the map section will not work for you and everybody else who still uses IE8. (i will add an info message for those users :P)

I plan to replace / revmap the weapon lab as-well with a new library but this one still supports IE8 :)

Edited by smurfynet, 20 May 2014 - 07:46 AM.


#1193 Facetious

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Posted 20 May 2014 - 10:01 AM

View Postsmurfynet, on 20 May 2014 - 07:34 AM, said:

Todays patch data update will be a bit delayed due to real-life ;)



I will have a look.

Edit: i had a look and i found the problem. i will fix it soon. I recently changed my map drawing library to an alternative one which is more flexible but sadly not compatible with IE8. So i will fix my code that the library will not interfere with sites which do not use the library but the map section will not work for you and everybody else who still uses IE8. (i will add an info message for those users :lol:)

I plan to replace / revmap the weapon lab as-well with a new library but this one still supports IE8 ;)


That would be awesome!

I'm very glad you found the problem, I was worried my work just blocked your site because it was lowering my productivity. =P

#1194 Deathlike

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Posted 22 May 2014 - 10:33 AM

smurfy, the tubes of most/all of the Trebuchet variants (in each section) go up to 20. I can't quite find the thread about the Trebuchet tubes, but that seems to be the case. I'm not sure about the 7M though (the NARC tube may have gotten an upgrade, but that's not verified yet).

http://mwomercs.com/...rdpoints-sizes/

Edited by Deathlike, 22 May 2014 - 10:35 AM.


#1195 Wildstreak

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Posted 22 May 2014 - 09:08 PM

Minor note, on the front Home Page, the Equipment Section does not list the Command Console. It is in the lists when modifying Mechs, just not the front page area it should be in.

#1196 IraqiWalker

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Posted 22 May 2014 - 09:12 PM

Thank you so much Smurfy. I've been using your mechlab to design builds since the first day I found it. It has been a priceless tool, and I have enjoyed using it. I wish I can give you feedback, but honestly, I have nothing to complain about. It's fantastic.

#1197 Ovion

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Posted 23 May 2014 - 07:44 AM

Something that would be nice, is adding a HP section to each part, and possibly a 'total' point of health for any given part

Shouldn't be too hard.
15 for all head/cockpit sections, Max Armour/2 for all other parts.

#1198 smurfynet

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Posted 24 May 2014 - 01:51 PM

View PostDeathlike, on 22 May 2014 - 10:33 AM, said:

smurfy, the tubes of most/all of the Trebuchet variants (in each section) go up to 20. I can't quite find the thread about the Trebuchet tubes, but that seems to be the case. I'm not sure about the 7M though (the NARC tube may have gotten an upgrade, but that's not verified yet).

http://mwomercs.com/...rdpoints-sizes/


Thanks for your info, i updated the data and currently rolling out the changes.

View PostMerchant, on 22 May 2014 - 09:08 PM, said:

Minor note, on the front Home Page, the Equipment Section does not list the Command Console. It is in the lists when modifying Mechs, just not the front page area it should be in.


I kept the Command Console and C.A.S.E out of the list because they don't contain any stats.
But i added them now.

View PostOvion, on 23 May 2014 - 07:44 AM, said:

Something that would be nice, is adding a HP section to each part, and possibly a 'total' point of health for any given part

Shouldn't be too hard.
15 for all head/cockpit sections, Max Armour/2 for all other parts.


In fact the armor value itself is not in game only the HP and i multiplicate it :) I added the hp value to the title of each component.

#1199 John Archer

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Posted 24 May 2014 - 02:21 PM

Good job!

#1200 Ovion

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Posted 24 May 2014 - 07:52 PM

View Postsmurfynet, on 24 May 2014 - 01:51 PM, said:

In fact the armor value itself is not in game only the HP and i multiplicate it :) I added the hp value to the title of each component.
That's fantastic.

Will help me be lazy, and not have to figure it out myself each time! xD
Aswell as help people who don't really know it's even a thing.

Fast response and actually doing it is very impressive too. Keep up the good work!





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