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Atlas Head Hit Box


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#101 Obadiah333

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Posted 15 December 2012 - 08:54 PM

My OP ECM lagshield light can't kill an atlas in one shot, fix it please. Also, can you rebuff my LRM's and Streaks 'cause my easy buttons seem to be broke. Thanks.

#102 PerfectTommy

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Posted 15 December 2012 - 09:17 PM

View PostMavairo, on 15 December 2012 - 08:47 PM, said:

Wait the Atlas has a head to hit? Where is it?

There's no head, the Atlas is all giant shoulder and neck from one side to the other.

There are a couple of eyes in there though. Little beady ones.



-k

#103 Chrithu

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Posted 15 December 2012 - 09:20 PM

View PostKaijin, on 06 December 2012 - 09:09 PM, said:


Same. I fired 3 triple LL alphas into the left eye (cockpit) of a shutdown atlas and each one registered to CT.


Left from your or his perspective?

If you stand before the Atlas it's left eye is actually to the right of you.

Oh and hitting it perfectly counts as a Headshot if you actually hit the Eyeball.

Edited by Jason Parker, 15 December 2012 - 09:20 PM.


#104 Kaijin

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Posted 15 December 2012 - 09:36 PM

View PostJason Parker, on 15 December 2012 - 09:20 PM, said:


Left from your or his perspective?

If you stand before the Atlas it's left eye is actually to the right of you.

Oh and hitting it perfectly counts as a Headshot if you actually hit the Eyeball.


As I said - the left eye (of the Atlas). That would be the one on the right if the Atlas is facing me. I know where the cockpit is supposed to be. I did hit it perfectly, in that eye. It went to CT.

#105 Speerit Ward

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Posted 15 December 2012 - 10:56 PM

View PostSpiralRazor, on 06 December 2012 - 08:59 PM, said:

Is this EVER going to be fixed? Atlas heads, for all intents and purposes, are completely invulnerable.


When was the last time you got a head kill shot on an atlas?


I had another post proving it, via shooting a shut down one in both eyes with large lasers...and still getting damage registered on CT.




Fix pls. Hard to kill should not = invulnerable.


Ahem.. Excuse me, but.... This.



(Literally took me 4 minutes to dig up some of my old footage, encode it, and upload to youtube)

#106 SpiralRazor

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Posted 16 December 2012 - 08:22 AM

View PostJason Parker, on 15 December 2012 - 09:20 PM, said:


Left from your or his perspective?

If you stand before the Atlas it's left eye is actually to the right of you.

Oh and hitting it perfectly counts as a Headshot if you actually hit the Eyeball.



Nope, please read through the threads:) Weve hit it dead on with Lasers...and registered CT.

View PostSpeerit, on 15 December 2012 - 10:56 PM, said:


Ahem.. Excuse me, but.... This.



(Literally took me 4 minutes to dig up some of my old footage, encode it, and upload to youtube)



Old footage for one, update it it and date it for this week.

Also, from your laser pattern it looks like you are driving a Jenner, which is actually proving my point about small mech angle....many thanks!

#107 Speerit Ward

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Posted 16 December 2012 - 11:00 PM

View PostSpiralRazor, on 16 December 2012 - 08:22 AM, said:



Nope, please read through the threads:) Weve hit it dead on with Lasers...and registered CT.




Old footage for one, update it it and date it for this week.

Also, from your laser pattern it looks like you are driving a Jenner, which is actually proving my point about small mech angle....many thanks!


Old footage? not THAT old. Only a couple days.

#108 SpiralRazor

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Posted 27 December 2012 - 12:04 AM

like i said, date some new footage. And you only reinforce that theres some kind of issue if you need to be way down and to the left.

Clearly, CLEARLY sir, there is an issue. I dont drive any lights since CBT, and none of the mediums on up can hit it.

If i cant hit it- and not just me from these posts- by shooting it directly in its eyes, with lasers, while its standing still from 300 meters then something is wrong.

Edited by SpiralRazor, 27 December 2012 - 12:05 AM.


#109 semalferuzA

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Posted 27 December 2012 - 12:11 AM

I frequently head shot stationary/shut down atlases. Moving ones, on the other hand, are more difficult and require a bit of luck in addition to skill. Most of the time it's easier to core a decent atlas pilot.

I do it in an Atlas, Cataphract, and Hunchback on a semi-regular basis. If I play enough games I'm bound to get at least 1 a day. I haven't played my Jenner since they added ECM and I don't have any other light mechs.

My Hunchback does it with Small Lasers + whatever SRM6 hits; Mlas or SmLas + UAC5 in my Cataphract; AC20 + MPls + random SRM6 that hits it in my Atlas.

Edited by semalferuzA, 27 December 2012 - 12:15 AM.


#110 Like a Sir

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Posted 27 December 2012 - 12:15 AM

Headshotted one last night, he powered down in front of me, I was in my 1x CPH with 4 large lasers, 1 alpha in the eye from about 50 meters, and I killed myself a fresh atlas... Seems to work as intended.

#111 Cest7

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Posted 27 December 2012 - 12:46 AM

It could be bigger, wider, slightly easier to hit.

#112 Chunkylad

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Posted 27 December 2012 - 01:25 AM

I have noticed the torso hitbox seems to shroud the cockpit leaving you to only be able to hit it from certain angles, entirely based on where your weapons are placed on your mech. I have no issues hitting a moving centurion's cockpit, but when it comes to an atlas even with it shut down it is hard as anything to hit, yet alone destroy. Best job for hitting it is SRMs I have found.

My experience is coming from a Cicada mostly, occasionally a pult and muromets.

Edited by Chunkylad, 27 December 2012 - 01:25 AM.


#113 Ezazel

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Posted 27 December 2012 - 01:50 AM

I can't headshot all atlases i meet, pls fix! QQ

Or maybe I should just learn to aim? No, no, that can't be it.

#114 Kaijin

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Posted 27 December 2012 - 02:08 AM

View PostEzazel, on 27 December 2012 - 01:50 AM, said:

I can't headshot all atlases i meet, pls fix! QQ

Or maybe I should just learn to aim? No, no, that can't be it.


Maybe you should keep your trap shut until we know you know what you're talking about

#115 One Medic Army

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Posted 27 December 2012 - 02:18 AM

I hadshotted one with a lucky quad-PPC strike from across the map a couple days back.
Here's the guy I did it to mentioning it

All assault mechs should have tiny almost impossible to hit head hitboxes. They're intended to be large, slow, and difficult to kill. Having an easy to hit cockpit would make them obsolete, like Awesomes used to be.

Edited by One Medic Army, 27 December 2012 - 02:19 AM.


#116 Abrahms

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Posted 27 December 2012 - 02:50 AM

View PostSpiralRazor, on 06 December 2012 - 08:59 PM, said:

Is this EVER going to be fixed? Atlas heads, for all intents and purposes, are completely invulnerable.


When was the last time you got a head kill shot on an atlas?


I had another post proving it, via shooting a shut down one in both eyes with large lasers...and still getting damage registered on CT.




Fix pls. Hard to kill should not = invulnerable.


Well, it sort of should be. In early BETA I easily 2 shot any Atlas because the head hitbox was a viable target, and the mech is slow.

The splash dmg of SRMs literally could 2 shot an Atlas. My gausscat could 2 shot any Atlas. A PPC overheat oven boat or 2xAC20 cat could EASILY one shot an Atlas.

It didnt make sense for the big awesome assault mech to get 1 shot every game as the lagging lights and mediums run around invulnerable.

It made sense to significantly reduce/remove the Atlas head. Otherwise, the mech was useless with the games current status.

edit: note, that I wouldnt mind the Atlas getting headshot if the game wasnt a massive lagfest with failed netcode and programming + weapon imbalance. If heavy mechs actually were better than lighter mechs, I would promote such a weakness. As is, the Jenner is already >>>> an Atlas. By a long, long mile. Therefore the lack of being headshot is literally the only bonus the Atlas has. Not that a Jenner is ever headshot either because youre lag-leading it 50 meters or more (so its all chance at this point), but at least the Atlas now can benefit from 100 pts of armor. It helps it compete with the effective 200+ pts of armor the jenner has due to lagshield.

Edited by Abrahms, 27 December 2012 - 02:53 AM.


#117 SpiralRazor

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Posted 27 December 2012 - 08:43 AM

View PostsemalferuzA, on 27 December 2012 - 12:11 AM, said:

I frequently head shot stationary/shut down atlases. Moving ones, on the other hand, are more difficult and require a bit of luck in addition to skill. Most of the time it's easier to core a decent atlas pilot.

I do it in an Atlas, Cataphract, and Hunchback on a semi-regular basis. If I play enough games I'm bound to get at least 1 a day. I haven't played my Jenner since they added ECM and I don't have any other light mechs.

My Hunchback does it with Small Lasers + whatever SRM6 hits; Mlas or SmLas + UAC5 in my Cataphract; AC20 + MPls + random SRM6 that hits it in my Atlas.



Sorry if I dont believe you but if you would be so kind as to link me a fraps of it, ill reconsider.

View PostAbrahms, on 27 December 2012 - 02:50 AM, said:


Well, it sort of should be. In early BETA I easily 2 shot any Atlas because the head hitbox was a viable target, and the mech is slow.

The splash dmg of SRMs literally could 2 shot an Atlas. My gausscat could 2 shot any Atlas. A PPC overheat oven boat or 2xAC20 cat could EASILY one shot an Atlas.

It didnt make sense for the big awesome assault mech to get 1 shot every game as the lagging lights and mediums run around invulnerable.

It made sense to significantly reduce/remove the Atlas head. Otherwise, the mech was useless with the games current status.

edit: note, that I wouldnt mind the Atlas getting headshot if the game wasnt a massive lagfest with failed netcode and programming + weapon imbalance. If heavy mechs actually were better than lighter mechs, I would promote such a weakness. As is, the Jenner is already >>>> an Atlas. By a long, long mile. Therefore the lack of being headshot is literally the only bonus the Atlas has. Not that a Jenner is ever headshot either because youre lag-leading it 50 meters or more (so its all chance at this point), but at least the Atlas now can benefit from 100 pts of armor. It helps it compete with the effective 200+ pts of armor the jenner has due to lagshield.



Hard to kill shouldnt mean 98% invulnerable. I drove an Atlas K/RS back then, yes, even when it was easily headed. I agree with you about the phantom armor though.

Edited by SpiralRazor, 27 December 2012 - 08:44 AM.


#118 Omigir

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Posted 27 December 2012 - 08:59 AM

lol this is amusing as hell because in Close beta, the atlas was unable to be piloted because it's head was too venerable LOL

Cheeky forums...

#119 Deathisgod

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Posted 27 December 2012 - 09:16 AM

Why is this thread 6 pages?

Find a stationary atlas and shoot it in the face with lazers...
There is still a head hit box, and its not the left eye any more.

I doubt the moving of the hit box was intentional... but if I can take out an atlas with ml in my commando in 3 shots (probing all around the left side, atlas went down on the 3rd shot) then its still there.

Hint... try the left eye brow region...

or maybe I just got lucky and managed to take down an atlas with 3 ml shots... ... ...

#120 Deathisgod

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Posted 27 December 2012 - 09:53 AM

Sorry... cant edit my last post...

1st shot - left eye - registered RCT
2nd shot - left 'sinus'(sp?) - registered head
3rd shot - left eye brow - atlas head exploded.

all done with 1 ml in a 3D (3ssrm, 1 ml) on an afk (crash to desktop) friendly atlas.





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